Difference between revisions of "Ancient spellbook"

From Emps-World Wiki
Jump to: navigation, search
m
(10 intermediate revisions by 4 users not shown)
Line 1: Line 1:
Players can switch their current spellbook to the '''Ancient spellbook''' by talking to the [[Dark mage]] in [[Draynor village]]. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 Magic, rather than having spells at level 1 available.<br>
+
__FORCETOC__Players can switch their current spellbook to the [[Ancient spellbook]] by talking to the [[Dark mage]] in [[Draynor village]] or in [[Edgeville]]. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 [[Magic]], rather than having spells at level 1 available.<br>
The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and most of them have additional effects other than the damage they deal. The [[Ancient staff]], sold by [[Zaff's Superior Staffs!]], is the only staff that you can use to autocast Ancient combat spells.
+
The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and most of them have additional effects other than the damage they deal.
 
   
 
   
 +
To change your spellbook back to normal from another book, like the [[Ancient spellbook]], or [[Lunar spellbook]], you can speak to the [[Dark mage]] in the building in [[Edgeville]], north of the bank, or in [[Draynor village]].
 +
 
{| class="wikitable"
 
{| class="wikitable"
 +
! scope="col" | Image
 
! scope="col" | Spell
 
! scope="col" | Spell
 
! scope="col" | Type
 
! scope="col" | Type
Line 10: Line 13:
 
! scope="col" | Description
 
! scope="col" | Description
 
|-
 
|-
| Smoke rush || Weak combat spell || 1 Fire, 1 Air, 2 Chaos, 2 Death|| 50 ||||Poisons the target with 3 damage if successful  
+
| ||Smoke rush || Weak combat spell || 1 Fire, 1 Air, 2 Chaos, 2 Death|| 50 || 80 ||Poisons the target with 2 damage if successful  
 
|-
 
|-
| Shadow rush || Weak combat spell || 1 Soul, 1 Air, 2 Chaos, 2 Death|| 50 ||||
+
| ||Shadow rush || Weak combat spell || 1 Soul, 1 Air, 2 Chaos, 2 Death|| 50 ||80|| Reduces your target's prayer points by 2% of your hit
 
|-
 
|-
| Paddewa teleport ||Teleportation spell || 1 Fire, 1 Air, 2 Law|| 54||||Teleports you to [[Edgeville]]
+
| ||Paddewa teleport ||Teleportation spell || 1 Fire, 1 Air, 2 Law|| 54||43||Teleports you to [[Edgeville]]
 
|-
 
|-
| Blood rush || Weak combat spell || 1 Blood, 2 Chaos, 2 Death|| 56 ||||25% of dealt damage will heal you
+
| ||Blood rush || Weak combat spell || 1 Blood, 2 Chaos, 2 Death|| 56 ||80|| Heals you for 5% of your damage dealt if successful
 
|-
 
|-
| Ice rush || Weak combat spell || 2 Water, 2 Chaos, 2 Death|| 58 ||||May freeze your target
+
| ||Ice rush || Weak combat spell || 2 Water, 2 Chaos, 2 Death|| 58 ||80||May freeze your target for 5 seconds
 
|-
 
|-
| Senntisten teleport ||Teleportation spell || 1 Soul, 2 Law|| 60||||Teleports you to [[Canifis]]
+
| ||Senntisten teleport ||Teleportation spell || 1 Soul, 2 Law|| 60||56||Teleports you to [[Canifis]]
 
|-
 
|-
| Smoke burst || Multi-combat spell || 2 Fire, 2 Air, 4 Chaos, 2 Death|| 62 ||||Poisons the target(s) with 6 damage if successful  
+
| ||Smoke burst || Multi-combat spell || 2 Fire, 2 Air, 4 Chaos, 2 Death|| 62 ||80||Poisons the target(s) with 4 damage if successful  
 
|-
 
|-
| Shadow burst || Multi-combat spell || 2 Soul, 4 Chaos, 2 Death|| 64 ||||
+
| ||Shadow burst || Multi-combat spell || 2 Soul, 4 Chaos, 2 Death|| 64 ||80|| Reduces your target's prayer points by 4% of your hit
 
|-
 
|-
| Kharyrll teleport ||Teleportation spell || 2 Blood, 2 Law|| 66||||Teleports you near [[Varrock slayer dungeon]]
+
| ||Kharyrll teleport ||Teleportation spell || 2 Blood, 2 Law|| 66||63||Teleports you near [[Varrock slayer dungeon]]
 
