The problem begins when you get frozen when you try to go for a stack after you come out of a 20 second freeze, but fuck that, you'll get refrozen 0.5 sec right after the previous one. As far as i've understood, if you stand 5 tiles off your target, he can easily freeze you again before your godsword hits his face, so let's not even speak about 1 tick stacks...
I'll be honest, it's interesting that you mention this - The reason why there's so much whining about magic comes from the fucked up ''BALANCING'' that has been around for such a long time now. Magic potions give you massive maxhits, melee plate armors have magic defence stats almost as high as range armors. Good example of that, rune platelegs and rune platebody offer more magic defence than black d'hide chaps and body.
Everything would have been chill, if magic potions didn't buff your maxhits so that they're on roids (but still offers accuracy) and we would have negative stats. this would also make switches more viable, so we wouldn't see people wearing dragon boots along with a magic set so they would have to switch less, when bridding. I absolutely also disgoust the fact that melee and armours not only have positive magic defence stats, but they don't lower your magic offensive stats. (same with range armours, only for offensive stats though.)
This is most likely going to stay as it is, because it's too much of a rework for the combat triangle but it's a fine reason why people are whining about magic so much - it's not balanced right now with shitty accuracy, yet high maxhits and messed up freezes
when you're for example bridding in voids, it has quite low defence stats, you'll be getting hit by magic like no tomorrow and run out of food in no time, I've even tried using blood barrage (along with ice barrage, ofc) in brid fights, yet with the freeze immunity timers being so short, it's not worth to take the risk of letting your opponent stack on you. Fights will be over with 3-4 freezes, in most of the time, you'll barely get ANY chance to stack anyway, because of the chance to get refrozen is so high + when you (or your opponent) can just kite and run the second they see you move, they'll get tiles on you and most likely catch the freeze.
I do like the idea of hybridding, and i would like to see more people do it, though it's kind of pointless as it is atm. As lars stated, magic armours giving you the greatest melee defence bonuses is just absolutely pathetic when it comes to briding there is no penalties, no ''Imma get him on robes'' or no guaranteed freezes on plate armours. it's just a freezefest.
Now that you can freeze someone for up to 30 seconds and the freeze timers being really short, it's safe to say it's gonna be dead for a while, at least as long as freeze timers don't get buffed
I also think that high magic maxhits are a big problem. This is something that's ruining the current state of the combat triangle, main reason being armors