Thieving II
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Revision as of 15:17, 30 August 2019 by Darker Manz (Talk | contribs)
Thieving II | |||||||||||
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Tradeable | unknown | ||||||||||
Equipable | unknown | ||||||||||
Stackable | unknown | ||||||||||
Noteable | unknown | ||||||||||
Destroy | unknown | ||||||||||
General store | unknown | ||||||||||
Low alch | unknown | ||||||||||
High alch | unknown | ||||||||||
Weight | unknown | ||||||||||
Examine | |||||||||||
You have a Thieving II. |
Thieving II is an Aura that can be created from the Invention skill, wearing it has the effect of increasing stolen loot by 15%. The aura has 1,250 charges and degrades when effect is applied.
You need 1 Void, 80 Robe and 80 Tailor invention energies to create a Thieving II aura.