1
General Discussion / Re: Future of Emps-World - Popularity Discussion
« on: August 12, 2017, 09:21:28 pm »
I've digged a little deeper into the oldschool stuff. It could work out and as already previously mentioned in this topic... the project will be gigantic. I'll drop more screenshots when I know more about the project. To begin with, I'll copy all weapons, its bonuses, special attacks and accuracy values from osrs.
Just as a reminder, this won't impact the state of current Emps-World. Nothing is going to be closed and nothing would be shared between the current version and its oldschool clone other than friends lists and clan chats.
I for myself enjoy working on an oldschool Emps-World too... it really does feel nostalgic to walk around on the old map with old character models. I'll see where the project goes and post more details when they are available.
Also regarding all the 'what thomy should do' replies... quit it without any proper arguments. It leads nowhere and only gets yourself into a fight with others... including me. Thanks for all the decent feedback so far!
EDIT: Oh yeah... A lot of content in Emps-World could be done with our scripting language. I've also already implemented a mechanism where custom scripts can be uploaded to the game and be executed. This has been tested over the last months in world 3. I'll definitely get more details regarding the script, so that custom content can become a thing.
Just as a reminder, this won't impact the state of current Emps-World. Nothing is going to be closed and nothing would be shared between the current version and its oldschool clone other than friends lists and clan chats.
I for myself enjoy working on an oldschool Emps-World too... it really does feel nostalgic to walk around on the old map with old character models. I'll see where the project goes and post more details when they are available.
Also regarding all the 'what thomy should do' replies... quit it without any proper arguments. It leads nowhere and only gets yourself into a fight with others... including me. Thanks for all the decent feedback so far!
EDIT: Oh yeah... A lot of content in Emps-World could be done with our scripting language. I've also already implemented a mechanism where custom scripts can be uploaded to the game and be executed. This has been tested over the last months in world 3. I'll definitely get more details regarding the script, so that custom content can become a thing.
The following users liked this post: Gaufer