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Emps-World => Update Notes => Onderwerp gestart door: Thomy op November 11, 2026, 08:52:41 am

Titel: Updates November 11th - Archdemon Har'Lakk, Boss Balancing, Translations & More
Bericht van: Thomy op November 11, 2026, 08:52:41 am
Hello everyone!



Fight the new Archdemon Har'Lakk, earn three new demon weapons, and take on group bosses solo or as a duo with proper balancing. The beginner quests have been rewritten, and the towns now have new dialogues and more to see. On top of that, there are new interfaces such as boss health bars and a damage meter, the game is now available in seven languages, your account can be protected with 2-step verification, and the render engine runs much smoother.



Archdemon Har'Lakk
Har'Lakk has an Archdemon version, a new and harder fight. Poison runs the whole fight: you need it to break his poison shield, but if his magical drops catch you while you're poisoned, he heals from it. Every phase brings a new shield and new poison pools, and each phase is a sixth of his health.
(https://emps-world.net/img/updates/archdemon-harlakk.22585.jpg)



New Demon weapons
You can now get three new demon weapons from our demon bosses:(https://emps-world.net/img/updates_no_preview/archdemon-weapons.jpg)



Boss Scaling for Small Groups
Group bosses now scale to the size of your group, so you can take them on solo or as a duo. The instance interface shows the boss's health and damage before you start. Once the fight starts, the group size is locked and only players who were there can rejoin.
Solo and duo groups also face slightly lower Defence and fewer minions. Minions that bosses summon during a fight no longer drop loot, charms or clues.



Quests & Town Life
The beginner quests have been rewritten with new dialogues and steps. Your progress carries over.



New Interfaces
(https://emps-world.net/img/updates_no_preview/new-interfaces-map-viewer.jpg)



Languages
The game and the website can now be played in other languages. Pick yours with the flag on the login screen or in the website footer. Languages: English, German, Dutch, Estonian, Lithuanian, Hebrew and Arabic. Hebrew and Arabic are written right to left. Missing translations fall back to English.
(https://emps-world.net/img/updates_no_preview/language-selector.jpg)


Account Security - 2-Step Verification
You can now protect your account with 2-step verification: after your password, you enter a code from an authenticator app (Google Authenticator, Microsoft Authenticator, Authy, 2FAS...).


How to turn it on


How it works
Lost your phone and your recovery codes? Ask on the Helpdesk (https://emps-world.net/helpdesk) and staff can help you get back in.



Render Engine Performance
Large parts of the render engine have been rewritten for better performance on phones and PCs:(https://emps-world.net/img/updates_no_preview/render-performance-300rd.jpg)
Many of these improvements were made with the help of AI, which made render optimization and memory profiling a lot easier. I hope you enjoy the smoother gameplay!



Weapon Attack Speeds
Attack speeds have been reworked to match Old School RuneScape more closely. Speeds are in game ticks of 0.5 seconds, so lower is faster.
Slower promethium weapons get extra accuracy and strength. Promethium longswords, hatchets, pickaxes, warhammers and battleaxes now deal about the same damage per second as the promethium rapier, but hit harder per swing. Whips, scimitars, daggers, rapiers, maces, spears, 2h swords, godswords, bows, crossbows and thrown weapons keep their speed.



Changelog:


I hope you'll have a lot of fun fighting Archdemon Har'Lakk. The fight is rather unique. This update has been heavily assisted by AI. It allowed me to work on multiple projects simultaneously. This update is about three times as big as a normal patch. So I'm very happy with the results. :)

All the best,
Thomy