Magic I
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Revision as of 16:34, 30 August 2019 by Darker Manz (Talk | contribs)
Magic I | |||||||||||
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Tradeable | unknown | ||||||||||
Equipable | unknown | ||||||||||
Stackable | unknown | ||||||||||
Noteable | unknown | ||||||||||
Destroy | unknown | ||||||||||
General store | unknown | ||||||||||
Low alch | unknown | ||||||||||
High alch | unknown | ||||||||||
Weight | unknown | ||||||||||
Examine | |||||||||||
You have a Magic I. |
Magic I is an Aura that can be created from the Invention skill, wearing it has the effect of increasing boost Magic stats by 3%. The aura has 5,000 charges and degrades when hitting enemies.
You need 1 Abyssal, 50 Robe invention energies and 58 Invention level to create a Magic I aura.