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Messages - Ca422

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1
Update Notes / Updates 17/04/2015
« on: April 16, 2015, 08:41:50 am »
Hey guys,

Today I'm presenting you minigame changes. We've tried to think of what could bring more popularity to CW and PC, because they used to be really popular. I'm therefore presenting you some changes:

  • WildyWyrm HP nerfed from 761 to 307. To cope with that enormous nerf, I've made its good drops rarer. Dragon claw drop rate was moved from 2% to 1.5%.
  • Kalphite queen 1st form HP nerfed from 350 to 291
  • Kalphite queen 2nd form HP nerfed from 295 to 259
  • Castle-Wars changes:
    • Picking up your own team's flag now instantly puts it back to your castle. You're no longer able to hide your team's flag from the enemy team.
    • Killing other players now rewards you with tickets too. Every 5th kill gives you 1 additional ticket.
    • Scoring the team a flag point now gives you an additional ticket too.
    • A CW game can now take up to a maximum of 15 minutes. If one team scores 5 points, the game also ends.
  • Pest Control changes:
    • Shielded portals are now marked in the Pest Control main interface. Their health is cyan.
    • Portals lose their shields in a 40 seconds cycle now instead of a 60 seconds cycle.
    • Lobby timer reduced to 30 seconds from 60.
    • Korasi's sword added. It requires level 70 Attack to equip and has a nice special attack.
    • Maximum PC game round time changed to 10 minutes (down from 15).
    • Overall monster defence levels reduced.
    • Portal defence reduced to 60 (down from 200). To cope with that, they have their HP doubled to 500. Portal's HP increase with every additional 5 players in the minigame. Their HP are capped at 1000.
    • Doors at PC now remain open or closed. They don't automatically close anymore.
    • Rewarding system changed. You now need to hit at least 50 in total to gain tickets. You gain up to 250 tickets, where 50 are guaranteed and 200 come from your damage dealt. 10% of the damage you dealt is turned into tickets. So having hit a total of 2.000 results in 200 tickets. With a double XP scroll you can gain up to 500 tickets instead of 250. The ring of vigour always gives you 20% more tickets and is not capped!
  • We've also decided to make some items tradeable. The idea behind this is, that we would like to offer people a way to earn money by playing minigames. So that they are not effectively 'wasting' their time by doing so. Anyway, here's the list:
    • All void knight items.
    • Fighter torso
    • All defenders
  • Dharok's axe attack speed reduced to 3.5 seconds (originally was 4 seconds)
  • Comp ogre bow attack speed reduced to 4 seconds (originally 4.5 seconds)
  • Poison chances increased to 50%, they were 25%. Special attacks have a 100% poison chance now.
  • Morrigan javelins can now be poisoned.
  • Blood spells buffed, they now heal 5% more.

P.S. The next update will be about a new beginning for new players and hopefully an open beta version of the GE (that highly depends on how bugfree it's after our tests!!).

All the best,
Thomy
The following users liked this post: Ca422

2
Update Notes / Updates 07/01/2015
« on: January 07, 2015, 10:14:35 am »
Hey guys,

I've got a lot of bug fixes ready for today. I'm only mentioning the largest changes:
  • Barbarian agility course overhaul. Timing is better now and bugs have been fixed where you could get stuck.
  • Item pickup issue fixed. You're even able to pickup items that are 1 step away from you. That should fix all pickup issues in general.
  • Guardian Angel issue fixed. Everybody who's died yesterday has received a GA. That debugging option was disabled.
  • Ardougne castle stairs added. You can now climb to the top.
  • Ardougne windmill configured. You can now go up and down there.
  • You can no longer drop items on farming patches, so loot wont float into the air anymore.
  • EDIT: I've also added a 'Thank You' modification to the forum. It allows you to say thank you to forum posts.

All the best,
Thomy
The following users liked this post: Ca422

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