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Messages - Str Owns All

Pages: 1
1
Suggestions & Ideas / Clue Scrolls
« on: December 02, 2016, 12:47:55 pm »
Running back and fourth from 1 to 25 wild with no Idea where should I find it It's kinda pointless. Please replace it with wildy maps or just gives us any hints where should we find that location. Or just increase paces to unlimited number.
The following users liked this post: Str Owns All

2
Feedback / Re: Elite cllue scroll
« on: November 30, 2016, 07:59:33 am »
He's at Burthopes castle.
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3
Help me! / Re: Clue Scroll (elite)
« on: November 29, 2016, 08:21:00 pm »
Burthorpes castle.
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4
Help me! / Clue Scroll (elite)
« on: November 29, 2016, 08:15:39 pm »
I need to talk to King Gjuki Sorvott IV, but no idea where this guy is. Anyone ?
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5
Feedback / Re: Minor Feedback to the Rimmington/Catherby Dungeon Mobs
« on: October 13, 2016, 09:58:49 am »
Agreed on Giant champions, they've become dead content. If they'd get noted limpwurt drops with solid droprates, then they'd actually be viable.
This^

Adding similar noted red spider egg drop to poison spiders would be great too. I don't get it why they don't always drop them when deadly red spiders do drop them with 100% drop rate.
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6
Feedback / Re: Double xp scrolls
« on: October 06, 2016, 07:13:24 am »
Gettings 99s and therefore maxing in Emps-World was never a challenge, nor should it be. We're still an RSPS afterall.


Should have let people cash out their tickets before removing the scrolls is the real problem here

I guess if people could have cashed out their EP for scrolls with a warning it would be more acceptable, people who didnt cash out will naturally feel like shit

- give warning 24-48h
- remove all scrolls from everyones bank

I can see the idea behind being vague about it not to upset more players, but naturally it brings some people who dislike it anyways
But do you really want to fuck over some people with hundreds of EP that will go to waste? Idk lul

I believe double exp scroll was best reward for doing dailies, and after doing them for weeks/months people get fucked over like this? It better bring something positive to this server as an result
I couldn't agree more.

It's just unfair that the lucky people who had collected scrolls, got them suddenly tripled, while they became restricted to anyone else. Now those people can sit on their 100+ hours of double xp and mock the ones who are suffering.

The way this change was handled is just plain stupid. We should've got a chance to cash our EP in.

Now we have these choices:
  • Add them back to EP shop permanently with the same or increased price (if the price is higher, it would still be unfair)
  • Add them back to EP shop temporarily with the previous price, so others could cash in their EP (would be fair)
  • Remove the current scrolls ingame and refund EP (would be fair, but double xp would become dead content).
We should level the playing fields by either adding them back temporarily or by removing and refunding. Then we can decide on what should be done next. I'll tell you the options after this unfairness has been dealt with.

It's good that DXP is gone, supplies will be worth a shit and gathering skills will be more profitable with stable prices.
Supply prices have been steady, they won't be increasing from this bs. You'll just be seeing even less people actually using them.
The amount of materials me and my fellow (200/250M) skillers have used, is higher compared to "regular" people.
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7
Feedback / Re: Double xp scrolls
« on: October 05, 2016, 09:24:14 pm »
In my own, personal opinion, I think scrolls(any form of double xp/xp boost) should be removed from the game completely. Getting maxed used to be a(kind of) challenge and double exp rates ruined it completely.

Maxing your exp in a specific skill is completely optional, I don't see why you should be given double exp/exp boosts just to try and max the exp, lol.

Getting maxed became far too easy when double experience rates were introduced, anyway.
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8
Feedback / Re: Double xp scrolls
« on: October 03, 2016, 08:03:33 pm »
Should have let people cash out their tickets before removing the scrolls is the real problem here

I guess if people could have cashed out their EP for scrolls with a warning it would be more acceptable, people who didnt cash out will naturally feel like shit

- give warning 24-48h
- remove all scrolls from everyones bank


I can see the idea behind being vague about it not to upset more players, but naturally it brings some people who dislike it anyways
But do you really want to fuck over some people with hundreds of EP that will go to waste? Idk lul

