Difference between revisions of "Ancient spellbook"

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Players can switch their current spellbook to the [[Ancient spellbook]] by talking to the [[Dark mage]] in [[Draynor village]] or in [[Edgeville]]. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 [[Magic]], rather than having spells at level 1 available.<br>
 
Players can switch their current spellbook to the [[Ancient spellbook]] by talking to the [[Dark mage]] in [[Draynor village]] or in [[Edgeville]]. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 [[Magic]], rather than having spells at level 1 available.<br>
The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and most of them have additional effects other than the damage they deal. The [[Ancient staff]], sold by [[Zaff's Superior Staffs!]], is the only staff that you can use to autocast Ancient combat spells.
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The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and most of them have additional effects other than the damage they deal. The only staves that can autocast combat spells from the ancient spellbook are the [[ancient staff]], [[master wand]] and the [[dragon staff]].
 
   
 
   
 
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Revision as of 13:02, 4 August 2015

Players can switch their current spellbook to the Ancient spellbook by talking to the Dark mage in Draynor village or in Edgeville. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 Magic, rather than having spells at level 1 available.
The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and most of them have additional effects other than the damage they deal. The only staves that can autocast combat spells from the ancient spellbook are the ancient staff, master wand and the dragon staff.

Image Spell Type Runes Magic level Magic experience Description
Smoke rush Weak combat spell 1 Fire, 1 Air, 2 Chaos, 2 Death 50 80 Poisons the target with 2 damage if successful
Shadow rush Weak combat spell 1 Soul, 1 Air, 2 Chaos, 2 Death 50 80 Reduces your target's attack by 5% for 10s if successful
Paddewa teleport Teleportation spell 1 Fire, 1 Air, 2 Law 54 43 Teleports you to Edgeville
Blood rush Weak combat spell 1 Blood, 2 Chaos, 2 Death 56 80 Heals you for 5% of your damage dealt if successful
Ice rush Weak combat spell 2 Water, 2 Chaos, 2 Death 58 80 May freeze your target for 5 seconds
Senntisten teleport Teleportation spell 1 Soul, 2 Law 60 56 Teleports you to Canifis
Smoke burst Multi-combat spell 2 Fire, 2 Air, 4 Chaos, 2 Death 62 80 Poisons the target(s) with 4 damage if successful
Shadow burst Multi-combat spell 2 Soul, 4 Chaos, 2 Death 64 80 Reduces your target(s)' attack by 5% for 10s if successful
Kharyrll teleport Teleportation spell 2 Blood, 2 Law 66 63 Teleports you near Varrock slayer dungeon
Blood burst Multi-combat spell 2 Blood, 4 Chaos, 2 Death 68 80 Heals you for 5% of your damage dealt if successful
Ice burst Multi-combat spell 4 Water, 4 Chaos, 2 Death 70 80 May freeze your target for 10 seconds
Lassar teleport Teleportation spell 4 Water, 2 Law 72 64 Teleports you near Dark warriors' fortress
Smoke blitz High combat spell 2 Fire, 2 Air, 2 Death, 2 Death 74 80 Poisons the target(s) with 6 damage if successful
Shadow blitz High combat spell 2 Soul, 2 Air, 2 Death, 2 Death 76 80 Reduces your target's attack by 5% for 10s if successful
Dareeyak teleport Teleportation spell 3 Fire, 2 Air, 2 Law 78 64 Teleports you east in the Wilderness, level 21
Blood blitz High combat spell 2 Death, 4 Blood 80 80 Heals you for 5% of your damage dealt if successful
Ice blitz High combat spell 3 Water, 2 Death, 4 Blood 82 May freeze your target for 10 seconds
Cardanian teleport Teleportation spell 2 Soul, 2 Law 84 78 Teleports you to high Wilderness, at the Mage arena
Smoke barrage High multi-combat spell 4 Fire, 4 Air, 4 Death, 2 Blood 86 80 Poisons the target(s) with 8 damage if successful
Shadow barrage High multi-combat spell 3 Soul, 4 Air, 4 Death, 2 Blood 88 80 Reduces your target's attack by 5% for 10s if successful
Abyss teleport Teleportation spell 2 Blood, 2 Law 90 93 Teleports you to the Abyss
Blood barrage High multi-combat spell 1 Soul, 4 Death, 4 Blood 92 80 Heals you for 5% of your damage dealt if successful
Ice barrage High multi-combat spell 6 Water, 4 Death, 2 Blood 94 80 May freeze your target for 10 seconds
Ghorrock teleport Teleportation spell 2 Soul, 2 Law 96 Teleports you to the smokey well in the Kharidian desert, the entrance of the Smoke dungeon. Members only.