Alongside Daily Tasks and the occasional Staff-Hosted Event, EP tends to be acquired at a fairly steady rate and is being introduced into the game in what I would say is a pretty fair way.
However, as more EP is being introduced into the game, the items available to purchase with the EP remain the same. Not that there is anything wrong with these cosmetic changes, as they appeal to some people for their cosmetic appearance, but the fact is that these items tend to get stale after awhile. The EP Shop feels like it's easily forgotten, I mean it's partially the reason why I stopped completing my Daily Tasks in the first place. There aren't any new items currently in the shop that appeal to me as a player.
While this is partially a feedback suggesting to look into new EP items, I think it would be more interesting to introduce new EP items in a different way.
Perhaps we could have the EP Shop distribute EP items in more of a rotational style. What I mean by this is that rather a new EP item be placed into the EP Shop to remain available to purchase for EP forever, we introduce an EP item into the EP Shop that stays available for a limited time of the year or is "rotated" with other EP items of the same value. Maybe EP items that follow something like this:
- Low-Cost EP items (15-20 EP): available in the EP Shop for 6 months at a time.
- Mid-Cost EP items (30-50 EP): available in the EP Shop for 2-3 months at a time.
- High-Cost EP items(60+ EP): available in the EP Shop for 1 month at a time.
- Rare EP items (100+ EP): very rare finds that are only placed in the EP shop for a small period of time (less than a month, 1 week at minimum).
If these EP items are to be rotated in the EP Shop, it could follow something like this, for example:
- 2 Low-Cost EP items per year, each available for 6 months.
- 3-4 Mid-Cost EP items per year, each available for 3 months.
- 1-2 High-Cost EP items per year, possibly filling in some of the Mid-Cost EP item's gap months, for example.
- 1 Rare EP item, released at any time.
Again, these are merely just examples. These durations are just for the sake of the suggestion, too, but I feel that with a system like this, it might make EP items more sought after due to their limited availability and the EP Shop in general more popular. This would allow only a certain amount of an EP item to be introduced to the game at a time, rather than a constant flow of new EP items being introduced. Having these EP items rotate or be available for a limited time might keep the EP Shop fresh and the items in the EP shop desirable at most times, rather than a new EP item that gradually loses its flare as more and more start cycling into the game.
Thoughts?