With the current freezing mechanics there are a number of ways to easily escape solo pkers and in most cases even teams in single combat. Right now you cannot move whatsover when frozen, even when the person who froze you is running away from you. This makes 1v1 deep wildy pking a game of luck in the long run, because at one point one of the players will be low on food and wants to escape. All he needs is to get a lucky freeze (which pretty much defines the freezing mechanics right now, it's all based on luck because even with max mage you still splash 50% on basic karils) and book it. The chance of the other player to freeze him is again based on luck and rather unlikely because he has only chance to catch the freeze or in some cases the running player is under the protection of freeze immunity which makes the escape guaranteed.
Now there is still a bit of skill needed to pull this off. To optimize your chances you want to freeze your opponent right when you get unfrozen to benefit from the freeze immunity resulting in a guaranteed escape. The other person can also take precautions to prevent being frozen in the wrong place at the wrong time. These factors are in my opinion not enough to prevent this bullshit from happening but it is nowhere near the level of bullshitery I'm going to adress next.
Now I stated before that there are a number of factors you have to take into account to pull off a(n) (almost) guaranteed or to prevent it. I can hear you 4-iteming guthan scrubs thinking: "I'm never going to pull that off, It sounds way to difficult! And I'm definitely not going to bring mage gear to spectrals even though ahrim's is like 2m! I'm screwed! Oh never mind I can just tank 8 levels to this conveniently placed agility obstacle to escape whilst they splash 30% of their barrages even though I'm wearing welfare gear. Whatever right?"
Well fear no more because there is a weapon that does all the work for you WITHOUT failure. That's right you don't have to bring mage gear to get a lucky freeze because you can just wait for your character to be unfrozen and zgs spec the hell out of that pesky mage and book it. He won't be able to freeze you because of the freeze immunity and you can just run away whilst spamming "hhhhhhhh" in the chat. Amazing init?
So please, for the love of Guthix, remove the freezing effect once the person who froze you is X squares away from you. (X being the maximum engagement distance with magic+1 square)
And please don't even try to come up with arguments like: "but how are pvmers supposed to escape then?
??"
Maybe bring some good gear to the wilderess instead of 4-iteming in guthans.