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Messages - Rockmanexe

Pages: 1
1
Guides / Re: Emps script: Write your own quest!
« on: January 27, 2016, 02:20:43 pm »
Code: [Select]
d = quest_options
opt | 159 "Begin quest" | gnomechild

d = gnomechild
if $q_gnomechild == 0 gnomechild_begin
if $q_gnomechild == 1 gnomechild_check

d = gnomechild_begin
npc "Got any of that good shit, yeah?"
plr "Hhhhhhhhhhhhhhhhhhhhhhhh???"
npc "Bring me 12 guam leafs."
qst "Help the gnome child in his dank quest?" "Ok" | gnomechild_cont "Ok" | gnomechild_cont

d = gnomechild_cont
npc "Ty m8." $q_gnomechild = 1

d = gnomechild_check
npc "You brought the good shit?"
if hasItem({249, 12}) gnomechild_finish else gnomechild_scam


d = gnomechild_finish
delItem(249, 12)
npc "Yeah thats the shit. Good shit m8. Ty." $q_gnomechild = 2

d = gnomechild_scam
npc "You tryin to foken scam me m7?"
plr "Cheeky little shit m8 I'll bash ur head in I swear on me nan."
The following users liked this post: Rockmanexe

2
Suggestions & Ideas / Absorbtion bonus
« on: December 11, 2015, 08:06:33 pm »
What is absorbtion bonus?

It would be the counter to strength bonus, it would decrease the amount of damage you are hit with. Like strength bonus it comes in a melee, ranged and magic variant. It would absorb a percentage of what you are being hit for and nullify that damage. The damage absorbed should be visible next to the hitsplat. It could reinforce the combat triangle, as you currently have no way of actually reducing damage aside from protection prayers. This rangers absolutely take more damage from melee than magers. It could help balance certain things as well as give PvM the room to be made a lot more challenging. It could also give some items viability.

PvM

Due to absorbtion bonus it would make it quite easy to create a tank 'class', this would give groups trying to boss more distinct roles. Which is something I quite enjoy. It gives us room to make some bosses a lot more challenging. This tank role would need a way of 'pulling aggro' in order to be effective. I have two ways of going about this. Either a spec weapon or two should be given a 'taunt' effect, which would make the attacked monster focus on attacking the person that taunted it. Another way is for people with a higher absorbtion bonus to be a lot more likely to get targeted by aggresive monsters.

PvP

A big concern is PvP, it might create too tanky setups that won't really be killable in a 1v1 situation. I think absorbtion bonus should recieve a cap. It should be capped out at 20% in a single-combat area and 40% in a multi combat area. Aside from the cap, there should also be a minimal amount of damage a hit needs to do in order for absorbtion to take effect on it, this should be somewhere around 10 or 15.

Items

Absorbtion bonus could make a lot of items that are second-rate or near useless right now somewhat viable. This is by making them a very good defensive option. It would make for more variety in gear when people go bossing, instead of everyone hogging the best dps gear. It could also give us room for new items that in turn would make up the rare drops for new monsters.
  • 3rd age - Could be turned into actual viable tank gear
  • Crystal shield - Could be changed from completely useless shield to good defensive shield
  • Glory (t) - Could be changed into a tank amulet

Opinions?
The following users liked this post: Rockmanexe

3
Suggestions & Ideas / Re: new content?
« on: December 09, 2015, 03:14:46 pm »
In fact, storylines (actually just quests) are planned for the future. I'm still working on a system that makes writing quests simple and doesn't require actual coding. I can't guarantee the outcome, but I'm working on support for 'quicker' quest development. When this scripting system is fully finished, we'll definitely be able to produce quests much faster than currently. Btw... the Halloween event was fully scripted with that system already! :)
The following users liked this post: Rockmanexe

4
Off-Topic / Re: What annoys or pisses you off?
« on: October 15, 2015, 09:32:23 am »
When you are talking with martin and suddenly find that you were talking to to yourself
#modsthesedays
We know your pain
The following users liked this post: Rockmanexe

5
Debates / Re: Religion
« on: September 20, 2015, 11:04:36 am »
Humans arguing what is wrong and what is right.

That's ethics.
That in no way changes my point though.

Wrong information in a long post that early doesn't really encourage people to read it, making your ''point'' suddenly pointless. If that was a beginning paragraph of an essay and you'd hand it to my literature teacher I had in highschool, you'd find your text in the nearest thrash can. I'm not even kidding.
You can call it ethics, but it is also a part of politics. Anyways, is this a debate about religion or about how your literature teacher acts? Stay on topic, I could remove half of my post and it wouldn't change my point. You should actually try to understand the point not pick on "mistakes" that I can easily find an argument against.
The following users liked this post: Rockmanexe

6
Off-Topic / Re: What annoys or pisses you off?
« on: September 15, 2015, 11:25:51 am »
when.people.are.like"no1.participates.in.sotws.anymore"
-lets.add.more.inactive.judges.that.have.said.previously.that.they.are.extremly.busy.irl.and.they.schedule.is.random.
??????????????????????????????????????????????????????????


+y.u.even.need.4.ju
dges.to.rate.1-2.signatures??????????????
adytppppppppppppppppppppppppppppppppppp9fsg

wat
wat
wat
w
Quote
at
wat
wat


#closeSOTW

In.relation.I.think.that.sotw.judges.are.as.useful.as.event.team.members.
  • lol
[/shadow][/s]
eruoƶ5y43333333333333333333

It.doesnt.piss[/u].me.off.it.just.doesnt.make.sensepai
The following users liked this post: Rockmanexe

7
Debates / Re: Religion
« on: September 14, 2015, 08:53:06 pm »
wait what you are saying religions has more holes than big bang theory, tell me 1 hole in islam and i will shut up , since you lack knowledge about islam you will use wiki or any other internet source
so yeah go on, ill fix every corrupt thought about islam
So far I have said nothing about your religion and I don't plan to. I just attempted to educate you as to how physics work, and cover said 'holes' in the big bang theory. I will not talk about any religion in particular, nor will I judge you for beliving in it. I will post my own view on religion sometime later. Once again, I did not say anything about your religion and I do not mean to disprove or deface it in any way by explaining these things. I mean no harm.
The following users liked this post: Rockmanexe

8
Showcase / Re: Gallery-kun (NEW: Rockman-kun!)
« on: May 04, 2015, 08:51:42 am »

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