Emps-World Forum
Emps-World => Update Notes => Topic started by: Thomy on January 28, 2016, 12:51:31 pm
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Hey guys,
Following things have been updated:
- Donation Points (DP) are now called Emps Credits (EC). This name change is necessary to support other payment providers, other than that, there is no internal change but the naming. Yes, I'm working on other payment options to purchase Emps Credits. :)
- Rabbits necklace no longer increases your fail chance if your level has ~15+ level difference with the required level. It is only 10% more effective for players with a thieving level close to the required thieving level of the target npc and does not affect your fail chances on a higher level difference.
- The position out of synch issue was finally found and successfully fixed. You'll no longer find yourself inside of bank booths or clip through walls when following other players.
- You are no longer able to cast magic spells extra fast when you cast them manually. There was a bug which allowed you to spam click spells on players.
- Hit chance calculation (if you hit 0 or non-0) has been overhauled. The random value selection code was updated and should now be more accurate. The random value selection is now evenly distributed. You won't feel a big difference there other than the formula's fairness being 99% now instead of ~95%.
- Special attack buffs:
- Darkbow special attack accuracy buffed: 130% --> 140%
- Seercull special attack buffed: damage 115% --> 120% and accuracy 125% --> 135%
- Dragon 2h sword special attack buffed: accuracy 110% --> 130%.
- Dragon longsword attack buffed: accuracy 110% --> 130%.
- Dragon mace special attack buffed: accuracy 80% --> 120%.
- magic shortbow special attack buffed: accuracy 110% --> 125%.
- Dragon axe special attack buffed: accuracy 105% --> 120%.
- Darkbow accuracy bonus increased from 93 to 115.
- A bug was fixed where magic prayers didn't give additional accuracy in the hit calculation code.
- Spam withdrawing items from the bank no longer has the chance to disconnect your client because of data overflows. Your bank withdrawals are now properly grouped and updated once per game cycle instead of being updated once per withdrawal.
- NPC's defence bonuses have been increased by 10% globally. We don't want the game to become too easy with the overall weapon buffs from the past year!
- Barrow armour effects overhauled. We identified that some set effects are unfair and some useless. So we tried to give every set a new and useful effect:
- Veracs: Now ignores 25% of your opponent's defence bonus instead of 100%. It also ignores protection prayer damage reduction completely when the effect triggers. I've found the set too strong in PvE and PvP situations. It makes armours and high defence levels just worthless when veracs is used. The Veracs set effect has a 20% chance to occur.
- Guthans: The overall heal is too big. I've removed the fixed amount of heal you'd get in every case. The guthans armour now heals you for half of your hit on the enemy. The Guthans set effect has a 20% chance to occur.
- Karils: Additional damage removed. When the set effect triggers, your next auto attack will be 0.5 seconds faster. The Karils effect has a 20% chance to occur.
- Ahrims: Additional damage removed. The set now enhances your spell effects by 25% (doesn't work for teleblocks). The Ahrims set effect ALWAYS occurs.
- Torags: Reduces all incoming damage by 10%. The hammers are now also using the same attack style as warhammers. Moreover, Torag hammers' attack speed has been increased, it attacks as fast as longswords now.
- Dharoks: No changes! ;)
- Smite system overhauled. The system now properly rounds the prayer reduction values. Before the update, the amount of removed prayer points was always rounded down.
- Shadow barrage no longer reduces your enemy's attack level but your enemy's prayer points by a percentage of your hit. This effect can also be increased with the ahrims set bonus!
- Shadow rush: -2% of your hit
- Shadow burst: -4% of your hit
- Shadow blitz: -6% of your hit
- Shadow barrage: -8% of your hit
- Zamorak Godsword special attack nerfed. The special attack now freezes your target for 20 seconds instead of 25.
- Zuriel's hood, Morrigan's coif and Statius' helm accuracy and strength values buffed.
- Equal item drops (e.g. 10 fishes on the ground) will now be fully shown again.
- Experience gains shown on your screen have now received a fade out animation.
- Spam-clicking no longer allows you to use agility obstacles twice.
- Set autocast spells are no longer reset when changing attack styles of non-staves.
- Barrow brother's hitpoints increased to 180.
- Drop chances for barrow items in the chest have been slightly reduced.
- You can now get frogs leg from moss giants to make agility pots.
All the best,
Thomy
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naize
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Awesome, thank you!!!
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Thank you, Keep it up brother
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finally daddy 8) cool updates thanks!
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Nice!
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Thanx thomy :)
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hmm.. Small balance update. Not bad.
