91
Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
im just played emps so long that miss old emps... but thomy making even worst.Why is it all about pixel money? Why cannot you brain dead noobs simply play the game for FUN? Do you even know what having fun is? People like you are the main reason this game is dying at this speed.YES
Can you not read yourself??
then what is the fucking point of event items if they will be dupping like shit?
So you're forcing yourself to do things that you dont even enjoy? How miserable your life must be...
no, i mean enjoyed mostly old emps than this, im not blind i see how emps degrades those past years and those stupid updates... i remember that in old emps updates was like rare thing or they was so small that i even didnt saw changes. I want enjoy this like old. But now...
For those of you wondering about the extremely poor droprates of skulls, I've found this out by doing some testing.
1: The more hitpoints the monster has, the more skulls it drops. This was proven by Thomy himself.
2: However, the more hitpoints the monster has, the worse the droprate becomes. This has been the result of my research.
As a result of this, low leveled monsters such as barbarians drop 1 skull because of their low hitpoints, but they drop them nearly every kill.
TlDr; Go kill chickens instead of the spoder for skulls
I killed like 10 Barbarians and got only one skull in my first kill. Or was I just unlucky?
1: The more hitpoints the monster has, the more skulls it drops. This was proven by Thomy himself.That's exactly what he said in the first place :_:Mind telling us how many skulls bosses drop ? I am just wondering if its the same as any high level npc ( 3 ) or higher
Monster's maximum hitpoints divided by 50 plus 1.