Emps-World Forum
Emps-World => Update Notes => Topic started by: Thomy on January 06, 2016, 10:14:27 am
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Updates January 13th:
- Noted and unnoted items can now be combined when selling items on the Grand Exchange.
- Too long item names in the Grand Exchange now appear on a new line.
- Skilling resources (ores, trees, etc.) should now be displaying correctly again. There was a bug where trees and/or ores wouldn't appear anymore.
- Your character should no longer walk into random directions when talking to an npc.
- The search scrollbar in the Grand Exchange will no longer scroll when new in-game messages appear.
- The internal transaction system of the Grand Exchange is now shuffled to guarantee randomness when determining the person who buys items from somebody else.
- Fires and hunting traps can no longer be placed onto eachother causing them to disappear.
Hey guys,
Following things have been changed:- New date layout for update notes to cause less confusion! ;)
- Skillcape shop updated. The skillcapes and hoods are now specially selected for your account. Only capes and hoods that you're able to wear will be displayed.
- Master capes added to the skillcape shop. You need 200M experience in the respective skill to be able to equip them. Those are some real milestones to show off your effort in a skill.
- Mods and admins have their very own distinctive staff capes back.
- Multi model buffering technique finished. This feature will improve performance by grouping static models and re-using them for each new map you load ingame, rather than reloading these models with every map change. We're just giving you the status of the development on this mechanism, it will be standard for the game in the coming weeks. Nothing will change other than getting higher fps rates! :)
Most noticable bugfixes:- A bug was fixed where bonus damage and accuracy versus slayer tasks wasn't working.
- Models inside interfaces have been fixed. An example of where this bug occurred was tanning or smelting jewelry.
- Shantay pass should be clickable for everyone again now.
- The Staff of light effect is no longer usable in the duel arena.
- Crafting requirement added for stringing a rabbit foot and added to the crafting skill interface.
- Enchanted bolts and dragon battleaxe now received hover descriptions for their special effects.
- Staff of light and spirit shield values slightly increased.
- Candy canes are now properly equipped on female characters
- All hit effects should now affect second or third hits with weapons like the dds spec and effects like vengeance and staff of light.
- Full slayer helm now works as intended, with stats and bonus.
(https://emps-world.net/img/updates/ge_ready.15212.jpg)
Last but not least, the Grand Exchange is released with this update! We've done intensive testing over the past few months to ensure that this version won't contain any duping issues. Please bear in mind that we cannot prove that no duping issues exist in the system. We will guarantee a rollback if there's major bugs in the system that destroy the game's economy. If you find a duping bug at the Grand Exchange, silently contact a staff member so that we can get the system fixed as soon as possible. A backup was taken right before the update, so if the update totally goes wrong there's close to no progress that will be lost in case of a rollback! :)
All the best,
Thomy
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Thanks for the great updates Thomy! Will enjoy the G.E!
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TYTYTYTYYTYT
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OMGGGGGG GE, nice work thomy!!!
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Thanks Thomy, Can't wait for this Update ticker to go from 2:39 to 0!
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good job cant wait.
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Amazing update especially ge thx thomy
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It's great waking up to this news!
I love the 200m capes :)
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This made my day already!
Looking forward to get ingame!
Thanks for all the work Thomy!
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Nice updates, was waiting for this for ages :)
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Finally! GE! Thank you!
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Thanks thomy! Finally G.E.!!
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Yaas Thomy, you made it! Niice 8)
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Nice to hear that you finally managed to get it to work. Nice work, Thomy!
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Thanks thomy for the new updates, job well done.
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very noice update man! :)
200m capes ftw!
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Update is really great, thanks, Thomy!
But some prices at GE are fucked don't you think so?
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let the thank spam begin :kappa:
finally thomy, thank you so much.
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Update is really great, thanks, Thomy!
But some prices at GE are fucked don't you think so?
Prices aren't set in stone, we couldn't get everything to an accurate price during testing. It'll fix itself.
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Impressive work! Thank you for your and Mary's great work!