I believe double exp scroll was best reward for doing dailies, and after doing them for weeks/months people get fucked over like this? It better bring something positive to this server as an result


Sick and fever so dont take me too serious, but it id be upset
edit2 no i didnt read any of this long ass thread  :-X
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9
Feedback / Re: Double xp scrolls
« on: October 03, 2016, 04:07:28 pm »
I love how we keep getting more shit we can buy with irl cash when new ingame content is forgotten about
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10
Feedback / Re: Double xp scrolls
« on: October 03, 2016, 12:08:16 pm »
Make them tradeable = problem solved. This might make some players rich though as some people (including myself) have hundreds of them banked.
Adding the scrolls to EC shop was to make players donate for them so it would hopefully bring Thomy more donations to be used in advertising which would bring more players.

Making the scrolls tradeable would probably make people donate more as they are consumable items and similar to member tickets. They have demand in-game and i'm sure people would buy them.
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11
Feedback / Re: Double xp scrolls
« on: October 03, 2016, 11:41:03 am »
I agree, even though 2 EP per scroll is still low, 3 EP might be the sweet spot. (Considering you can get a ton of them during events).

Also the most fair thing to do that I can think of right now is removing all of the double xp scrolls from the game and giving an EP refund. (No idea how hard that is though considering somebody could've bought them from the EC shop).
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12
Feedback / Re: Double xp scrolls
« on: October 03, 2016, 11:20:25 am »
Motivation to train past level 99? What's that? Why's that? Never had any of that :/
This is for the already maxed people. There's not much to do after you've reached that goal ;)

What i think for a fact is that buying double exp for daily task points was way too easy.. I had about 20 of those scrolls on my ironman skiller and i hardly put any effort into collecting them.. And by your calculations that's already enough to get me close to 99 thieving.(not sure if you included the new 10% exp boost that members get apparently) You mentioned raising the price of double exp scrolls, yes im fine with that, but 2EP is still too low in my opinion.

Back when i was training thieving on my skiller it felt like it took 102 hours just to reach 99.. >_<
I understand very well that it kills the motivation to get your exp up to 200m or 250m but on the other hand it makes reaching the first 13m exp too easy.
We've had double xp for a very long time. Initially it was much worse imo, since we had double xp weekends. Since it was a weekly bonus, let's say that you got 48h of double xp per week.
Then it was removed and people started using scrolls. You can complete maximum of 21 tasks per week, which results in a minimum of 29 EP per week (more if you have already done some tasks and you start getting larger bonuses). The highest average you can achieve is 37.8 EP per week (if you have completed 1050 tasks). So.. By using scrolls you'll get 9h 40min-12h 36min double xp per week.
If we would apply my suggestion (increasing the price to 2 EP per scroll), you'd only get 4h 50min-6h 18min of double xp (excluding EP gained from events).

The point is that compared to double weekends, our possible usage of double xp was nerfed significantly, therefore it has become harder to skill, so your argument about levelling to 99 being easier due to that is invalid.

FYI, the calculations about thieving were done without the 10% bonus (prior to this update). Also since you're a lower level, you will fail more often, therefore it will be slower for you.

But i just might be living in the past when taking time and putting effort into skilling actually was one of the main characteristics of emps ;_;
I'm not 100% sure what you meant by the word past (Emps-Scape past or at earlier stages of Emps-World). Since I don't remember the xp rates from Scape, I can't really vouch for any of that, but compared to earlier stages of Emps-World, I'd say it's slower. Since you can use less double xp, it actually takes more effort.
You still have to put effort into skilling, but you don't necessary have to take your time. I'd say our current skilling methods are much more efficient, since everything is fully utilised.


Also an update regarding today's changes:
I'm not happy with it at all.

First of all, you only get 5h of double xp per 3.5€ donation, which is an improvement, but still not enough to get me interested.

Secondly, the longer duration only makes it less convenient to use, since much can happen in 60 minutes. You can be distracted, you might use all your materials etc, which requires you to constantly move from skill to skill, which makes it not efficient. Too much lost xp.

