Before we talk about the specific items, I want to make clear that a 'good' weapon is defined as how much it can possibly hit (strength) and how often it lands a hit (accuracy). As soon as one of these factors suck, the whole weapon will suck most likely. Note, that all tests were done in the best gear (focusing on maximum strength bonus), using zamorak, saradomin and super attack potions and piety as prayer.
Now let's talk about the best melee item emps-world has and how strong it is:
Formula for accuracy:
attack level x attack bonusArmadyl Godsword![](http://imgur.com/iZ9Nmzy.png)
Max hit: 81
Accuracy bonus using the special attack: 140%
Total accuracy using special attack:
49986.216
Here are the other items in comparism:
Vesta's Longsword:![](http://i.imgur.com/KkRJdRy.png)
Max hit: 71
Accuracy bonus using the special attack: 130%
Total accuracy using special attack:
41698.722
Vesta's Spear:![](http://imgur.com/PlXgPPB.png)
Max hit: 89
Accuracy bonus using the special attack: 150%
Total accuracy using special attack:
55733.76note: I highly doubt this is actual accuracy of this weapon because we all know this item sucks the most
Statius' Warhammer:![](http://imgur.com/mz7zFZt.png)
Max hit: 68
Accuracy bonus using the special attack: 130%
Total accuracy using special attack:
41698.722
Korasi's Sword:![](http://imgur.com/daCI3X5.png)
Max hit: 74
Accuracy bonus using the special attack: 130%
Total accuracy using special attack:
42076.086
According to this list vesta's spear is the most accurate weapon while vesta's longsword and statius' warhammer are the least accurate weapons.
We all know this is not the case at vesta's spear hitting most often.
Now let's compare this accuracy bonuses with a very high defensive bonus.
Formula for total defensive bonus:
defense level x defense bonus![](http://imgur.com/6MVAvKw.png)
Defense Bonus Melee: 374
Defense Bonus Magic: 308
Total Defense Bonus Melee:
57502.5Total Defense Bonus Magic:
47355
So what are the chances that these weapons hit?
AGS: 46.5%
VLS: 42%
VS: 49.2%
SWH: 42%
K: 47%
According to this list, well FK this list. We all know armadyl godsword is way ahead of other weapons in the game.
Let's take the chances of armadyl godsword 46.5% and continue.
My suggestion on how accurate the special attacks of these weapons to hit should be is:
AGS: 46.5%
VLS: 43.5%
VS: 49%
SWH: 43.5%
K: 47%I do not know if there is a special formula for weapons to hit very high more often or not, but it would be only fair, if all weapons had the same chances to hit very high. If there is not such a formula like that, ignore the previous sentence.
Of course there are more factors than just how accurate a weapon is. Here are the other factors to have in mind:
Max Hit: For me, the max hits of these items in the best gear seems fine.
Special Attack Cost VS Special Ability:AGS: No changes (perfect state).
VLS: No changes.
VS: 100% instead of 50% (this item
will hit the hardest while having the highest cost).
SWH: SWH should have same attack speed as VLS and the special attack should decrease enemy's defense by 20% (max 30% after 2 special attacks).
K: 55% instead of 60% (ring of vigour should allow you the use the special ability twice).
Availability:AGS: No changes.
VLS: No changes.
VS: No changes.
SWH: No changes.
K: Increase the token cost to
10.000 tokens.
Requirements:AGS: No changes.
VLS: No changes.
VS: No changes.
SWH: No changes.
K: Attack 80, Strength 80, Magic 80
What do you guys think about these items?
Which items are in a good state and which aren't?
What would you change if you could? Any feedback is welcome ![Smiley :)](https://emps-world.net/forum/Smileys/default/smiley.gif)