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Offline Thomy

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Updates 20/10/2014 - New Accuracy/Defence Formulas
« on: October 20, 2014, 05:28:03 am »
Hi,

I've updated the way how accuracy and defence formulas work. Armours will now count more than they did before. Wearing one will now actually be worth it!

For those of you who're interested in the maths: The accuracy/defence formula befor was level² + bonus, whereas it now is level * bonus. You're now achieving your maximum accuracy/defence with the best weapon and best armour rather than just having the highest level! (This isn't final yet, it may still require some balancing!)

Furthermore, double XP and free member have ended. Thanks for participating in this weekend with 600+ players online! (New record)
Also don't forget to check out the new client: http://emps-world.net/forum/index.php?topic=1547.0

All the best,
Thomy
« Last Edit: November 29, 2014, 06:55:27 pm by Arc »

Online Weed4u2

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Re: New Accuracy/Defence Formulas
« Reply #1 on: October 20, 2014, 05:30:12 am »
Hopefully this works well!

Offline Fate

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Re: New Accuracy/Defence Formulas
« Reply #2 on: October 20, 2014, 05:32:44 am »
This....is.....LOVELY!!

Thank you for this, Thomy.

Online C4 Nerd

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Re: New Accuracy/Defence Formulas
« Reply #3 on: October 20, 2014, 06:36:57 am »
Very nice! :)


Thanks Bubblebeam2 and Shadowkei <3



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Offline 0wned Man

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Re: New Accuracy/Defence Formulas
« Reply #4 on: October 20, 2014, 06:43:51 am »
Nice job!

Offline Nerdrage

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Re: New Accuracy/Defence Formulas
« Reply #5 on: October 20, 2014, 06:56:50 am »
So... you made range more op  ???

Offline Thomy

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Re: New Accuracy/Defence Formulas
« Reply #6 on: October 20, 2014, 08:45:15 am »
So... you made range more op  ???

This is related to combat in general, not only range!

Offline Nerdrage

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Re: New Accuracy/Defence Formulas
« Reply #7 on: October 20, 2014, 08:55:27 am »
So... you made range more op  ???

This is related to combat in general, not only range!
Okay.. So melee got balanced and range got more op, understood. Come check d darts in the hands of a maxed pure. (not broken at all)

Offline Freestuffyay

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Re: New Accuracy/Defence Formulas
« Reply #8 on: October 20, 2014, 09:36:58 am »
Great! Hopefully this will work better.

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Offline King125

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Re: New Accuracy/Defence Formulas
« Reply #9 on: October 20, 2014, 09:41:06 am »
Nice update, Thomy :)

Bubblebeam2 [24|Oct 08:55 pm]:   finland is in asia

Offline Ahrim Ghost

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Re: New Accuracy/Defence Formulas
« Reply #10 on: October 20, 2014, 09:44:08 am »
Yas :D the update I was most looking forward too. Nice work man, keep it up.
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Online Drugs

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Re: New Accuracy/Defence Formulas
« Reply #11 on: October 20, 2014, 10:39:26 am »
This is f-king great, the other day I noticed how having an expensive gear versus having a bad gear really doesn't play a huge role.
In both accuracy and defence..


Good upd8.


Offline Straw Hat

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Re: New Accuracy/Defence Formulas
« Reply #12 on: October 20, 2014, 10:51:02 am »
Woow thats going to be a real interesting update
excited
:)

Offline Niceman

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Re: New Accuracy/Defence Formulas
« Reply #13 on: October 20, 2014, 10:53:03 am »
Well done, but does Void Melee/Mage/Ranger armours special effects work correctly afterall?

And does it effect the set effect if "Void Seal" is not worn and i've replaced it with Amulet?





Offline Icedrags

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Re: New Accuracy/Defence Formulas
« Reply #14 on: October 20, 2014, 11:32:31 am »
thats nice , i hope it will work :)
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