This was a thread to at first suggest a buff to the cooking brawlers gloves.
However, when thinking about it,
all brawlers gloves aren't very good.
The main reason why is - they're temporary, require participating in a mini-game where people are rarely in and 50% exp increase for some things just isn't that good for just 750 uses.
So, I've made a little table which shows the suggestions.
Of course, these items buffs might be quite strong however they should be, to give players more motivation to play mini games such as Castle Wars, I keep hearing from players they don't like CTF as much as the last CW (I haven't played the last) -- plus, since these gloves are temporary, require special currency only obtained through a mini-game not played very much I think they should be stronger.
Give your opinion ^^
Gloves Suggestion Table |
Glove Type | Previous Bonus' | Suggested Bonus' |
Melee | - 50% bonus exp while training ATK, STR or DEF
- 750 Uses
| - 50% bonus exp while training ATK, STR or DEF
- Same combat stats as Black Gloves
- 1,000 Uses
|
Ranged | - 50% bonus exp while training Range
- 750 Uses
| - 50% bonus exp while training Range
- +10% Ranged Accuracy
- 1,000 Uses
|
Magic | - 50% bonus exp while training Magic
- 750 Uses
| - 50% bonus exp while training Magic
- 10% chance to free cast
- 1,000 Uses
|
Prayer | - 50% bonus exp while training Prayer
- 750 Uses
| - 50% bonus exp while training Prayer
- +2 Prayer Armor Bonus
- 1,000 Uses
|
Agility | - 50% bonus exp while training Agility
- 750 Uses
| - 50% bonus exp while training Agility
- 20% less chance of obstacle failure.
- 1,000 Uses
|
Woodcutting | - 50% bonus exp while training Woodcutting
- 750 Uses
| - 50% bonus exp while training Woodcutting and Firemaking
- Name changed to 'Brawlers gloves (lumberjack)' and merged w/ firemaking
- 1,000 Uses
|
Mining | - 50% bonus exp while training Mining
- 750 Uses
| - 50% bonus exp while training Mining
- +15% chance of gems
- 1,000 Uses
|
Thieving | - 50% bonus exp while training Thieving
- 750 Uses
| - 50% bonus exp while training Thieving
- +20% chance of success pick pocketing
- 1,000 Uses
|
Smithing | - 50% bonus exp while training Smithing
- 750 Uses
| - 50% bonus exp while training Smithing
- 10% chance to use 1 less coal in smelting.
- 1,000 Uses
|
Fishing | - 50% bonus exp while training Fishing
- 750 Uses
| - 50% bonus exp while training Fishing
- Caskets can be caught at every fishing spot.
- +10% chance of caskets in Catherby fishing spots.
- 1,000 Uses
|
Cooking | - 50% bonus exp while training Cooking
- 750 Uses
| - 50% bonus exp while training Cooking
- Food cannot burn.
- 1,000 Uses
|
Hunter | - 50% bonus exp while training Hunter
- 750 Uses
| - 50% bonus exp while training Hunter
- 15% chance to catch two creatures in box traps
- 1,000 Uses
|
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