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Topics - Bubblebeam2

Pages: 1 2 3 4 5 6 ... 16
2
Suggestions & Ideas / Muncher (Bonecrusher)
« on: November 02, 2017, 11:48:01 pm »
I think that having Muncher (the current halloween event pet) work as the bonecrusher from runescape would be a nice addition to the pet, and to the game.

For those who don't know what the bonecrusher is, it's an item that automatically "buries" bones from monsters you kill, so you don't have to click on them yourself. A nice QOL update.

In emps, I think it would be nice if, upon killing a monster, you would gain a certain % of the bones' normal "bury" experience with Muncher as a current pet, depending on how much you "feed" him.
To explain:
Feeding Muncher a Fury shark would add 25 charges to him, while feeding him a Manta Ray will add 23 charges, the charges of course corresponding to the amount of health the food would normally heal. A "fully charged" or "Full" Muncher would have 3000 charges total, meaning he will automatically bury 3000 bones from monsters you kill.

A Muncher with 2500-3000 charges would yield 100% of the normal bone experience, while a Muncher with 2000-2499 charges would yield 75%, meaning you would need to keep feeding Muncher in order to keep getting the most out of his bonecrusher effects. Numbers, of course, can be played around with, or other mechanics can always be suggested.

 This will sink food items from the game a little bit, and give us the functionality and usefulness of the bonecrushing mechanic, as well as motivation to continue to feed him. Muncher could also be added as a rare pet drop from Kolodion, or a future boss, to motivate people to kill that boss.

3
Screenshots / thanks uri
« on: November 30, 2016, 07:19:26 pm »


:kappa:

4
Screenshots / Logging into emps like
« on: November 26, 2016, 09:16:27 pm »


Drugs why

5
General Discussion / Skulls
« on: November 04, 2016, 06:25:48 am »
For those of you wondering about the extremely poor droprates of skulls, I've found this out by doing some testing.

1: The more hitpoints the monster has, the more skulls it drops. This was proven by Thomy himself.
2: However, the more hitpoints the monster has, the worse the droprate becomes. This has been the result of my research.

As a result of this, low leveled monsters such as barbarians drop 1 skull because of their low hitpoints, but they drop them nearly every kill.

TlDr; Go kill chickens instead of the spoder for skulls

6
Suggestions & Ideas / Price checker
« on: November 02, 2016, 06:29:23 am »
Would it be at all possible to add certain amounts of items to the pricechecker without actually having them in your inventory (unnotables, mainly)

Example: Add (x) amount of dragonfire shields (unnotable item) to pricechecker, and it would display the price on the checker of that many shields. would be useful for calculating large amounts of unnotable items

7
Goals & Achievements / Kolodion Kill log (60 Kills)
« on: October 25, 2016, 12:18:41 am »
1: 24 skulls, 49 toadflax
2: 24 skulls, 121 adamant platelegs
3: 24 skulls, 70 adamant medium helms
4: 24 skulls, 205k
5: 24 skulls, 371k
6: 24 skulls, 52 toadflax
7: 24 skulls, 23 rubies
8: 24 skulls, 341 cowhide
9: 24 skulls, 42 uncut rubies
10: 24 skulls, 77 adamant full helms
11: 24 skulls, 44 toadflax
12: 24 skulls, 339k
13: 24 skulls, 58 lantadyme
14: 24 skulls, 64 blue dragonhides
15: 24 skulls, 41 Torstols
16: 24 skulls, 73 adamant medium helms
17: 24 skulls, 113 adamant platebodies
18: 24 skulls, 68 lantadyme
19: 24 skulls, 38 rubies
20: 24 skulls, 347k
21: 24 skulls, 71 blue dragonhides
22: 24 skulls, 121 adamant platelegs
23: 24 skulls, 64 rubies
24: 24 skulls, 72 grimy toadflax
25: 24 skulls, 64 blue dragonhides
26: 24 skulls, 62 adamant platebodies
27: 24 skulls, 350 cowhides
28: 24 skulls, 25 diamonds
29: 24 skulls, 42 blue dragonhides
30: 24 skulls, 197 cowhides
31: 24 skulls, 397k
32: 24 skulls, 82 adamant med helms
33: 24 skulls, 60 lantadyme
34: 24 skulls, 273k
35: 24 skulls, 41 rubies
36: 24 skulls, 103 adamant platelegs
37: 24 skulls, 69 blue dragonhide
38: 24 skulls, 353k
39: 24 skulls, 88 green dragonhides
40: 25 skulls, 43 diamonds
41: 24 skulls, 67 lantadymes
42: 24 skulls, 206 cowhides
43: 24 skulls, 28 lantadyme
44: 24 skulls, 54 adamant medium helms
45: 24 skulls, 72 lantadymes
46: 24 skulls, 215k
47: 24 skulls, 60 torstol
48: 24 skulls, 211k
49: 24 skulls, 51 toadflax
50: 24 skulls, 26 diamonds
51: 24 skulls, 33 diamonds
52: 24 skulls, 94 adamant full helms
53: 24 skulls, 181 cowhide
54: 24 skulls, 68 adamant platebodies
55: 24 skulls, 235k
56: 24 skulls, 111 adamant medium helms
57: 24 skulls, 50 adamant full helms
58: 24 skulls, 90 red dragonhides
59: 24 skulls, 379k
60: 24 skulls, 61 blue dragonhides

No rare drops were obtained. nothing to highlight since every drop is just meh and there aren't any good drops other than the "rare" ones.

Ended up with well over 1000 cowhides, 300 blue dragonhides, 100 red dragonhide, 300 rubies, 200 diamonds, ~ 7m cash from selling adamant and from cash drops, and ~50m from selling pk loot.

Skull count: 1440

8
Feedback / Feedback: Kolodion update (and other feedback)
« on: October 24, 2016, 05:23:15 pm »
1: Kolodion is located in the wilderness, making anyone targeting him at risk of dying from pkers, the original hopes of the suggestion was to create more content for pvmers without having so much of a risk, if the timer was increased to about 2 hours, and his locations moved outside of the wilderness, it would allow players to explore more of emps-world while not having to worry about being pked constantly

2: Kolodion has low defence, very high hp, but is extremely weak otherwise, was hoping for a difficult boss with fight mechanics to learn and deal with throughout the battle. A much higher amount of hitpoints, and much more defence would make the fight last longer. Also, he lacks any actual offensive ability, his hits being almost completely nullified by protection prayers

3: Would be nice to see cowhides removed, they serve no real purpose in emps world, it's a junk drop, and completely useless. 

4: The droprate for skulls on all the various npc's around Emps-World is quite low, it takes hours just to collect a few skulls, if the droprate could be increased, that would be nice

TlDr;

Kolodion is too easy to kill, and should have more hp and defense
Would be nice to move Kolodion out of the wilderness
Remove cowhides because nobody trains crafting with them
Increase Droprates on skulls

9
Suggestions & Ideas / Titles
« on: October 12, 2016, 05:58:44 pm »
Titles have been suggested before with minimal detail but Jp and I have been speaking about them (Thanks to Jp for helping with the topic), and I think they would be interesting "endgame" content for players to strive for, besides just grinding out 250 million xp in skills which can be boring and difficult.

These are just an examples of titles I came up with. We could have even more of them as you come up with the ideas on how to unlock them and what the title would be.

General

The Real [Name] - Verified email
Ironman/woman [name] - Ironman mode
[name] the Generous - Donated +500 EC
[name] the Millionaire - +1000 EC
[name] the Billionaire - +1500 EC
Taskmaster [name] - completed all quests
[name] the completionist - completed all title challenges

Skilling

Wizard [name] - use 20k rune essence to craft runes
Agile [name] - complete 150 laps at advanced barbarian course
Masterfisher [name] - catch 5000 manta rays
Slayer Master [name] - buyable with slayer points

PvM

[name] of Zamorak - kill a certain amount of K'ril Tsutaroth
[name] of Saradomin - kill a certain amount of Commander Zilyana
[name] of Bandos - kill a certain amount of General Graardor
[name] of Armadyl - kill a certain amount of Kree Arra
Final Boss [name] - kill all bosses a certain amount of times
[name] the Reaper - killed every boss at least once
Tzhaar [name] - kill Jad a certain amount of times

We could also get some PvP titles such as get a certain amount of kills, killstreaks maybe?, died a certain amount of times.

Here is an example of how you can follow your progress on your titles, you could access them through quest tab. (Wrong description at middle. Should say 'Completed titles')


How it shows in chat:


Thoughts? Ideas for titles?
Ways to unlock them, post your opinions and ideas below.

10
Suggestions & Ideas / healing effects
« on: October 01, 2016, 07:45:19 am »
Now that we have purple splats for healing, could they be added to effects like Guthan's, Saradomin Godsword, and others?

11
Suggestions & Ideas / Abyssal Demon Suggestion
« on: September 26, 2016, 07:48:56 pm »
Abyssal Demons have a totally random droptable, could you remove some random items from it?

Noted uncuts, noted ores, and adamant armor don't need to be on it they just eat inventory space

12
Off-Topic / Happy birthday Brocky!
« on: September 18, 2016, 03:30:08 am »
Brocky Balboa, the people's champion has arisen from the depths of hell to show us that he is now a year older =D

Happy birthday nub

13
Resolved Bug Reports / troll general
« on: September 15, 2016, 06:45:40 am »
Drops an item called "footprint"

14
Off-Topic / Sacred Clay Bow
« on: September 15, 2016, 06:45:00 am »
The Sacred Clay Bow has an insanely high maxhit with rune arrows, exceeding even the god bows and seercull.

15
General Discussion / Seercull Special Attack
« on: September 15, 2016, 06:35:41 am »
How does the special attack work?

Referring to the stat drain, does it apply only on a hit, or does it work on a 0 as well?

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