|-
 
|-
| Blood burst || Multi-combat spell || 2 Blood, 4 Chaos, 2 Death|| 68 ||||25% of dealt damage will heal you
+
| ||Blood burst || Multi-combat spell || 2 Blood, 4 Chaos, 2 Death|| 68 ||80|| Heals you for 5% of your damage dealt if successful
 
|-
 
|-
| Ice burst || Multi-combat spell || 4 Water, 4 Chaos, 2 Death|| 70 ||||May freeze your target
+
| ||Ice burst || Multi-combat spell || 4 Water, 4 Chaos, 2 Death|| 70 ||80||May freeze your target for 10 seconds
 
|-
 
|-
| Lassar teleport ||Teleportation spell || 4 Water, 2 Law|| 72||||Teleports you near [[Black knights' fortress]]
+
| ||Lassar teleport ||Teleportation spell || 4 Water, 2 Law|| 72|| 64  ||Teleports you near [[Dark warriors' fortress]]
 
|-
 
|-
| Smoke blitz|| High combat spell || 2 Fire, 2 Air, 2 Death, 2 Death|| 74||||Poisons the target(s) with 6 damage if successful  
+
| ||Smoke blitz|| High combat spell || 2 Fire, 2 Air, 2 Death, 2 Death|| 74||80||Poisons the target(s) with 6 damage if successful  
 
|-
 
|-
| Shadow blitz|| High combat spell || 2 Soul, 2 Air, 2 Death, 2 Death|| 76||||
+
| ||Shadow blitz|| High combat spell || 2 Soul, 2 Air, 2 Death, 2 Death|| 76||80|| Reduces your target's prayer points by 6% of your hit
 
|-
 
|-
| Dareeyak teleport ||Teleportation spell || 3 Fire, 2 Air, 2 Law|| 78||||Teleports you east in the [[Wilderness]]
+
| ||[[Dareeyak teleport]] ||Teleportation spell || 3 Fire, 2 Air, 2 Law|| 78||64||Teleports you east in the [[Wilderness]], level 21
 
|-
 
|-
| Blood blitz|| High combat spell || 2 Death, 4 Blood|| 80 ||||25% of dealt damage will heal you
+
| ||Blood blitz|| High combat spell || 2 Death, 4 Blood|| 80 ||80|| Heals you for 5% of your damage dealt if successful
 
|-
 
|-
| Ice blitz|| High combat spell || 3 Water, 2 Death, 4 Blood|| 82 ||||May freeze the target
+
| ||Ice blitz|| High combat spell || 3 Water, 2 Death, 4 Blood|| 82 ||||May freeze your target for 10 seconds
 
|-
 
|-
| Ghorrock teleport ||Teleportation spell || 2 Soul, 2 Law|| 84||||Teleports you to high [[Wilderness]], at the [[Mage arena]]
+
| ||Cardanian teleport ||Teleportation spell || 2 Soul, 2 Law|| 84||78||Teleports you to high [[Wilderness]], at the [[Mage arena]]
 
|-
 
|-
| Smoke barrage|| High multi-combat spell || 4 Fire, 4 Air, 4 Death, 2 Blood|| 86 ||||Poisons the target(s) with 8 damage if successful  
+
| ||Smoke barrage|| High multi-combat spell || 4 Fire, 4 Air, 4 Death, 2 Blood|| 86 ||80||Poisons the target(s) with 8 damage if successful  
 
|-
 
|-
| Shadow barrage|| High multi-combat spell || 3 Soul, 4 Air, 4 Death, 2 Blood|| 88||||
+
| ||Shadow barrage|| High multi-combat spell || 3 Soul, 4 Air, 4 Death, 2 Blood|| 88||80|| Reduces your target's prayer points by 8% of your hit
 
|-
 
|-
| Abyss teleport ||Teleportation spell || 2 Blood, 2 Law|| 90||||Teleports you to the [[Abyss]]
+
| ||Abyss teleport ||Teleportation spell || 2 Blood, 2 Law|| 90||93||Teleports you to the [[Abyss]]
 
|-
 
|-
| Blood barrage|| High multi-combat spell || 1 Soul, 4 Death, 4 Blood|| 92||||25% of dealt damage will heal you
+
| ||Blood barrage|| High multi-combat spell || 1 Soul, 4 Death, 4 Blood|| 92||80|| Heals you for 5% of your damage dealt if successful
 
|-
 
|-
| Ice barrage|| High multi-combat spell || 6 Water, 4 Death, 2 Blood|| 94 ||||May freeze your target for 20 seconds
+
| ||Ice barrage|| High multi-combat spell || 6 Water, 4 Death, 2 Blood|| 94 ||80||May freeze your target for 10 seconds
 +
|-
 +
| ||Ghorrock teleport ||Teleportation spell || 2 Soul, 2 Law|| 96||||Teleports you to the smokey well in the [[Kharidian desert]], the entrance of the [[Smoke dungeon]]. Members only.
 
