Difference between revisions of "Agility"

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Revision as of 14:35, 17 October 2014

-unfinished, needs tables to be polished up and needs images-

Basics

Agility is a skill to train your character to run over greater distances and to cross a great deal of shortcuts. As your Agility level increases, you will be able to cross more shortcuts, your running energy will recharge faster and your running energy will also be increased to above it's maximum, to a height of 250% on an Agility level of 99.

To train Agility and to have aforementioned agility boosts you have to be a donator member and you need to have the quest Barbarian assistance completed.

Agility courses

There are three agility courses available to train your Agility. These are the Barbarian course at the Barbarian outpost, the Brimhaven agility arena at Karamja, and the Wilderness agility course in high Wilderness.

Barbarian course

This is the first course where members can train their first Agility levels. Players can access the Barbarian course by talking to Galahad after they have completed the Barbarian assistance quest, by teleporting to the Barbarian outpost with the Games necklace, or by casting the Barbarian teleport on the Lunar spellbook. Players will not fail on the obstacles on this course, so they do not need to bring any food. However, low weight and energy potions might be a help if one wishes to do the course as quickly possible and multiple times. In order to gain the most experience out of this course, players have to cross all the Agility obstacles in the right order. A fully completed round on the Barbarian course grants a player 1250 Agility experience.

Barbarian course obstacles

Obstacle Experience Ropeswing 50 Log balance 60 Obstacle net 15 Balancing ledge 40 Wall climb 15 Wall climb #2 1250 Total XP gain 1445

  • Note: Only grants experience if all obstacles are successfully completed in the right order.

Brimhaven agility arena

The Brimhaven agility arena is located under Brimhaven. You can reach the Brimhaven agility arena by taking a ship for 30 gp from Port Sarim to Karamja, or by using the Obsidian caves teleport of the Ring of Duelling to reach Karamja. The arena is not a course where you complete a lap to gain additional experience. Instead, you can train at one single obstacle to level your Agility. You can also go take a run for agility tickets to exchange them for fabulous rewards. See for more information about the Brimhaven agility arena minigame here.

An agility level of atleast 40 is required to cross the first obstacles of the arena. However, a higher level is recommended, because you can fail at the obstacles, causing you to take damage. A higher agility level will cause you to succeed on more obstacles. Because you can take significant damage, players should bring a stack of food to be able to train for a longer period.

Brimhaven agility arena obstacles

Obstacle Experience Required level Recommended level Sawblade 0 1 1 Low wall 80 1 1 Pillars 130 1 1 Monkey bars 130 1 1 Balancing log 135 40 50 Planks 135 40 50 Balancing rope 135 40 50 Balancing ledge 155 40 50 Floor spikes 160 40 50 Falling rocks 165 40 60 Handholds 205 40 50 Ropeswing 210 40 50 Matrix 175 50 75 Spinning blades 225 50 75

Popular obstacles to train agility are the floor spikes, the falling rocks and the spinning blades, because these are the obstacles that grant the most xp per hour.


Wilderness agility course

The Wilderness agility course is located in the high Wilderness. You can go to this course by talking to Kolodion to teleport you to the Mage arena. From there you can walk west to the agility course. Watch out for the Wildy Wyrm, turn on Protect from Magic if you don't wish to take a lot of damage. Players can also directly teleport to the agility arena using the Ice plateau teleport spell on the Lunar spellbook.

Players should not take a lot of equipment, to save as much running energy possible, and also not to risk any items. Because it is the high Wilderness, other players of nearly every combat leve will be able to attack you. Players are advised to take running potions and food, because you can take a lot of damage at the wilderness agility course if you fall.

The Wilderness agility course requires 65 Agility to enter, but an Agility level of atleast 90 is recommended. Failing at the obstacles will occur regulary at any Agility level, but less once your level is higher. Players need to repeat a failed obstacle to gain the additional experience at the end of each round. One fully completed round will grant a player 5370 agility experience in total.

Wilderness agility course obstacles

Obstacle Experience Required level Recommended level Obstacle pipe 400 65 65 Ropeswing 520 65 80 Stepping stones 150 65 65 Log balance 550 65 90 Rocks* 3750 65 65 Total XP gain 5370

  • Note: Only grants experience if all obstacles are successfully completed in the right order.

Most players train on the Wilderness agility course from level 90 to level 99, as you will fall very often if your Agility level is under 90.

Shortcuts

When you train your Agility level higher you will be able to use shortcuts in Emps-world. Shortcuts will enable you to reach certain places in an easier and quicker way. Shortcuts will not grant you any agility experience and are only usable by donator members.

Available shortcuts

Shortcut Location Required level Obstacle pipe Barbarian dungeon 45 Strange floor Barbarian dungeon 65 Spiky chain Slayer tower - Jump Rellekka Slayer dungeon