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Offline 123456789xd

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Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
« Reply #15 on: December 23, 2016, 08:39:05 pm »
    • Alch values have been increased by 25%.
    Wut ? I'm sure we have money overflow already .
    Then life is giving you lemons you go make billions
    -Avenus

    Back at it again with Kaute

    Offline Someone12116

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    Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
    « Reply #16 on: December 23, 2016, 08:43:18 pm »
      • Alch values have been increased by 25%.
      Wut ? I'm sure we have money overflow already .

      That'll help new people out, it's not like stakers get their billions by cash by alching stuff anyway.[/list]

      Offline Charr

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      Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
      « Reply #17 on: December 23, 2016, 09:19:45 pm »
        • Alch values have been increased by 25%.
        Wut ? I'm sure we have money overflow already .
        Considering the majority of people is too stupid to alch and sells stuff to the gen store, not really.[/list]
        ;

        Offline Bubblebeam2

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        Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
        « Reply #18 on: December 24, 2016, 12:30:39 am »
          • Alch values have been increased by 25%.
          Wut ? I'm sure we have money overflow already .

          This way we can catch more auto alchers too.[/list]


          Thomy [21|Sep 03:14 pm]:   :batman: :batman: :batman: :batman: :batman: :batman: :batman: :batman: :batman: :batman:

          Playing since 2008
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          Offline Ameer

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          Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
          « Reply #19 on: December 24, 2016, 07:22:35 am »
            • Alch values have been increased by 25%.
            Wut ? I'm sure we have money overflow already .

            This way we can catch more auto alchers too.[/list]

            Forget about this, they'll just alch when Magecrune is sleeping. doing that is as good as using condoms, 100% safe.
            « Last Edit: December 24, 2016, 07:43:12 am by Ameer »



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            The following users liked this post: Hugo Terwiss, Ralphe10, Someone12116

            Offline Someone12116

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            Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
            « Reply #20 on: December 24, 2016, 12:04:09 pm »
              • Alch values have been increased by 25%.
              Wut ? I'm sure we have money overflow already .

              This way we can catch more auto alchers too.[/list]

              Forget about this, they'll just alch when Magecrune is sleeping. doing that is as good as using condoms, 100% safe.

              But condoms aren't 100% safe as they can break if the action gets too rough, although it's highly unlikely. Magecrune confirmed best method of prevention :kappa:

              Offline Hi Fi Wi Fi

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              Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
              « Reply #21 on: December 26, 2016, 09:48:17 pm »


              • Hit effects (spirit shields, vengeance, etc.) are now applied when the hit lands. Before the update they were applied at the attack animation.


              This is just horrible. Can u change it back?

              Online Thomy

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              Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
              « Reply #22 on: December 27, 2016, 03:05:48 pm »


              • Hit effects (spirit shields, vengeance, etc.) are now applied when the hit lands. Before the update they were applied at the attack animation.


              This is just horrible. Can u change it back?

              Why is a more responsive system horrible?
              The following users liked this post: Charr

              Offline Hi Fi Wi Fi

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              Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
              « Reply #23 on: December 27, 2016, 05:10:39 pm »


              • Hit effects (spirit shields, vengeance, etc.) are now applied when the hit lands. Before the update they were applied at the attack animation.


              This is just horrible. Can u change it back?

              Why is a more responsive system horrible?
              My bad, its just bugged. It goes off even if u hit 0 on your opponent.

              Online Thomy

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              Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
              « Reply #24 on: December 27, 2016, 05:34:10 pm »


              • Hit effects (spirit shields, vengeance, etc.) are now applied when the hit lands. Before the update they were applied at the attack animation.


              This is just horrible. Can u change it back?

              Why is a more responsive system horrible?
              My bad, its just bugged. It goes off even if u hit 0 on your opponent.

              No it doesn't. I've double-checked that piece of code. Can you show me the problem you are having with the new system?

              Offline Hi Fi Wi Fi

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              Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
              « Reply #25 on: December 27, 2016, 05:47:02 pm »


              • Hit effects (spirit shields, vengeance, etc.) are now applied when the hit lands. Before the update they were applied at the attack animation.


              This is just horrible. Can u change it back?

              Why is a more responsive system horrible?
              My bad, its just bugged. It goes off even if u hit 0 on your opponent.

              No it doesn't. I've double-checked that piece of code. Can you show me the problem you are having with the new system?
              For example: during a fight, when both opponents are venged and if one of them hits something, then their both vengs activate, even if the other guy didnt hit anything.
              « Last Edit: December 27, 2016, 05:49:10 pm by Hi Fi Wi Fi »

              Online Thomy

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              Re: Updates December 22nd 2016 - Music System & Grand Exchange Graphs
              « Reply #26 on: December 27, 2016, 05:54:35 pm »
              That bug will be fixed with the next update, there has already been bug reports on it. Thank you.

              Anything else that is wrong?
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