And finally the part that completely pisses me off, since there was no announcement regarding the change: the lucky players who had constantly bought and stacked their scrolls in bank got them tripled due to the duration increase. As I mentioned earlier, I would've been fine if we had received a heads up, so all of us would've had similar chances. Now most of the skillers just ended up with a high number of EP points and no way to utilise them.
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13
Feedback / Double xp scrolls
« on: October 03, 2016, 06:59:00 am »
Since the overall feedback topic for the last update suffocated some key parts in the feedback, I decided to make a separate one, so community's opinion could be heard crystal-clear.

I would like to hear what is thought about the changes regarding double xp scrolls.

Change:
For those who are too lazy to read update notes I'll quickly explain the change:
Double xp scrolls used to be in EP shop with a price of 1 EP each. With the last update they were removed from the shop completely and added to EC shop instead. Price being 100EC for 1x1h scroll, which makes it 5 scrolls per 3.5€ donation.

Before I start, I'll quickly mention that I'm one of the most active skillers right now, so I know what I'm talking about when it comes to that.

Search for an explanation:
To start, I would like some explanations from Thomy.
  • Firstly, why was the change needed? Were the scrolls too easy to obtain?
  • Secondly, why was it removed from EP shop completely? We could've just increased their price.
Personal view on their existence for both shops:
I personally think that they should've never left EP shop. Yes, since they were a bit easy to get, we could've increased the price up to 2 EP per scroll, which would've been sufficient, since most people don't bother doing all tasks.

If there was a need to include them in EC shop, the ONLY option that would've made sense, would've been the buying in bulk option. So the people who are too lazy to do 3 tasks per day, could use a shortcut. Example given later on.

Their current price:
I also have to mention the current price. Let's say that a person donates 5€, which allows him/her to buy 9 scrolls (9h of double xp). When I took skilling seriously, I used easily 20+ 20-min scrolls per day (my own record is about 74x20-min scrolls in less than 48h). It's definitely not worth the money as it is right now.

Sudden change without a warning/state of EP shop:
After the update we have two type of skillers: the ones who luckily had stacked their scrolls in banks and the bitter ones who have tons of EP, but they're unable to use it. This could've been avoided with a brief heads up.
E:The last update gave even more to those people who had stacked their scrolls, which is so unfair. We should've been given the same option to do that prior to the changes.

As you may have guessed, I'm now the second type of skiller. I'd rather not waste EP on cosmetics, since I can just buy them with cash (I have a large collection of EP items), so the scrolls were the only thing actually bought from the shop. Yes, we now have auras, but since they last a considerable amount of time, we don't have to pay very often.

Scrolls becoming dead content/unreasonable new difficulty:
The last update made scrolls dead content for everyone, who hadn't stacked any. To make matters worse, the XP cap was increased to 250M. These 2 facts have made long-term skilling (200M/250M xp) frustrating. Don't get me wrong, I would've been fine with the cap increase, if the scrolls had stayed.

Because of the changes, many skillers, incl myself, have just lost their motivation. Most skills were never optimal for such high goals in the first place.

To prove my point I'll give you an example:
20-minutes of thieving with double xp activated gives you about 610k xp, if you're pickpocketing master farmers. That means that it takes more than 102 hours in order to achieve 200M thieving (from lvl 99). That's with double activated.
Now the cap is higher and xp comes slower, which absolutely kills the motivation.

What should we do now?
  • I would add them back to the EP shop with the same or higher price.
  • We can keep the scrolls in EC shop as well, but they have to be in bulk.
Example: 6 EP for 1x1h scroll in EP shop, 500EC for 8x1h scrolls in EC shop (package deal). So people could either do daily tasks 12 straight days (3 per day) or they could buy 8x1h scrolls for 3.5€

Keep in mind that the number of scrolls has to be high enough in EC shop, otherwise no-one would be interested.

Thanks for the people who actually bothered reading this!
I beg you to reply in order to share your opinions, since it's the only way we can actually make a difference.


E: Adjusted information to today's changes. 1 scroll lasts for 1 hour now.
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14
Screenshots / Re: Rebuild bank
« on: September 23, 2016, 06:50:39 pm »
It's unfair you can make that easy bank with staking  :(
worry not he is gonna lose it eventually, not necessarily anytime soon though.
but these banks don't mean anything, they have no actual use. stakers care so much about having big banks so they can brag about it nothing more. they don't even try getting maxed
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