Honestly it doesn't look all that bad, but that's where the positives stop for me.
I still wouldn't want it. We would have a content drought for however long it takes to develop. It might solve some of the server's problems, but it wouldn't take very long for people to get to the point where they've got nothing to do again. It would still split the playerbase and both worlds would kind of hurt eachother in that regard. I would much rather see the development time be put into actual content and or fixing existing content.
The content is in drought already, player attractive content atleast.
People wanna play games for the sake of challenge and with a goal of being better than others. Skilling/pvming doesn't offer that, it might be a challenge to some extent, but it's just who is willing to devote all that time to get the drop/99 or xp goal (dno where that came, beyond retarded).
People wanna go head to head, this way you can actually outplay others and show some actual SKILL. Yes, RNG is a big part of this, but thats the key, you never know whats coming. Why are games like LoL and CSGO so popular? You can destory other players and show them who is the boss, no one cares how much time you wasted to get a 250m in skill or a pet or a certain drop???
And then there is staking, from my point of view, staking is a tool to achieve end game content sooner, without the grind. You can make a f... ton a money in a short period of time (yes, you can lose it aswell), but with that money you have the ability to actually enjoy for example high risk pking, without the worry of losing your bank, you grinded for hours if you didn't stake. Why people play loto and go gambling? Everyone likes nice stuff and being able to do shit they like, thats what staking offers.
So where I'm going with that, there has to be a more fun way of being able to obtain items you want/end game content. Doing it through grinding is not an answer nowadays, people are just lazier.