Hello everyone!
This update introduces bank placeholder markers and familiar inventory banking, along with a new in-game mailbox for items, messages, and Emps credits. The level cap has been raised to 150, but the total XP required to reach the new maximum remains unchanged. Summoning familiars in PvP have been adjusted for damage balance, and various bug fixes and interface improvements have been applied.
In-Game MailboxPlayers now have access to an in-game mailbox. The mailbox is used for item deliveries from purchases, events, referrals, and more. You will receive a notification when new mail arrives and can claim attachments at your convenience. Accessing the mailbox requires entering your bank pin. A welcome message, previous Emps Credits purchases, and confirmed referrals have been added to your mailbox.

Mail Features:- Players with an active membership can send mails to other players.
- Mails can only be delivered if the recipient has you on their friends list.
- Only one pending message per friend is allowed, and messages can be sent at most once every 30 seconds.
- Staff members can bypass these restrictions.
Bank Interface ImprovementsYou can now enable placeholders in your bank interface to keep your item layout organized even after withdrawing items. A new button has been added to quickly deposit your familiar's inventory into the bank, and the unequip inventory option has been updated to bank inventory for clarity. Additionally, the 'withdraw as note' setting will no longer reset when attempting to withdraw an item that can't be noted.
Max Level Increase & Experience Curve OverhaulThe maximum level has been increased from 128 to 150. This change is not only about higher numbers, it is designed to make levelling feel smoother from start to finish. With the new system, experience curves have been adjusted so that progression between levels is more balanced, giving each level a more meaningful sense of advancement. If you no longer meet the level requirement of equipment it'll be unequipped and placed in your inventory or bank and you will be notified about this.
The new maximum also affects elite skill bonuses, which extend beyond level 99 in the following skills: Slayer, Cooking, Fishing, Mining, Smithing, Woodcutting, Hunter, Agility, Thieving, Firemaking, Farming, Runecrafting, and Herblore. Players now begin receiving additional skilling pet drop chances starting at level 130, with the bonus gradually increasing to a maximum of +200% at level 150. In addition, skilling star icons are now awarded at following levels: bronze at 130, silver at 140, and gold at 150.
If you are interested in some numbers here's the experience comparison:
Summoning Familiars in the WildernessIt's been some time since the Summoning update, and many players have now maxed out their familiars. We've noticed that Steel Titans, in particular, are currently too powerful in PvP combat. Their Steel of Legends ability combined with their special attack results in excessive damage output.
To address this, familiar damage will now be reduced by your PvP block damage modifier. Additionally, we're introducing a diminishing returns system based on a familiar's combat level. Each combat level now increases the amount of blocked damage by 0.1%, up to a maximum of 25%.
For example:
- A level 250 familiar will deal 25% less damage.
- A level 150 familiar will deal 15% less damage.
- A level 100 familiar will deal 10% less damage.
This change keeps high-level familiars strong, but prevents them from dealing overwhelming, one-shot levels of damage. Accuracy and Defence remains untouched!
Changelog:- The text for the reset xp lamp has been updated.
- Using deflect spells, items, etc. now correctly add killer points for your enemy. Before the update the killer point mechanic was wrongly reversed for deflect mechanisms.
- The lava maze shortcut (level 64 wildy) can now be used both directions.
- PvP daily task received a different skull icon.
- You no longer get "Your clue scroll box is full" messages when adding clue scrolls when the box is not full.
- You can now also get Halloween skull drops from monsters that only have a fixed drop table. An example for this is Yaks on Neitiznot island.
- Clue scroll drops are now determined by monster combat level instead of maximum monster skill level.
- The Summoning skill can now be reset to level 1 with reset lamps. The Summoning level requirement for creating Dreadfowl pouches was changed to 1. You can only create Summoning pouches after completing Druidic Summoning.
- The XP Lock now also prevents you from gaining any Summoning experience.
- An issue was fixed that made the Demon horn necklace tradeable.
- Familiars no longer randomly change attacking targets in their vicinity.
- The number of Barrows Slayer tasks has been adjusted to appear in multiples of 7 rather than 6.
- You can no longer use a spade when under attack or frozen. With this change the Spectral spawn mechanic in the wilderness has also been overhauled. They reset combat quicker when you run away and can be stolen by other players. You can still only spawn one Spectral.
- Various in-game save handlers have been modernized. These changes have been tested thoroughly but there's always the possibility for something to be missed. If one of the following components it not saving correctly please let us know: Hiscores, Construction rooms, Clue scrolls, Wilderness rating, Familiars, Friends list, Item charges, Item dyes, Kill logs, Farming patches, Skills, Daily tasks and Quests.
- Clan chat status (on, friends, off) is now saved.
- An issue has been fixed where the Lunar dream spell would also restore special attack energy.
- Rapid heal prayer, resting state & dream spell now prevent the reduction of your maximum hp.
- A bug was fixed where wearing the Family gauntlets would still remove Thread from your Toolbelt.
- Skilling pets are now added to your bank when your inventory is full. If that's not possible they are still dropped to the floor.
- Event tickets have received a distinct color.
- A new item, Event points, has been added to the game. They can be be redeemed for Event points with a conversion rate of 1:1. Future event rewards will no longer be Event tickets but Event points.
- Summoning daily tasks are now considered combat tasks and reward you with a Combat experience lamp. You can use Combat experience lamps to get Summoning experience.
- It is now possible to change your Guardian Angel at any time. The ticket will still be consumed when changing! A third Guardian Angel has been added that is hardcore ironman friendly: low hp heal. This works the same way as a phoenix necklace and heals you for 30% of your hp when falling below 20%. Please note that this is not guaranteed to trigger or save you in an emergency! Moreover, the login message with your active Guardian Angel has been removed. You can now find your active Guardian Angel in the equipment screen at the Health section.
- You can now press CTRL + S (or print screen button) to take a screenshot. This saves a png file with full quality to the emps-world data directory.
- The Duel Arena interface has received toggle options for wings and auras. Prior to this update wings and auras were always disabled by default.
Our Halloween event is ending November 16h. Don't be sad, Thanksgiving and Christmas are just around the corner. We've got events planned for both! Stay tuned for more details in the coming weeks.

All the best,
Thomy