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Offline 123456789xd

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Healer
« on: March 29, 2015, 05:12:37 pm »
Make healer remove teleblock. Simple suggestion.
Then life is giving you lemons you go make billions
-Avenus

Back at it again with Kaute

Offline Charr

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Re: Healer
« Reply #1 on: March 29, 2015, 05:25:32 pm »
Wouldn't mind it. Healer could also remove any sort of debuffs and poison, acting like a super restore and an antipoison.

Agreed.
;

Offline Zudikas95187

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Re: Healer
« Reply #2 on: March 29, 2015, 05:33:13 pm »
agree.

Offline Yaz

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Re: Healer
« Reply #3 on: March 29, 2015, 05:44:50 pm »
Or just lower the duration of Teleport Block? Like seriously, healer is 3 seconds away of wilderness, this will just make that spell useless.




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Offline Charr

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Re: Healer
« