The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Onlystrpk

Pages: 1 2 3
1
Resolved Bug Reports / Prices of noted items not adjusting correctly in GE
« on: February 06, 2016, 06:02:30 pm »
See this https://emps-world.net/forum/index.php?topic=15857.0

What he failed to mention is the actual bug: the prices of noted items in GE are not being adjusted correctly since noted and unnoted items have separate IDs. All items are displayed as their unnoted version when browsing through the GE catalog, therefore only unnoted version can be bought. As far as I know, prices update when bargains are successfully completed, so if noted items cannot be bought their price cannot update either.

When trying to sell prayer potions or dragon bones, the base price of noted Prayer Potion is 156 gp and the base price of an unnoted one is 36,3k and for Dragon Bones the prices are 1 gp and 15k respectively.
The following users liked this post: Onlystrpk

2
Guides / Re: Emps script: Write your own quest!
« on: January 27, 2016, 02:20:43 pm »
Code: [Select]
d = quest_options
opt | 159 "Begin quest" | gnomechild

d = gnomechild
if $q_gnomechild == 0 gnomechild_begin
if $q_gnomechild == 1 gnomechild_check

d = gnomechild_begin
npc "Got any of that good shit, yeah?"
plr "Hhhhhhhhhhhhhhhhhhhhhhhh???"
npc "Bring me 12 guam leafs."
qst "Help the gnome child in his dank quest?" "Ok" | gnomechild_cont "Ok" | gnomechild_cont

d = gnomechild_cont
npc "Ty m8." $q_gnomechild = 1

d = gnomechild_check
npc "You brought the good shit?"
if hasItem({249, 12}) gnomechild_finish else gnomechild_scam


d = gnomechild_finish
delItem(249, 12)
npc "Yeah thats the shit. Good shit m8. Ty." $q_gnomechild = 2

d = gnomechild_scam
npc "You tryin to foken scam me m7?"
plr "Cheeky little shit m8 I'll bash ur head in I swear on me nan."
The following users liked this post: Onlystrpk

3
Goals & Achievements / Re: finally, i did it!
« on: June 15, 2015, 10:09:00 pm »
Have fun and good luck!
The following users liked this post: Onlystrpk

4
Goals & Achievements / Re: finally, i did it!
« on: June 15, 2015, 10:07:05 pm »
Congratulations, have fun killing the smoke boss! :)
The following users liked this post: Onlystrpk

5
Goals & Achievements / Re: finally i did it
« on: June 15, 2015, 08:32:15 pm »
Congratulations!
Goodluck on rod!
The following users liked this post: Onlystrpk

6
Goals & Achievements / Re: finally i did it
« on: June 15, 2015, 07:31:13 pm »
 Congratz , goodluck getting rod of ivandis :)
The following users liked this post: Onlystrpk

7
Goals & Achievements / Re: finally i did it
« on: June 15, 2015, 07:29:08 pm »
Congrats

Have luck on rod  ;D
The following users liked this post: Onlystrpk

8
Goals & Achievements / Re: finally i did it
« on: June 15, 2015, 07:26:51 pm »
Congratzz
Gl getting rod
The following users liked this post: Onlystrpk

9
Update Notes / Updates 05/06/2015
« on: May 29, 2015, 02:41:10 pm »
Hey guys,

Some of you were complaining about the client using too much RAM. I've adjusted the loader, that it won't assign more than 512MB to the JVM. That loader will be our new standard. Please bear in mind that the memory usage in your task manager doesn't directly reflect the memory usage of the actual Emps-World client code, Java's nature also has some memory overhead! You can download this new loader here: https://emps-world.net/play

Following things were changed:
  • Graphic Settings reworked. You're now able to enable the vbomode via the Graphic Settings interface, instead of typing ::vbomode. It will also remember that setting when restarting the client. You're now also able to choose your default ground texture out of 4 different ones.
  • The client no longer crashes when you enable or disable anti-aliasing.
  • Bugged crates in catherby can no longer be noclipped.
  • Invisible graphics on vbomode fixed. (e.g. Corporeal beast's stomp attack couldn't be seen)
  • Clicking areas for vbomode have been improved. That also applies for the first-person mode.
  • Maploader reworked. It's smoother and you shouldn't find yourself noclipping through terrain anymore.
  • Invisible walls and bridges added on vbomode.
  • Projectiles on enemies (magic/range) are now properly aimed depending on the enemy's size. You're now always targeting the center of your enemy (you no longer shoot over goblins).
  • Smoke Demon Champion combat edited, ou now have to kill the minions, before he spawns again.
  • Multiple dropped items now show correctly in vbomode.
  • Dropped item heights slightly changed. They now appear a bit higher than the actual ground's height. The change was made, because some items turned almost invisible on hills.
  • Reconnectable sessions: If you disconnect during a fight, you will be able to reconnect and can continue fighting. The reconnect login has taken 1-2 seconds when testing it. Disconnects during fights should no longer be as frustrating as they used to be, because you're able to continue the fight!