|}
 
|}
 +
[[Category:Magic]]

Revision as of 20:02, 4 February 2020

Players can switch their current spellbook to the Ancient spellbook by talking to the Dark mage in Draynor village or in Edgeville. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 Magic, rather than having spells at level 1 available.
The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and most of them have additional effects other than the damage they deal.

To change your spellbook back to normal from another book, like the Ancient spellbook, or Lunar spellbook, you can speak to the Dark mage in the building in Edgeville, north of the bank, or in Draynor village.

Image Spell Type Runes Magic level Magic experience Description
Smoke rush Weak combat spell 1 Fire, 1 Air, 2 Chaos, 2 Death 50 80 Poisons the target with 2 damage if successful
Shadow rush Weak combat spell 1 Soul, 1 Air, 2 Chaos, 2 Death 50 80 Reduces your target's prayer points by 2% of your hit
Paddewa teleport Teleportation spell 1 Fire, 1 Air, 2 Law 54 43 Teleports you to Edgeville
Blood rush Weak combat spell 1 Blood, 2 Chaos, 2 Death 56 80 Heals you for 5% of your damage dealt if successful
Ice rush Weak combat spell 2 Water, 2 Chaos, 2 Death 58 80 May freeze your target for 5 seconds
Senntisten teleport Teleportation spell 1 Soul, 2 Law 60 56 Teleports you to Canifis
Smoke burst Multi-combat spell 2 Fire, 2 Air, 4 Chaos, 2 Death 62 80 Poisons the target(s) with 4 damage if successful
Shadow burst Multi-combat spell 2 Soul, 4 Chaos, 2 Death 64 80 Reduces your target's prayer points by 4% of your hit
Kharyrll teleport Teleportation spell 2 Blood, 2 Law 66 63 Teleports you near Varrock slayer dungeon
Blood burst Multi-combat spell 2 Blood, 4 Chaos, 2 Death 68 80 Heals you for 5% of your damage dealt if successful
Ice burst Multi-combat spell 4 Water, 4 Chaos, 2 Death 70 80 May freeze your target for 10 seconds
Lassar teleport Teleportation spell 4 Water, 2 Law 72 64 Teleports you near Dark warriors' fortress
Smoke blitz High combat spell 2 Fire, 2 Air, 2 Death, 2 Death 74 80 Poisons the target(s) with 6 damage if successful
Shadow blitz High combat spell 2 Soul, 2 Air, 2 Death, 2 Death 76 80 Reduces your target's prayer points by 6% of your hit
Dareeyak teleport Teleportation spell 3 Fire, 2 Air, 2 Law 78 64 Teleports you east in the Wilderness, level 21
Blood blitz High combat spell 2 Death, 4 Blood 80 80 Heals you for 5% of your damage dealt if successful
Ice blitz High combat spell 3 Water, 2 Death, 4 Blood 82 May freeze your target for 10 seconds
Cardanian teleport Teleportation spell 2 Soul, 2 Law 84 78 Teleports you to high Wilderness, at the Mage arena
Smoke barrage High multi-combat spell 4 Fire, 4 Air, 4 Death, 2 Blood 86 80 Poisons the target(s) with 8 damage if successful
Shadow barrage High multi-combat spell 3 Soul, 4 Air, 4 Death, 2 Blood 88 80 Reduces your target's prayer points by 8% of your hit
Abyss teleport Teleportation spell 2 Blood, 2 Law 90 93 Teleports you to the Abyss
Blood barrage High multi-combat spell 1 Soul, 4 Death, 4 Blood 92 80 Heals you for 5% of your damage dealt if successful
Ice barrage High multi-combat spell 6 Water, 4 Death, 2 Blood 94 80 May freeze your target for 10 seconds
Ghorrock teleport Teleportation spell 2 Soul, 2 Law 96 Teleports you to the smokey well in the Kharidian desert, the entrance of the Smoke dungeon. Members only.