Kree'Arra

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Kree'Arra is one of the five bosses found inside of the God Wars dungeon. He resides within Armadyl's Eyrie, located in the southwest corner of the dungeon. Players who wish to enter the eyrie will need 58 agility in order to climb up the rope leading to it. The dungeon itself can be accessed by using the Trollheim teleport and navigating down the mountain torwards Trollheim's northern exit. Additionally, players can directly teleport to the entrance by using a ferocious ring or a GWD tablet.

In order to enter Kree'Arra's chamber, players will have to kill a total of 10 armadyl minions scattered throughout the dungeon or in Armadyl's Eyrie. Armadyl minions will be aggressive towards the player if they are not wearing any armadyl items. The door to the chamber will only open and allow the player who has the required killcount to pass through, therefore all members of a team must have the required amount of kills in order to enter. If any player dies while in Kree'Arra's chamber, then their items will spawn on the floor outside of the chamber's entrance rather than inside where they originally died.

Players can choose to fight any of the God Wars dungeon bosses as an instance by right-clicking on the door to the boss chamber and creating one before entering. In an instance, other players can only join if they know the name of the instance originally created.

Mechanics

Kree'Arra has a couple mechanics he will use throughout the fight and is aided by his three minions: Flight Kilisa, who uses melee attacks; Flockleader Geerin and Wingman Skree, who both use ranged attacks that can poison the player for up to 15 damage (depending on how long the fight lasts). Kree'Arra himself utilizes two different attacks. The first is a standard melee attack, in which he will lunge at the player with his claws. The second is a multi-target magic attack, with the projectiles resembling gray, light blue, or cyan tornadoes. Each of these projectiles travel at a different speed, allowing players to be hit by multiple projectiles at once. The occurrence of these projectiles is entirely random. Unlike other God Wars Dungeon bosses, Kree'Arra and his minions cannot be attacked with regular melee weapons, but ones that have an extended reach like spears are able to damage him.

Drops

Item Name Quantity Rarity
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Big bones 1 Always
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Feather 150 - 200 Always
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Coins 75000 - 200000 Common (25.0%)
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Potato cactus 8 - 16 Uncommon (10.0%)
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Super ranging 6 - 12 Uncommon (10.0%)
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Raw shark 15 - 35 Uncommon (8.0%)
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Crushed nest 4 - 8 Uncommon (7.4%)
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Bow string 13 - 46 Uncommon (7.3%)
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Adamantite bar 15 - 35 Uncommon (6.0%)
      0-64.png
Air rune 214 - 623 Uncommon (6.0%)
      20-64.png
      20-64.png
      20-64.png
      20-64.png
      20-64.png
1 Uncommon (6.0%)
      1-64.png
Bow string 50 - 214 Rare (4.0%)
      3-64.png
Potato cactus 16 - 24 Rare (3.5%)
      24-64.png
Armadyl artefact 1 Rare (3.0%)
      6-64.png
Crushed nest 10 - 20 Rare (2.4%)
      2-64.png
Adamantite bar 35 - 55 Rare (2.0%)
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Armadyl boots 1 Very Rare (0.4%)
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Armadyl chainskirt 1 Very Rare (0.4%)
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Armadyl chestplate 1 Very Rare (0.4%)
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Armadyl gloves 1 Very Rare (0.4%)
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Armadyl helm 1 Very Rare (0.4%)
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Armadyl hilt 1 Very Rare (0.3%)
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Guthix raptor 1 Very Rare (0.1%)