The client's vbomode is about to be finished. It will soon be the standard in any openGL client and promises really high and stable fps rates. With the update of today, I could get another fps increase of 5%, which may be even higher on slower GPUs. If you haven't already enabled this mode, please hop to the Game Settings and try it out. Enjoy smooth gameplay! :)

Thanks to SOTW#20 we've received 2 new banners for ads. I've therefore also increased the money pool that is spent on google ads. Thanks a lot!

All the best,
Thomy
The following users liked this post: Onlystrpk

10
General Discussion / Re: outfit suggestion
« on: May 28, 2015, 07:03:32 pm »
Black armor (g):
Yellow boots
Yellow gloves
Yellow Partyhat
Gold necklace
Black scimitar
Yellow cape

Adamant armor (g):
Yellow boots
Yellow gloves
Yellow Partyhat
Gold necklace/ amulet of power
Adamant scimitar
Yellow cape
i guess fire cape will be better?

That'll work
The following users liked this post: Onlystrpk

11
General Discussion / Re: outfit suggestion
« on: May 28, 2015, 07:01:44 pm »
Black armor (g):
Yellow boots
Yellow gloves
Yellow Partyhat
Gold necklace
Black scimitar/ Orange whip
Yellow cape

Adamant armor (g):
Yellow boots
Yellow gloves
Yellow Partyhat
Gold necklace/ amulet of power
Adamant scimitar/ Adamant whip
Yellow cape
The following users liked this post: Onlystrpk

12
General Discussion / Re: Which Side are you on?
« on: May 20, 2015, 06:54:11 pm »
Either the Saradomin phat or the Zamorak's phat.
The following users liked this post: Onlystrpk

13
Update Notes / Updates 16/05/2015 - Farming & 17/05/2015 - Bugfixes
« on: May 14, 2015, 05:53:17 pm »
Hey guys,

Following things have been updated today:
  • Farming timers increased. It now takes 4 minutes for a plantation to grow (it used to take 3 minutes). Don't be sad though, you can now use the allotment mud patches in Catherby and south of Falador.
  • Mud patches have received a left-click plant option. When using that, the first seed/seedling found in your inventory will automatically be planted. You no longer need to use the seed on the mud patch.
  • New seeds can now be planted (potatoes, onions, tomatoes, etc). Check the farming skill interface for a list of all new seeds.
  • Clicking on patches no longer tells you what they require you to do (water / raking weeds). Instead, your character now waters or rakes your plantations automatically. The right-click 'Guide' option however, tells you the plantation's needs. In general, you can now train farming by only left-clicking your plantations.
  • Timers of Farming animations updated. You can no longer water/rake multiple patches at the same time. Your character now waits until you've watered/raked the current patch and walks to the next one (if clicked).
  • Red chinchompas have received their multi hit ability. They act like barrages from the ancient magicks and hit targets around them for a maximum of 75% of the initial damage.
  • A bug was fixed where you wouldn't fire your crossbow when your enemy was binded.
  • A bug was fixed where you'd walk towards your enemy when using Ranged after casting a magic spell.
  • Shooting a crossbow and throwing knives/darts no longer pauses walking for a second.
  • Farmer and Master farmer thieving loot updated. You can now gain the new seeds for the new Farming plantations.
  • Magic watering can (infinite amount of water for farming) is now available. It can be obtained by opening the chest in the wilderness with crystal keys, or by opening the chest in the smoke demon dungeon. Moreover, Chronozon and Chaos Elemental have a rare chance to drop the magic watering can too.
  • A bug was fixed where you disconnected when talking to the make-over mage.

EDIT: Bugfixes on 17/05/2015:
  • Darts and knives maxhits were reduced. They were giving too many high hits in a short amount of time.
  • Magic watering can is now usable on saplings.
  • White berry bush works again.
  • Dragon pickaxe special attack fixed. It used to require 25%, although it should be 20%.
  • Castle-Wars waiting timer in lobby is now displayed again.

On top of that, I've also re-written major parts of the client. Some people were complaining that the RAM usage was too high. I was able to reduce the total memory usage. Please also bear in mind that a high memory usage is not necessarily bad and that Java has memory overhead!

All the best,
Thomy
The following users liked this post: Onlystrpk

14
Goals & Achievements / Re: GJ Thomy!
« on: May 14, 2015, 03:46:28 pm »
Oh wow, thanks haha! :)
The following users liked this post: Onlystrpk

15
Suggestions & Ideas / Re: Hp and damage?
« on: May 12, 2015, 05:54:49 pm »
Could do that. Although it'd require rewriting the hit packets. Currently, I only send the % of the monster's health remaining.
The following users liked this post: Onlystrpk

Pages: 1 2 3