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Messages - Trevor

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1
Introductions & Farewells / Re: Guess who's back.
« on: January 22, 2016, 02:28:44 pm »
Welcome back, have fun ingame!
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2
Introductions & Farewells / Re: back.
« on: January 14, 2016, 11:01:27 am »
Welcome back, have fun ingame!
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3
Suggestions & Ideas / Re: Item sets
« on: January 14, 2016, 10:56:26 am »
that would be handy to have ingame, i support this suggestion :)
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4
Introductions & Farewells / Re: Final exams
« on: January 13, 2016, 08:11:44 am »
Good luck with your exams!
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5
Update Notes / Re: Updates - January 12th 2016 - Grand Exchange
« on: January 12, 2016, 08:18:58 am »
Nice updates, was waiting for this for ages :)
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6
Introductions & Farewells / Re: Hello Emps-World
« on: January 11, 2016, 02:51:48 pm »
Welcome to emps-word. Have fun ingame!
If you need any help, feel free to pm me :)
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7
Off-Topic / Re: What song are you listening to now?
« on: January 11, 2016, 10:14:30 am »
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8
Introductions & Farewells / Re: HELLO!!!
« on: January 11, 2016, 08:07:35 am »
Welcome to emps world, have fun ingame!
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9
Screenshots / Re: just after 700
« on: January 08, 2016, 03:11:01 pm »
Nice loot!
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10
Introductions & Farewells / Re: Hello!
« on: January 08, 2016, 03:03:55 pm »
Welcome back, have fun ingame!
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11
Update Notes / Re: Updates 04/01/2016
« on: January 08, 2016, 03:01:23 pm »
Keep up the good work!
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12
Off-Topic / Re: Sooo, if you thought you was unlucky
« on: January 08, 2016, 02:50:51 pm »
it's unfortunate that you lost so many stakes in a row, been there aswell.
Since you still have a ton of money left, why dont you try pking? :D
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13
Showcase / Re: Need signature
« on: August 11, 2015, 09:43:29 pm »
I.charge.500m.ingame.cash.or.perf.gb.



color.the.beret.yourself.and.its.499m
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14
Resolved Bug Reports / Bank tabs icon
« on: August 09, 2015, 02:07:10 am »
If you have no item in your first bankspace of a tab, it won't show an icon for that tab, even though you have items in the rest of that tab. (does not fix when reopening bank)

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15
Suggestions & Ideas / Re: Slayer overhaul
« on: July 29, 2015, 06:39:37 pm »
    Comments are italic or/and behind a greater than (>) sign.



Task resetting/blocking -> yeah already in the suggestions list. All slayer points though, no coin fees?

New rewards in the slayer shop

  • Hexcrest and focus sight* -> nah i'm good with just slayer helm.
  • Upgrade kits for slayer gloves/boots to give them better stats > yeah definitely, you could make them degradable and make them consume e.g. barrow gloves to give them the same stats, creating an item sink for those.
  • Broad arrows and bolts, have bonus damage and accuracy against slayer monsters > yes
  • An upgrade to salve amulet which would make it (e) and add another +5% bonus > no, only if the current version gets a 5% nerf. It's already very strong.
  • Rock hammer* > no, see comment later about using items for certain monsters
  • Slayer staff > yes, and removed from infernal mages.


  • Crafting rings of slaying(which give more teleports to slayer masters) > nah im good, just buying them is fine.
  • The ability to upgrade your slayer helmet* > it's a very complicated process to build a slayer helm and I think we should avoid that. There's no fun in it either, just makign things unnecessarily complicated by copying the process from rs.
  • The ability to attack ice strykewyrms without a fire cape* > i don't like the idea of requiring items to kill specific slayer monsters. It's something about slayer in emps that we've never taken over from rs and I like it that way. You will forget it and it's only adding frustrating gameplay, something you should avoid.
  • The ability to smash gargoyle's defences with a rock hammer* > same thing i said above.


Specific monster changes

  • Ice strykewyrms > no, although i agree with making them hit through prayer and just giving them a buff in fact.
  • Gargoyles > like i said i don't like the idea of adding frustrating gameplay by requiring such items to be brought to a certain monster. Ppl will forget and be annoyed. I would like to see the rings removed and moved to dagannoth kings, and giving them a more useful drop, although granite maul is already worthwhile.
  • Nechraels > yes i like this change.
Slayer masters

Tasks that are out of place
  • Goblins - Chaeldar - remove, agreed
  • Moss giants - Chaeldar - they should stay as easy task and removed from mazchna
  • Hill giants - Mazchna - yeah remove from mazchna theyre too easy
  • Kurask - Mazchna - Vannaka should assign these> agreed
  • Monk of zamorak - Vannaka - disagree, theyre only easy doable by players that have the required agility level for the tunnel, and they will wreck you if you don't use prayer and can't use the agility tunnel.
  • Nechraels, mutant tarns, dark beasts, frost dragons, ice strykewyrms - Vannaka - Nechs are easy enough to stay on vannaka, agreed with removing teh rest


New tasks
  • Kalphites, lvl 28(Chaeldar), lvl 85 (Mazchna), lvl 141(Vannaka) - Kalphite lair
    you cannot limit levels of one type of monster to a certan slayer master, that's very confusing. Add them to chaeldar and mazchna and let all levels count.
  • Bronze & Iron dragons (Vannaka) Steel dragons (duradel) > yea thats aight
  • Greater demons, lvl 118 (duradel) > they don't drop shit and hard to locate, no, unless they get relocated elsewhere and get new drops.

New dungeons > i'm good with the current dungeons, they are not overpopulated and I don't think we need more spots to scatter our small member community around.

Boss tasks > other than extra xp reward or maybe a random item reward i dont think they need changing. What would be nice is the opportunity to pick on a boss task (it gets offered to you based on how many tasks you completed in a row or randomly idk) or a normal task instead!

Along with this new slayer masters, I propose we change the way slayer exp is calculated as well, depending on your slayer master.
we used to have this before but it was very randomly calculated, thus reworked to a flat easy *7 overall. It could come back i suppose.[/list]
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