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I HATE UPDATES WHY NEED UPDATES? NOW WAS NEW UPDATE AND I CAN'T PLAY EMPS CAUSE I LOG IN AND THROUGH 5 SECS I DCED WTF? I DON'T UNDERSTAND THIS FUCKING GAME? ON THS GAME BUGS ON EVERY STEP
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I HATE UPDATES WHY NEED UPDATES? NOW WAS NEW UPDATE AND I CAN'T PLAY EMPS CAUSE I LOG IN AND THROUGH 5 SECS I DCED WTF? I DON'T UNDERSTAND THIS FUCKING GAME? ON THS GAME BUGS ON EVERY STEP
Calm down.. It is already fixed.
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Nice balance update! I hope some things really become a bit harder now :)
Just one thing: When your mouse is on for example an Ahrim's part it will show the set effect. You will have to change that too, just so there wont be any confusion later on ;)
Keep the updates coming :D :D
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Good update.
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Too big nerf on guthans. -.-
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Nice balance update! I hope some things really become a bit harder now :)
Just one thing: When your mouse is on for example an Ahrim's part it will show the set effect. You will have to change that too, just so there wont be any confusion later on ;)
Keep the updates coming :D :D
That will update for you the next time you restart your game. :) I haven't forced everybody to use the latest client patch, so that logging back into the game is quicker. I never force client patches for non-critical things such as description changes.
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Choatics, Torva, these things wil lbe ingame? do you have any idea?
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Thanks for the updates! Keep it up! :)
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- Torags: Reduces all incoming damage by 10%. The hammers are now also using the same attack style as warhammers. Moreover, Torag hammers' attack speed has been increased, it attacks as fast as longswords now.
Not sure how to feel about this one. The set was perfection before. :'(
Nice updates though.
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Nice balance update! I hope some things really become a bit harder now :)
Just one thing: When your mouse is on for example an Ahrim's part it will show the set effect. You will have to change that too, just so there wont be any confusion later on ;)
Keep the updates coming :D :D
That will update for you the next time you restart your game. :) I haven't forced everybody to use the latest client patch, so that logging back into the game is quicker. I never force client patches for non-critical things such as description changes.
Thanks for also changing that :)
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why higher the hitpoints and lowering percentage of getting a barrows item together with nerfing barrows equipment, now barrows minigame will pretty much be dead content.
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why higher the hitpoints and lowering percentage of getting a barrows item together with nerfing barrows equipment, now barrows minigame will pretty much be dead content.
same for dbow, both attack bonus and accuracy increase, i give it 3 days before dbow complaints
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Good list of updates, thank you. :P
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Great updates, Thomy! Thanks!
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Great update , thank you Thomy!
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why higher the hitpoints and lowering percentage of getting a barrows item together with nerfing barrows equipment, now barrows minigame will pretty much be dead content.
same for dbow, both attack bonus and accuracy increase, i give it 3 days before dbow complaints
People pking probably have to protect from range all the time
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Dbow buff might've been a bit over the top, though I don't know that for sure. Guthans got nerfed into the ground. So did veracs. Torags is interesting. Barrows brothers hp increase was unnecessary imo. Looking forward to more updates!
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Dbow is still crap calm down
People pking have to protect from range becauase javs hit 68s not because dbow still continues to hit 0 8 after the "buff"
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Dbow is still crap calm down
People pking have to protect from range becauase javs hit 68s not because dbow still continues to hit 0 8 after the "buff"
https://emps-world.net/forum/index.php?topic=15782.0
My topic seems to have gone unnoticed, feel free to revive it.
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Was reading it all - Hit barrow changes - Get so excited before i hit the last notch - read about dharoks - kill myself irl :'( :'(
Why no buff DH :'( :'( :'( :'(
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Was reading it all - Hit barrow changes - Get so excited before i hit the last notch - read about dharoks - kill myself irl :'( :'(
Why no buff DH :'( :'( :'( :'(
Because DH is fine as it is?
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I don't understand why the barrows hp would be upped and the reward chances would be lowered, and then the sets have mostly been nerfed. Shouldn't it be either or? Does anyone agree or completely disagree with me and happy with the change?
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Nice update 8)
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noice, thomy can sweg.
Good job!
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Great updates, Thomy.
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Was reading it all - Hit barrow changes - Get so excited before i hit the last notch - read about dharoks - kill myself irl :'( :'(
Why no buff DH :'( :'( :'( :'(
Because DH is fine as it is?
DH is not, and will not be fine until you can hit 99 with 1hp >:( >:(
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Was reading it all - Hit barrow changes - Get so excited before i hit the last notch - read about dharoks - kill myself irl :'( :'(
Why no buff DH :'( :'( :'( :'(
Because DH is fine as it is?
DH is not, and will not be fine until you can hit 99 with 1hp >:( >:(
That's kinda really op because dharok is accurate as f
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Nice set of updates!
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Oh yeah forgot to mention it in the notes but you can now get frogs leg from moss giants to make agility pots