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Tasks:rewards
« on: November 05, 2014, 09:44:58 pm »
About making Tasks with small rewards because many prople got nothing to do in emps,i think its not hard to code it and no one will disagree.

Offline Freestuffyay

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Re: Tasks:rewards
« Reply #1 on: November 06, 2014, 08:37:59 am »
I agree with this would be fun and people will get a lot more game knowledge

the darkest nights make the brightest stars



#7 200M Magic
#13 200M Strength

Offline Joshiee

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Re: Tasks:rewards
« Reply #2 on: November 06, 2014, 09:03:04 am »
Can you elaborate on this please? I'm a little confused?

Offline Freestuffyay

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Re: Tasks:rewards
« Reply #3 on: November 06, 2014, 09:56:26 am »
Can you elaborate on this please? I'm a little confused?
I think he means something like the task system in runescape where u do certain things for small rewards

the darkest nights make the brightest stars



#7 200M Magic
#13 200M Strength

Offline Joshiee

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Re: Tasks:rewards
« Reply #4 on: November 06, 2014, 10:24:15 am »
Can you elaborate on this please? I'm a little confused?
I think he means something like the task system in runescape where u do certain things for small rewards
If that's the case, I agree!
Some players do become tedious during their time on this game but this addition would reduce that tediousness and perhaps make players enjoy the game more.

Offline Chazz

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Re: Tasks:rewards
« Reply #5 on: November 06, 2014, 10:14:12 pm »
If you mean something like the RS task system, It's highly unlikely to ever be implemented. Mods tend to create 'events' every now and then, and you get 'rewards' already, so just go with that if you're really bored. Plus they just released the falling stars thing.


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