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Offline Big Range

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Pk
« on: October 26, 2019, 06:57:55 pm »
Hi guys my suggestion is to make [ void sets / all the defenders / fire cape(and make it untradable) / fighter torso / fighter hat ] when we die in wild we have to repair them for money ,  all the other untradable items you  lose them you will not get them back .
this idea will increases the pkers in wild because the pk is expensive !
and this idea will help the normal players to pk.

NOTE :
- If someone use invention upgrades void and lose it when he repair it the void set will back to the normal one.
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Offline Drugs

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Re: Pk
« Reply #1 on: October 28, 2019, 09:35:32 am »
Pk isn't expensive though
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Offline Big Range

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Re: Pk
« Reply #2 on: October 28, 2019, 12:44:50 pm »
how the pk isn't expensive if the normal set to fight to get a chance to win is : full dragon/f cape/whip/d boots/ags or zs/and many things like gloves and ring/amulet that's worth like 8-10m for one fight , how the new and normal players will enter the wild with all this risk!
The truth is fighting in the game is dead.

Offline Drugs

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Re: Pk
« Reply #3 on: October 28, 2019, 01:56:06 pm »
how the pk isn't expensive if the normal set to fight to get a chance to win is : full dragon/f cape/whip/d boots/ags or zs/and many things like gloves and ring/amulet that's worth like 8-10m for one fight , how the new and normal players will enter the wild with all this risk!
The truth is fighting in the game is dead.
Back when I started out and the wild was popping in scape, I had to fish like 4-5h hours of mantas to get max pure set. (Cooking time not even included).

I don't remember the time it took to get void, but when you killed a hybrid zerker wearing one you could guarantee the next week you would see him in pest control instead of wild.

Wild was as live as it ever was back then, so not sure where the correlation that "risk = amount of people in wild" comes from.

Edit: People also seem to forget countless attempts to revive wild, 0 buy-in pvp events with massive rewards that nobody joined.

Offline Ironsuomi

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Re: Pk
« Reply #4 on: October 28, 2019, 06:13:46 pm »
how the pk isn't expensive if the normal set to fight to get a chance to win is : full dragon/f cape/whip/d boots/ags or zs/and many things like gloves and ring/amulet that's worth like 8-10m for one fight , how the new and normal players will enter the wild with all this risk!
The truth is fighting in the game is dead.

That 8-10m is worth nothing in emps.

Offline Big Range

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Re: Pk
« Reply #5 on: November 02, 2019, 06:15:39 pm »
Hi guys.
My suggestion is to make just the (fighter torso and all the defenders) when we die in the wild they well be broken and after that we have to repair them for some warrior guild tokens.
becuse is hard to get a full set to fight, when i try to buy a d body in the ge frequently i dont find a seller and sometimes i have to put a double of his price to get it and the same on other things This is one of the most important reasons why players dont like to go pking.
This update will make sure the number of pkers Will increase Also the number of players in the Warriors' guild minigame Will increase two.
actually the figther torso and defenders They invented on rsps games for pking, it's bad to deny players the fun of fighting.
in this time rsps games dont succseed with out pk and thats dont just an opinion because you tried for two years and the number of players did not increase and probably decreased So why not give pk more attention, if there is a chance to get more players why not try...
now i have only one skill more to get a max and after that i dont know what i do in the game becuse i am a person who doesn't like staking so maybe i leave the game, in fact i don't need this thing to happen and if i leave the game i know every one will say it doesn't matter becuse i am only one person but i am not the frist one who leave the game for this reason so all i have to say is : "Don't put an end to the game".
the pking is a best way to get views on youtube (help me) and if any one say i can fight with out this things... for me i cant do a risk fight every time i can do one risk fight in the day and 10 normal fights if this update comes true but now in emps every fight you can name it a risk fight.

