This topic will mainly view these subjects:
- Nerf of BGS and Statius Warhammer + the ridiculous defense of high-level monsters
- Verac's set vs other melee armor
- Viability of magic in combat
- Boss drops
- The constant changes
Let's start with the nerfs (
http://emps-world.net/forum/index.php?topic=6239.0). Why did people use Statius Warhammers instead of high-hitting special attack weapons like Dragon Claws or Vesta Spear in the first place? The answer is simple, bosses have so high defence. It is so depressing to see your character hitting constant 0's on bosses after spending over 100M on powerful combat items. Think about this from a perspective of high-level player with only medium-level armor and weapons, how do you expect them to fight the bosses if people with max armor and weapons can have struggles fighting the enemies now? Spending 15-50M+ on something (SWH) that is now almost garbage-tier isn't fun. The nerf of Statius Warhammer and the fix to the PvP armor also discourage players from killing the Spectrals in wilderness.
Verac's vs other melee armor. #veracs #masterrace #bro
Now that the bosses' defence levels cannot be reduced as much as before, Bandos and other melee armor sets have lost their purpose in PvM. Verac's set simply outdamages every other melee set. People have been complaining about Verac's set being too powerful for a long time, and nothing has been done to them. Instead the equipment that is supposed to be good has been getting nerfs. In nutshell, expensive gear isn't needed when training slayer or combat stats, and it isn't worth it when killing bosses. Maybe spending 200M on a spirit shield will make Bandos as good as a Verac's set that is worth 20M.
Magic. There isn't anything wrong with the spells, accuracy and damage are fine. Magic even has spells that can lower opponents' damage and defence, but having so much runes in your inventory can really shorten boss trips. Having a Rod of Ivandis is pretty much necessary. Maybe we could have rune pouch of some sort that could be stored with 4-5 different types of runes to save inventory space? It could be a new Castle Wars reward, for example.
''Oh, you spent 100k worth of supplies on killing me? There, have some cosmic runes'' - King125
Mostly looking at you, Corporeal Beast. Simply put, I would like to see more monster drops that are actually useful, like skilling supplies.
The constant changes. It takes a while for the whole server to adapt to a single update. For example, the drop rate nerf. Prices were still going up and PvM'ing was made even harder now with the nerfs. There is a major lack of items in the market, there is no need to make the items even more harder to obtain at this point.