Difference between revisions of "MediaWiki:Common.js"

From Emps-World Wiki
Jump to: navigation, search
Line 89: Line 89:
 
                     $(this).text(json.mgStr);
 
                     $(this).text(json.mgStr);
 
                 else if (dc === 11)
 
                 else if (dc === 11)
                     $(this).text(json.degrade === 1 ? "Yes" : "No");
+
                     $(this).text(json.degrade === "1" ? "Yes" : "No");
 
                 else if (dc === 12)
 
                 else if (dc === 12)
                     $(this).text(json.repair === 1 ? "Yes" : "No");
+
                     $(this).text(json.repair === "1" ? "Yes" : "No");
 
                 else if (dc === 13)
 
                 else if (dc === 13)
 
                     $(this).text(json.req);
 
                     $(this).text(json.req);
 
                 else if (dc === 14) {
 
                 else if (dc === 14) {
                     if (json.slot === 3 || json.slot === "3")
+
                     if (json.slot === "3")
 
                         $(this).text(json.speed);
 
                         $(this).text(json.speed);
 
                     else
 
                     else

Revision as of 14:04, 30 August 2018

/* Any JavaScript here will be loaded for all users on every page load. */

// TODO: link images directly, because the parser has already run at this point
// cannot use wiki commands here anymore.
// mapping slot id to a name
/*var imgSize = "30px";
var slotToName = [
    "[[file:Helmetslot.png|"+imgSize+"]]",
    "[[file:Capeslot.png|"+imgSize+"]]",
    "[[file:Amuletslot.png|"+imgSize+"]]",
    "[[file:Weaponslot.png|"+imgSize+"]]",
    "[[file:Bodyslot.png|"+imgSize+"]]",
    "[[file:Shieldslot.png|"+imgSize+"]]",
    "Arms",
    "[[file:Legsslot.png|"+imgSize+"]]",
    "",
    "[[file:Glovesslot.png|"+imgSize+"]]",
    "[[file:Bootsslot.png|"+imgSize+"]]",
    "",
    "[[file:Ringslot.png|"+imgSize+"]]",
    "[[file:Ammoslot.png|"+imgSize+"]]",
    "[[file:Wingsslot.png|"+imgSize+"]]",
    "[[file:Auraslot.png|"+imgSize+"]]",
];*/

var slotToName = [
    "Hat",
    "Cape",
    "Amulet",
    "Weapon",
    "Body",
    "Shield",
    "Arms",
    "Legs",
    "",
    "Gloves",
    "Boots",
    "",
    "Ring",
    "Arrows",
    "Wing",
    "Aura",
];

$(document).ready(function() {
    $(".item-bonus-table").each(function() {
        var table = $(this);
        var itemId = $(this).data("item-id");
        
        $.get( "../scripts/fetch_item.php", { id: itemId }).done(function(data) {
            var json = JSON.parse(data);
            var hc = 0, dc = 0;

            //console.log("data1: "+JSON.stringify(data));
            //console.log("data2: "+data);
            //console.log("data3: "+json);
            //console.log("data4: "+json.name);
			
            // iterate over headers
            table.find("th").each(function() {
                if (hc === 0)
                    $(this).text(json.name);
                hc++;
            })
            
            // iterate over table data
            table.find("td").each(function() {
                if (dc === 0)
                    $(this).text(json.mlAcc);
                else if (dc === 1)
                    $(this).text(json.rnAcc);
                else if (dc === 2)
                    $(this).text(json.mgAcc);
                else if (dc === 3)
                    $(this).text(json.mlDef);
                else if (dc === 4)
                    $(this).text(json.rnDef);
                else if (dc === 5)
                    $(this).text(json.mgDef);
                else if (dc == 6)
                    $(this).text(json.prayer);
                else if (dc == 7)
                    $(this).text(slotToName[json.slot]);
                else if (dc === 8)
                    $(this).text(json.mlStr);
                else if (dc === 9)
                    $(this).text(json.rnStr);
                else if (dc === 10)
                    $(this).text(json.mgStr);
                else if (dc === 11)
                    $(this).text(json.degrade === "1" ? "Yes" : "No");
                else if (dc === 12)
                    $(this).text(json.repair === "1" ? "Yes" : "No");
                else if (dc === 13)
                    $(this).text(json.req);
                else if (dc === 14) {
                    if (json.slot === "3")
                        $(this).text(json.speed);
                    else
                        $(this).text("-");
                } else
                    $(this).text(dc+" data column");
                
                dc++;
            });
        });
    });
});