Emps-World Forum
Emps-World => Update Notes => Topic started by: Thomy on November 12, 2014, 09:31:23 am
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Hi,
I've got some important updates ready for today. I'll start off with a client update that should increase the overall performance for fixed screen client versions. Multi core processors (which 99% of you have anyway) should also run the emps client faster now. There are also some minor bugfixes in the client.
The other updates are about the server:
- Normal magic spellbook has received a buff. All spells are hitting higher. Fire wave has the same maxhit as ice barrage now.
- God staves now autocast their spells. (Zamorak staff: Flames of Zamorak, ... )
- Overall accuracy has received a buff. You should find yourself hitting more often now. (In our tests we found that this has buffed magic enormously, you might give it a try now! :) )
- WildyWyrm's defence level was lowered. It should now be beatable without a huge team.
- Overall autocasting code reworked. It's now behaving the same as melee and range. Autocasting has the same speed as a shortbow and eating will now delay autocasts too.
- Higher level staves now give you the chance to preserve all runes when casting a combat spell. The chance to preserve runes depends on the staff's magic requirement. For an ahrim's staff, which requires level 70 magic, it would be 35%. (It's just level / 2 and you got the chance in %)
- Ahrim's staff, Rod of Ivandis, void knight mace and Dragon staff do no longer require Attack levels to be worn. They can be equipped with 1 Attack.
- Barbarian village has received some noob assistance. This includes findable items on the ground and the ability to fish trouts at level 1 now. (Originally they required level 10 fishing)
- The trade requirement for new accounts was removed. They can now immediately trade others without having to complete Barbarian Assistance quest or have 200 total.
- Crafting bowstrings now requires level 1 Crafting and thus can be done by anyone.
- A bug was fixed where you couldn't see dropped items when logging in next to them. (Providing the items were seen globally by everyone)
- A lot of invisible, unpassable spots are now passable. A famous example would be invisible blockades in Edgeville before entering the wilderness or in the middle of Barbarian Village.
- The dragon pickaxe special attack now requires 25% instead of 20%.
- Highway mans are no longer aggressive.
- Dragon pickaxe now mines gem rocks faster than rune pickaxe.
- Dragon claws max hit buffed a little bit.
- Berserker necklace can now be enchanted by using the onyx enchant spell on an onyx necklace. A berserker necklace increases hits of every obsidian weapon by 10%.
- Ancient freezing spell bind durations changed to 5-10-12-15, ice barrage having 15 seconds bind.
- The Grim Reaper has left us, along with random Skull drops.
All the best,
Thomy
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This might be one of the best updates of this remake, good job Thomee!
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Thanks alot for the highwaymen, they kept bothering me :P
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Might be editing the list a bit in the coming 10mins. In case I forgot some stuff!
Added berserker necklace and ice barrage changes.
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Nice updates Thomy, making this server better and better :D
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Gj thomy
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Great update!
Keep it up, Thomy :)
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How i can get d pickaxe? :D
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How i can get d pickaxe? :D
Mine 10.000 stardust ( http://emps-world.net/forum/index.php?topic=2167.0 ) or buy it from someone who did
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Gg most afk trainers :)
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yay magic upgrade!!!
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Nice updates Thomy!
Keep it up.
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Nice updates Thomy!!
Keep up the good work!
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Sweet update! finally mage gets some love ;D
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Why wasn't this made yesterday :'( :'( :'( :'( :'(
A bug was fixed where you couldn't see dropped items when logging in next to them. (Providing the items were seen globally by everyone)
Sad just sad
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Awesome :)
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THANK YOU FOR THE MAGIC FIX
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woow I just got my final skulls yesterday and got all rewards :D
nice mage power buffs
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one of the best updates so far, thanks thomy.
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Gg most afk trainers :)
I hated when I went to get a task and those noobs attacked me, like you're combat 15 what are you gonna do? Punch me to death?
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Thomy can you add Veng for Normal players? ADD !
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Finaly you can do something with TB + Barrage teaming now ! thanks
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lovely updates :)
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Fight pits and the Fury (or) is also fixed now!
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What about the tinderbox/tiles bug?
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At my mage bug you were like " omgomg nohting is wrong" I bet dexter now told you that I was right, that mage sucked.
Anyway good updates.
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So you just even made Claws more op.. my pure gets rekt by em 24-7, FFS?
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So you just even made Claws more op.. my pure gets rekt by em 24-7, FFS?
They have only been buffed by 2 max hits total (special total only!)
So maybe from 80 -> 82 maxhit
They got nerfed with 16 maxhits a few updates before..
I doubt these changes will impact so hard like you said!
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Great fixes hope to see something larger soon! :D
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At my mage bug you were like " omgomg nohting is wrong" I bet dexter now told you that I was right, that mage sucked.
Anyway good updates.
sukdiknowpls
Pay attention to your language! Magic didn't suck, it was bugged and is now fixed.
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Well done Thomy! :)
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3rd or 4th update on claws?
Nice anyways gj
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Great work Thomy!
I am really glad there's a lot of updates nowadays, good job.
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Thomy add vengeance to noramly players can?
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Thomy add vengeance to noramly players can?
NO
Great update! :)