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Messages - Crankshaft99

Pages: 1
1
Guides / Re: Emps script: Write your own quest!
« on: January 27, 2016, 02:20:43 pm »
Code: [Select]
d = quest_options
opt | 159 "Begin quest" | gnomechild

d = gnomechild
if $q_gnomechild == 0 gnomechild_begin
if $q_gnomechild == 1 gnomechild_check

d = gnomechild_begin
npc "Got any of that good shit, yeah?"
plr "Hhhhhhhhhhhhhhhhhhhhhhhh???"
npc "Bring me 12 guam leafs."
qst "Help the gnome child in his dank quest?" "Ok" | gnomechild_cont "Ok" | gnomechild_cont

d = gnomechild_cont
npc "Ty m8." $q_gnomechild = 1

d = gnomechild_check
npc "You brought the good shit?"
if hasItem({249, 12}) gnomechild_finish else gnomechild_scam


d = gnomechild_finish
delItem(249, 12)
npc "Yeah thats the shit. Good shit m8. Ty." $q_gnomechild = 2

d = gnomechild_scam
npc "You tryin to foken scam me m7?"
plr "Cheeky little shit m8 I'll bash ur head in I swear on me nan."
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2
Update Notes / Updates 01/11/2015
« on: October 30, 2015, 04:05:10 pm »
Hey guys,

Following things have been updated:
  • Empty pots can now be bought in the general store.
  • Flour can now be made by using grain on a pestle and mortar. You will need empty pots in your inventory for this to work.
  • Bonemeal can now also be made the same way as flour, but with bones instead of grain.
  • Bread can now be baked by using flour on a bucket of water and cooking bread dough afterwards.
  • Draynor has received dark fog:
  • Kill points calculation updated (determining who gets the drop when killing a player in wilderness). There was a bug that didn't take reflection damage into consideration (vengeance effects or ring of recoils). This bug has been fixed and kill points calculation is now proper.
  • The minimap no longer jumps to random positions while a new map is being loaded.
  • Tree model combiner code fixed. Sometimes, trees were looking really odd, e.g. their crown wasn't directly on top of the stem but there was a little gap in between them. That problem is now globally fixed. If you still find objects that are buggy, please report them!
  • Halloween event: The Grim Reaper needs your help, visit him on the top floor of Draynor Mansion:

We've reached a huge milestone with this Halloween event, because it's fully scripted in emps-script! It will allow us to deliver new content much faster.

All the best,
Thomy
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3
Update Notes / Updates 23/07/2015
« on: July 20, 2015, 08:47:15 am »
Hey guys,

Following things have been changed:
  • Grand Exchange search interface updated. Items no longer appear mispositioned.
  • Optional item name hovering added. When enabled (via the graphic settings), item names are shown above items when hovering over them. Sounds complicated? Just enable it and see what it does. ;) The same thing also works for examine messages.
  • A bug was fixed where pets could be used inside the Duel Arena.
  • Steadfast, Ragefire and Glaiven boots appearances fixed on vbo mode.
  • GWD zamorak bridge updated. You now jump from one end to the other. The buggy swimming code was removed.
  • Equipment and design screen interfaces fixed / updated (vbo mode only)
  • Roof settings updated. By default, only roofs close to your player are removed now. If you wish to have the old behavior (all roofs being removed upon an intersection with the camera), you can do so by disabling it via the graphic settings.
  • Verac armour effect edited. You now have a 10% chance to ignore your opponent's defence bonus completely, resulting in a guaranteed hit. Before the update, this effect was only working on players with a higher chance of its occurance. The effect ignoring your opponent's prayer still remains, veracs can not be protected by protect from melee!
  • Karil set effect updated. The set effect has a 25% chance to occur and will hit your opponent for 115% damage and bind them for 5 seconds.
  • Ahrim set effect added. The set effect has a 25% chance to occur and will hit your opponent for 120% damage.
  • Torag set effect updated. It now works the same way like veracs, only that you have a 10% chance that ANY hit on you is changed to 0. The attack speed of torags hammers was also increased, it's as fast as veracs flail now.
  • Dharok set effect updated. The max hit was slightly increased to cope with the other barrow set buffs.
  • Barrow armours have received strength bonuses. Bodies give +3, legs +2 and helms +2 in their respective combat styles.
  • Torches in the barrow chambers have had their animations fixed.
  • Hundig can now also reset slayer tasks, just like Chaeldar does.
  • Outside the wilderness there's now a DP orb, showing the current amount of donator points you have. Clicking on it also leads you to the donating page. You have to restart your client in order for this update to appear.

VBO Mode is now officially released. It's no longer in the beta stage and new users have it enabled by default. If you haven't enabled it yet, please do so, it renders 2-3x faster!

I would also like to release the Grand Exchange as soon as possible, I'm therefore intensifying the tests on duping and may open world 3 publicly in the coming days.

All the best,
Thomy
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4
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: April 01, 2015, 01:21:18 am »
Well done. Nice set too :]
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5
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: March 31, 2015, 09:45:45 pm »
Congratulations on maxed account!
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6
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: March 31, 2015, 09:05:24 pm »
Congratulations on maxing and good luck on future goals!
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7
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: March 31, 2015, 08:44:40 pm »
Congratulations on maxing out! :)
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8
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: March 31, 2015, 06:39:36 pm »
congratz!
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9
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: March 31, 2015, 05:11:23 pm »
Congratulations on maxed! what is next? :D
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10
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: March 31, 2015, 05:07:20 pm »
Congratulations on maxed! ;D
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11
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: March 31, 2015, 04:44:32 pm »
Congratulations on getting Maxed!
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12
Goals & Achievements / Re: Crankshaft99 maxed !!!
« on: March 31, 2015, 04:42:25 pm »
Welcome to the club m8, Good luck climbing up overall ranks now!
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13
Update Notes / Updates 31/03/2015
« on: March 30, 2015, 02:08:20 pm »
Hey guys,

I've heavily updated the client's rendering procedure. It's not yet fully completed, but the aim is to get much higher fps rates. You can already test out the new mode by typing ::multicore, it can be disabled by typing ::multicore again. If you enable ::multicore, please compare your fps rates and tell me if you actually have an improvement! (::fpson / ::fpsoff) Restart your client before you test it out, else it won't work!!

List of changes and fixes:
  • Colored darkbow attack interface and special attack fixed. They're now recognized as 'bows' at their attack styles.
  • Sacred clay armour smithing requirement lowered. You now need at least level 8 Smithing to make the whole armour.
  • Blessing clay on altars isn't bugged anymore.
  • An attempt to fix GWD spawn issues. I was able to reproduce the spawning issue there, but I'm not 100% sure if that's exactly what happened in the live version of emps.
  • Morrigan's javelin special attack fixed.
  • Sacred clay equipment on level 1 now gives bonuses.
  • Sacred clay staff is now a 1-handed weapon.

We're aware of the bug that spams "You've lost your target." in the chatbox. I'm not yet sure what exactly causes the problem. I've added some debugging code that will make it easier for me to finally find and fix the issue.

All the best,
Thomy
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Pages: 1