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thx thomy
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Hey guys,
Following things have been changed:- New date layout for update notes to cause less confusion! ;)
- Skillcape shop updated. The skillcapes and hoods are now specially selected for your account. Only capes and hoods that you're able to wear will be displayed.
- Master capes added to the skillcape shop. You need 200M experience in the respective skill to be able to equip them. Those are some real milestones to show off your effort in a skill.
- Mods and admins have their very own distinctive staff capes back.
- Multi model buffering technique finished. This feature will improve performance by grouping static models and re-using them for each new map you load ingame, rather than reloading these models with every map change. We're just giving you the status of the development on this mechanism, it will be standard for the game in the coming weeks. Nothing will change other than getting higher fps rates! :)
Most noticable bugfixes:- A bug was fixed where bonus damage and accuracy versus slayer tasks wasn't working.
- Models inside interfaces have been fixed. An example of where this bug occurred was tanning or smelting jewelry.
- Shantay pass should be clickable for everyone again now.
- The Staff of light effect is no longer usable in the duel arena.
- Crafting requirement added for stringing a rabbit foot and added to the crafting skill interface.
- Enchanted bolts and dragon battleaxe now received hover descriptions for their special effects.
- Staff of light and spirit shield values slightly increased.
- Candy canes are now properly equipped on female characters
- All hit effects should now affect second or third hits with weapons like the dds spec and effects like vengeance and staff of light.
- Full slayer helm now works as intended, with stats and bonus.
(https://emps-world.net/img/updates/ge_ready.15212.jpg)
Last but not least, the Grand Exchange is released with this update! We've done intensive testing over the past few months to ensure that this version won't contain any duping issues. Please bear in mind that we cannot prove that no duping issues exist in the system. We will guarantee a rollback if there's major bugs in the system that destroy the game's economy. If you find a duping bug at the Grand Exchange, silently contact a staff member so that we can get the system fixed as soon as possible. A backup was taken right before the update, so if the update totally goes wrong there's close to no progress that will be lost in case of a rollback! :)
All the best,
Thomy
Thanks sir.
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Thank you kind sir :D
great update
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wow, finally. Nice work what else i can say :)! Keep it up !
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You the man Thomy! Thank you so much.
Great work, you impress the community on a daily basis! :)
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Yayyy! My birthday's update! 8)
Well done Thomy!
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THANK YOU LORD THOMY! one thing i must comment on is the prices, 200k for a saradomin sword? lol
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THANK YOU LORD THOMY! one thing i must comment on is the prices, 200k for a saradomin sword? lol
The prices are based on general store value AFAIK, you can set them yourself.
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Thank you Thomy for grand exchange ! :-*
And master capes ! Uhh. I LOVE it !
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finally ge :) good work Thomy :)
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Prices need some time to become accurate. The GE has a built-in price evaluator for items. It just takes some time until the evaluateo is fed with item data!
Thanks for all the kind replies! :)
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I like ge so far ^_^
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good work thomy ;) thanks
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Thanks Tomy!
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I don't have any skill with 200m exp, but it looks nice.
And thanks for GE as well ;d
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THIS IS AMAZING!! So happy!! EMPS WORLD BEST RSPS AND WAY BETTER THEN RUNE SCAPE! So happy about GE!
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Amazing work as always, good job & thanks for this wonderful update ;)
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Thanks for the update, it took so long to get this done!
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Woah GE :). Thanks you so much Thomy :). Now I can buy some skilling stuff :D.
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And I'm stuck at army...
Looks damn great!
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Rip merchating :)
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Rip merchating :)
I don't understand why some people claim that the GE destroys merchanting. Can you tell me why? Imho that system enhances the merchanting capabilities.
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Rip merchating :)
GE makes it easier. You literally have to do NOTHING to merch using GE.
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Rip merchating :)
I don't understand why some people claim that the GE destroys merchanting. Can you tell me why? Imho that system enhances the merchanting capabilities.
It destroys bartering, not merchanting. That's the thing most people get mixed up.
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Awesome news !! Great job, you guys finally did it!!