Emps-World Forum

Emps-World => Update Notes => Topic started by: Thomy on March 03, 2017, 01:21:41 pm

Title: Updates March 16th 2017 - Graphical Improvements
Post by: Thomy on March 03, 2017, 01:21:41 pm
Hey guys,

Not a lot of new things with this update. This is mainly another construction preparation and test update. I've optimized how large houses are loaded and added some usability to them. I'll now be able to show you the progress of Construction in the live game. I'll probably do that during the weekend. So make sure to be around. ;)

Fog and Map Loader
You may have already noticed this, because the update went live a few days ago. The map loader now fades in new objects, giving you a smooth loading transition instead of them just popping up. The fog plane was also made circular to give it a more natural feeling. It won't affect performance, but make the game look smoother.

Following things have been changed:
I'm looking really forward to the release of Construction, because it's coming closer! :)

All the best,
Thomy
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Tumemust on March 16, 2017, 06:03:13 am
Great news!
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Martin on March 16, 2017, 07:10:51 am
Tbh rather have some npc that can skull you at edge, the skull refreshing is not very good, since if you don't attack new targets you should lose the skull, but others can simply reset the timer by just attacking you?
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Thomy on March 16, 2017, 08:34:31 am
Tbh rather have some npc that can skull you at edge, the skull refreshing is not very good, since if you don't attack new targets you should lose the skull, but others can simply reset the timer by just attacking you?

Nope. It's refreshed while fighting the same target. You cannot lose a skull during fights. However, the timer of other targets is not affected.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Skill0wzer on March 16, 2017, 10:59:49 am
CanĀ“t wait for the construction to be released, all the work have been done to prepare. Great update!
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Ottoha99 on March 16, 2017, 01:00:17 pm
Sounds quite good! :)
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Tacka on March 16, 2017, 02:25:10 pm
Thomy, maybe there is a change to make thing like, if you have done your clue and get reward, then you also get message about how many clues have you done e.g. "well done! You have done totaly 18 elite clue scrolls!"

Thoughts?

BTW: Great update with clues!  8)
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Thomy on March 16, 2017, 02:28:24 pm
Thomy, maybe there is a change to make thing like, if you have done your clue and get reward, then you also get message about how many clues have you done e.g. "well done! You have done totaly 18 elite clue scrolls!"

Thoughts?

BTW: Great update with clues!  8)

Yeah, sounds nice. I already have something like this planned, but I'd like to count more in-game actions if I release such a system. Definitely something for the future.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Suryoyo K0 on March 16, 2017, 02:55:13 pm
still no emotes (https://cdn.betterttv.net/emote/566c9fc265dbbdab32ec053b/1x)
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Icedrags on March 16, 2017, 07:42:44 pm
noice updates

cant wait for con to come out! 8)
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Saif Nawaf on March 17, 2017, 10:30:20 am
this patch is AZAMINNNNG, best one so far IMO.


thanks Thomy for your hard work.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Ameer on March 17, 2017, 10:46:07 am
We've heard these words before "  because it's coming closer!  " when we were waiting 6 months for g.e
mind being more specific ?

Please make sure to use SB at forums like a hour or 2 before you wanna show your house in the live game, I would really like to take a look at it since I actually have no idea what I should be expecting from such a skill

Gj on the rest
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Suryoyo K0 on March 17, 2017, 12:43:12 pm
We've heard these words before "  because it's coming closer!  " when we were waiting 6 months for g.e
mind being more specific ?

Please make sure to use SB at forums like a hour or 2 before you wanna show your house in the live game, I would really like to take a look at it since I actually have no idea what I should be expecting from such a skill

Gj on the rest
(http://i.imgur.com/gjk28T3.png)
(https://static-cdn.jtvnw.net/emoticons/v1/114836/3.0)
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Il Skill L on March 17, 2017, 12:49:42 pm
We've heard these words before "  because it's coming closer!  " when we were waiting 6 months for g.e
mind being more specific ?

Please make sure to use SB at forums like a hour or 2 before you wanna show your house in the live game, I would really like to take a look at it since I actually have no idea what I should be expecting from such a skill

Gj on the rest
how about finding out when the skill is actually released? Don't forget that Thomy is working on this server alone and not as his primary job. There is no need for you to get cocky..
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Ameer on March 17, 2017, 01:23:10 pm

(http://i.imgur.com/gjk28T3.png)
(https://static-cdn.jtvnw.net/emoticons/v1/114836/3.0)

2lazy2edit it sorry

@Il skill l, asking him to be more specific is no where close from being cocky, moreover asking him to use SB because I don't feel like missing the second time he is doing it
no need to be a butthurt about it neither
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Someone12116 on March 17, 2017, 01:46:00 pm
We've heard these words before "  because it's coming closer!  " when we were waiting 6 months for g.e
mind being more specific ?