Here something i hope to be in the game:

1. make a Kolodion spider respawn every 45 min or 30 min becuse now the prices of (Pumpkin lantern/Spider wings) is low so now fewer players are going to kill her.

2. i hear you need to develop a jad i have a suggestion for this if you make it drop a fire cape with a different color and the same power and this cape dont lose it in the pk (untradeble) you just have to repair it for jad token or coins and make it hard and so long to get like (hard mode).

3. add The granite clamp is an item that can be used on the granite maul to create the granite maul (or) to be stronger and add it to emps pker rewards it gonna be good for high levels pkers.

4. add the Cooked karambwan this food well help the pkers eat faster and still alive.

5. Let the gold wardrobe you can setup your own set and wear your collection quickly thats in Construction and need a 87 Construction level to bulid in (bedroom) i think its good for all the players.

6.i Know you don't want to do any of these things so all i ask you befor to do a (fightr torso and d defender) like waht i am say and i am sure the game will be better Just a little time and everything will be fine so please do it <3

Offline Loop

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Re: Pk
« Reply #6 on: November 04, 2019, 02:36:48 pm »
how the pk isn't expensive if the normal set to fight to get a chance to win is : full dragon/f cape/whip/d boots/ags or zs/and many things like gloves and ring/amulet that's worth like 8-10m for one fight , how the new and normal players will enter the wild with all this risk!
The truth is fighting in the game is dead.
Back when I started out and the wild was popping in scape, I had to fish like 4-5h hours of mantas to get max pure set. (Cooking time not even included).

I don't remember the time it took to get void, but when you killed a hybrid zerker wearing one you could guarantee the next week you would see him in pest control instead of wild.

Wild was as live as it ever was back then, so not sure where the correlation that "risk = amount of people in wild" comes from.

Edit: People also seem to forget countless attempts to revive wild, 0 buy-in pvp events with massive rewards that nobody joined.
The correlation being that Emps - scape had 10+ times more players than Emps - world :thinking:

Offline Drugs

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Re: Pk
« Reply #7 on: November 04, 2019, 07:03:23 pm »
how the pk isn't expensive if the normal set to fight to get a chance to win is : full dragon/f cape/whip/d boots/ags or zs/and many things like gloves and ring/amulet that's worth like 8-10m for one fight , how the new and normal players will enter the wild with all this risk!
The truth is fighting in the game is dead.
Back when I started out and the wild was popping in scape, I had to fish like 4-5h hours of mantas to get max pure set. (Cooking time not even included).

I don't remember the time it took to get void, but when you killed a hybrid zerker wearing one you could guarantee the next week you would see him in pest control instead of wild.

Wild was as live as it ever was back then, so not sure where the correlation that "risk = amount of people in wild" comes from.

Edit: People also seem to forget countless attempts to revive wild, 0 buy-in pvp events with massive rewards that nobody joined.
The correlation being that Emps - scape had 10+ times more players than Emps - world :thinking:
Cool - way To - Type

Offline Loop

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Re: Pk
« Reply #8 on: November 05, 2019, 08:49:20 am »
how the pk isn't expensive if the normal set to fight to get a chance to win is : full dragon/f cape/whip/d boots/ags or zs/and many things like gloves and ring/amulet that's worth like 8-10m for one fight , how the new and normal players will enter the wild with all this risk!
The truth is fighting in the game is dead.
Back when I started out and the wild was popping in scape, I had to fish like 4-5h hours of mantas to get max pure set. (Cooking time not even included).

I don't remember the time it took to get void, but when you killed a hybrid zerker wearing one you could guarantee the next week you would see him in pest control instead of wild.

Wild was as live as it ever was back then, so not sure where the correlation that "risk = amount of people in wild" comes from.

Edit: People also seem to forget countless attempts to revive wild, 0 buy-in pvp events with massive rewards that nobody joined.
The correlation being that Emps - scape had 10+ times more players than Emps - world :thinking:
Cool - way To - Type
They're the official names?
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