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Offline Alugis

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Nex armours(Torva)
« on: February 06, 2018, 05:20:44 am »
Dropping Torva parts on death ONCE costs 500k for helm & 2m for legs to fix it at bob, but there's no point to fix it because you can brake it infinite times and it will still work.
After 5+ deaths without fixing it I was still able to use. I brought the parts to bob and the fixing price was still 500k for helm and 2m for legs.

Offline Alugis

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Re: Nex armours(Torva)
« Reply #1 on: February 06, 2018, 08:18:12 am »
and it also loses the "check-charges" option after 1 death.

Offline Thomy

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Re: Nex armours(Torva)
« Reply #2 on: February 06, 2018, 09:30:22 am »
You can still use ancient armours after death, but they are in a broken state which gives no bonuses. Can you double-check to make sure this is the case?

Offline Alugis

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Re: Nex armours(Torva)
« Reply #3 on: February 06, 2018, 11:19:58 am »
I checked the stats and yes it does give 0 bonuses as broken, but what's the point of being able to wear broken armour?

People like me (that don't really check equipment stats) might not realize that for a very long time and lose lots of time & supplies just because you're able to wear the armour with 0 bonuses. for example: after dying at nex with the armour you don't go checking equipment stats because you want to continue killing the boss asap.
My brain: if I can wear it, it works.

To make it fair for players I'd suggest making those broken armours unable to wear just like Barrows because I've lost a lot of time and supplies only for being uniformed about the broken stage. If I recall correctly there were 4 breaking stages every 5k charges since the release of Nex. So since then I thought it can brake until it becomes impossible to equip it.

Offline Thomy

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Re: Nex armours(Torva)
« Reply #4 on: February 06, 2018, 12:50:27 pm »
It's fine, just making sure the actual system isn't bugged and can be abused. I'll patch the game and make the items not equippable to avoid the confusion. Thanks.
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