Please make sure to use SB at forums like a hour or 2 before you wanna show your house in the live game, I would really like to take a look at it since I actually have no idea what I should be expecting from such a skill

Gj on the rest

Let's not forget WHY GE was delayed for so long. It's because of the ''testers'' who didn't report the duping bugs and instead decided to abuse them at the release.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Thomy on March 17, 2017, 02:03:43 pm
I will be showing off construction multiple times. No need to worry about that.

I can only say that I'm progressing with the release of Construction. It's impossible for me to give you a date where it will be ready. It's just done when it's done.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Bluestorm on March 17, 2017, 08:35:33 pm
This new fog is awesome,  thanks for clues ^.^
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Reporter007 on March 18, 2017, 06:27:54 am
Really nice QoL updates, still hyped for construction  ;)
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Zudikas95187 on March 18, 2017, 12:28:06 pm
can you tell us about the clue scroll reward adjustment in more detail please?
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Charr on March 18, 2017, 12:41:38 pm
can you tell us about the clue scroll reward adjustment in more detail please?
Rewards themselves were not changed. Just the way you get them was changed, the caskets were added. That is all.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Maxed Out on March 27, 2017, 03:34:34 am
Wow just what i wanted, fog.

Blinding these niggas with fog.

How about torva or chaotics and ovls. Let's get hype over fog though cause we like to brown nose, we play this game you make it how we want. Otherwise stick with 8 players online enjoying fog.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: H A R L E Y on March 27, 2017, 05:02:31 am
Wow just what i wanted, fog.

Blinding these niggas with fog.

How about torva or chaotics and ovls. Let's get hype over fog though cause we like to brown nose, we play this game you make it how we want. Otherwise stick with 8 players online enjoying fog.
I like fog and other day when i was on there were over 100 it was pumping.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Maxed Out on March 27, 2017, 06:28:09 am
Wow just what i wanted, fog.

Blinding these niggas with fog.

How about torva or chaotics and ovls. Let's get hype over fog though cause we like to brown nose, we play this game you make it how we want. Otherwise stick with 8 players online enjoying fog.
I like fog and other day when i was on there were over 100 it was pumping.

The only kind of fog i care about is the fog i exhale. That's something that really gets you pumping. This is done.




Torva.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Kaarel 123 on March 27, 2017, 02:22:39 pm
Wow just what i wanted, fog.

Blinding these niggas with fog.

How about torva or chaotics and ovls. Let's get hype over fog though cause we like to brown nose, we play this game you make it how we want. Otherwise stick with 8 players online enjoying fog.
I like fog and other day when i was on there were over 100 it was pumping.

The only kind of fog i care about is the fog i exhale. That's something that really gets you pumping. This is done.




Torva.
Look, you're not the developer, are you? Thomy does what he wants and how he wants. You should be grateful enough he lets you play his game for free. Also, it's just a hobby for him. If he likes to tweak with rendering and the graphical side then he does what he enjoys and I don't see a reason for a hobby that doesn't entertain you. He's working with construction in the background and how the hell should he have time to do some big updates right now.
Torva would be absolutely redundant anyways because we already have the necessary gear.
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Suryoyo K0 on March 27, 2017, 03:03:07 pm

How about torva or chaotics and ovls
:LUL:
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Someone12116 on March 27, 2017, 03:17:36 pm
Torva.

Torva in 2017 :LUL:
(https://i.gyazo.com/065b50e81319f3ce82ebd79e601e4720.png)
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Mary on March 27, 2017, 05:12:28 pm
Wow just what i wanted, fog.

Blinding these niggas with fog.

How about torva or chaotics and ovls. Let's get hype over fog though cause we like to brown nose, we play this game you make it how we want. Otherwise stick with 8 players online enjoying fog.

Wow just what i wanted, fog.

Blinding these niggas with fog.

How about torva or chaotics and ovls. Let's get hype over fog though cause we like to brown nose, we play this game you make it how we want. Otherwise stick with 8 players online enjoying fog.
I like fog and other day when i was on there were over 100 it was pumping.

The only kind of fog i care about is the fog i exhale. That's something that really gets you pumping. This is done.




Torva.


(http://i.imgur.com/AbeOik6.jpg)
Title: Re: Updates March 16th 2017 - Graphical Improvements
Post by: Suryoyo K0 on March 27, 2017, 07:56:01 pm
Wow just what i wanted, fog.

Blinding these niggas with fog.

How about torva or chaotics and ovls. Let's get hype over fog though cause we like to brown nose, we play this game you make it how we want. Otherwise stick with 8 players online enjoying fog.

Wow just what i wanted, fog.

Blinding these niggas with fog.

How about torva or chaotics and ovls. Let's get hype over fog though cause we like to brown nose, we play this game you make it how we want. Otherwise stick with 8 players online enjoying fog.
I like fog and other day when i was on there were over 100 it was pumping.

The only kind of fog i care about is the fog i exhale. That's something that really gets you pumping. This is done.




Torva.


(http://i.imgur.com/AbeOik6.jpg)
:baited: