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Offline Macu

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Ring of Wealth
« on: November 21, 2014, 11:50:53 am »
Should the Ring of Wealth be added to the game? If you don't know what it does, it slightly increases your chances of getting a drop or a gem while mining. I think it should be added as a drop, because enchanting dragonstone rings would be too easy. Any other suggestions about this would be great :)

Miner Cyrus
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Offline Pure Ranged1

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Re: Ring of Wealth
« Reply #1 on: November 21, 2014, 12:10:14 pm »
Rings of Wealth already exist in-game I think, but I don't know if they work.
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Offline Mad Str

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Re: Ring of Wealth
« Reply #2 on: November 21, 2014, 12:48:32 pm »
Rings of Wealth already exist in-game I think, but I don't know if they work.
yeh probably they exist but they don't work .
i agree to make it active :D it would be great for the ver rare drops

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Offline C4 Nerd

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Re: Ring of Wealth
« Reply #3 on: November 21, 2014, 12:52:03 pm »
I have nothing against it

Maybe make the star give onyx to one player who has Ring of wealth? Players without Ring of wealth will get all the other uncuts (Sapphire - Dragonstone)


Thanks Bubblebeam2 and Shadowkei <3



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Offline Greip

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Re: Ring of Wealth
« Reply #4 on: November 21, 2014, 12:57:32 pm »
I would say no will bring only more items ingame, fallen star is good the way it is.

Waddup

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Offline Esam121

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Re: Ring of Wealth
« Reply #5 on: November 21, 2014, 12:57:38 pm »
In my opinion, The ring of wealth should be enchanted as any other enchantable items. However, it should have a limited usage so once you use it so much, it runs out of its effect, to keep that ring a valuable item it should be recharged for a good amount of cash so other players wouldn't bothered from the ones who can easily make it.

I may not be the best, but I'm definitely not like the rest.

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Offline Range 4 Meee

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Re: Ring of Wealth
« Reply #6 on: November 21, 2014, 01:09:35 pm »
The Ring of Wealth does not work, I suggested this one to Thomy.
He told me that increasing the luck of something is one of the hardest things to code.

So I'm assuming this won't be added anytime soon.

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Offline Freestuffyay

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Re: Ring of Wealth
« Reply #7 on: November 21, 2014, 01:11:03 pm »
I have to disagree on this one, let me explain why:

The drop rates are already pretty high and PvM isn't that profitable anymore aswel.
Making the ring of wealth a workable item means that drop rates get higher and already low priced PvM drops will crash even more.
As a result PvM will pretty much die out.

the darkest nights make the brightest stars



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Re: Ring of Wealth
« Reply #8 on: November 21, 2014, 01:25:42 pm »
I worked out an idea for the ring of wealth already. Basically it would double 1 out of ten monster drops, this could be a really good drop or a bad drop ;)
We still have to think about whether the ring would be degradable or if the 1 out of 10 needs to be adjusted upward or downward (1 in 5, maybe 1 in 20)

Offline Macu

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Re: Ring of Wealth
« Reply #9 on: November 21, 2014, 01:29:15 pm »
I worked out an idea for the ring of wealth already. Basically it would double 1 out of ten monster drops, this could be a really good drop or a bad drop ;)
We still have to think about whether the ring would be degradable or if the 1 out of 10 needs to be adjusted upward or downward (1 in 5, maybe 1 in 20)
Degradable would be better, after like 100 kills it would be unusable and you have to charge it for money, like you need to do with Barrows stuff.

Miner Cyrus
(Made by Fate)

Please Gandalf, tell me my Fate!

Mary

Re: Ring of Wealth
« Reply #10 on: November 21, 2014, 01:30:10 pm »
I worked out an idea for the ring of wealth already. Basically it would double 1 out of ten monster drops, this could be a really good drop or a bad drop ;)
We still have to think about whether the ring would be degradable or if the 1 out of 10 needs to be adjusted upward or downward (1 in 5, maybe 1 in 20)
Degradable would be better, after like 100 kills it would be unusable and you have to charge it for money, like you need to do with Barrows stuff.
Or just disappear, as ppl with crafting can make it easily.

Offline Macu

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Re: Ring of Wealth
« Reply #11 on: November 21, 2014, 01:32:47 pm »
I worked out an idea for the ring of wealth already. Basically it would double 1 out of ten monster drops, this could be a really good drop or a bad drop ;)
We still have to think about whether the ring would be degradable or if the 1 out of 10 needs to be adjusted upward or downward (1 in 5, maybe 1 in 20)
Degradable would be better, after like 100 kills it would be unusable and you have to charge it for money, like you need to do with Barrows stuff.
Or just disappear, as ppl with crafting can make it easily.
The repair price should be cheaper than the price of the item though, because it would be useless to charge it when you could buy another one for cheaper.

Miner Cyrus
(Made by Fate)

Please Gandalf, tell me my Fate!

Offline Joshiee

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Re: Ring of Wealth
« Reply #12 on: November 22, 2014, 07:23:25 pm »
I would say no will bring only more items ingame, fallen star is good the way it is.


This.

I don't think we need it in-game.

Offline Straw Hat

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Re: Ring of Wealth
« Reply #13 on: November 22, 2014, 07:32:54 pm »
I would say no will bring only more items ingame, fallen star is good the way it is.


This.

I don't think we need it in-game.

This

more cash should be in game rather than more items

Offline Patuorg

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Re: Ring of Wealth
« Reply #14 on: November 24, 2014, 12:47:10 pm »
i guess it would be charged by magic or some way else :D That would obv get those guys . white:wave2:Charging wealths - 100k ea
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