Emps-World Forum

Emps-World => Update Notes => Topic started by: Thomy on January 19, 2018, 05:03:16 pm

Title: Updates February 8th & 9th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Thomy on January 19, 2018, 05:03:16 pm
Hey guys,

I've got a few interesting game changes ready and am proud to present our 3rd group boss to you: Yk'Lagor. Who is dropping brand new level 85 Magic weapons.

Shield Specials
I've added a new button to the attack interface, the Shield Special ability. Different shields will now have different abilities that aid you in combat. Some shields already had abilities (spirit shield, dragonfire shield), which can now be used by clicking that button. By default every shield has the Taunt ability. I will now explain all shield abilities currently available: The duration of a shield special can be seen at the number, which is in the brackets near the effect name. So for example Taunt [20] means that you can taunt an enemy for 20 seconds. Taunting has no cooldown, but it comes at the cost of having to skip your next attack.


NPC Combat Target
With the ability to taunt npcs, I've also changed the way they behave during combat. Especially the target switching code, because I have to make sure that taunting npcs cannot heavily be abused and doesn't create any strange scenarios. I'm summarizing the way npcs behave during combat in the list below:
Yk'Lagor
Deep down the depths of the Asgarnian dungeon a new dangerous foe has appeared, Yk'Lagor. A thunderous demon that's supposed to be fought in a group of 4 people. Every participant (up to a maximum of 4) gets a drop from the boss and could be lucky to get the new level 85 Magic Demon wand or Demon orb.
(http://emps-world.net/img/updates/yklagor.20696.jpg)


Engine changes:
Game changes:
Please let me know what you think of these changes! Especially how it feels to be able to taunt and tank monsters. Is it useful? Do we need more items or more techniques for it to become more useful? Let me know! :)

All the best,
Thomy



Changes and Fixes of the 9th:
Title: Re: Updates February 8th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Handcuffs on February 08, 2018, 08:55:39 am
np
Title: Re: Updates February 8th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Ravioli on February 08, 2018, 09:04:08 am
Woooow niiiceee :)
Title: Re: Updates February 8th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Jhonson on February 08, 2018, 09:04:47 am
I will be hosting a kick-off event, please click the following link for more information.
https://emps-world.net/forum/index.php?topic=20744.msg160706#msg160706

As always, well done, Thomy!
Title: Re: Updates February 8th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Ameer on February 08, 2018, 10:21:51 am
(https://imgur.com/3nllkUQ.png)

I am so damn mad over the bug fixes you just made, you literally wasted over 15 mins of my time.


Btw its actually a good update apart from what happened ^
Title: Re: Updates February 8th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Iron Thunder on February 08, 2018, 03:57:51 pm
Well done!!! ::)
Title: Re: Updates February 8th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Mikeelvis on February 08, 2018, 07:45:49 pm
Looks great! Good job Thomy, I like it :)
Title: Re: Updates February 8th & 9th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Saif Nawaf on February 09, 2018, 02:34:41 pm
Perfect  ;)
Title: Re: Updates February 8th & 9th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Iron Y on February 12, 2018, 08:15:10 pm
The taunting thing is glitched. When someone is killing some kind of npc my screen freezes and after some time i get disconnected.
Title: Re: Updates February 8th & 9th - Taunts, NPC combat, Yk'Lagor and more!
Post by: Es Dexster on February 13, 2018, 09:40:44 pm
Sweet update brotha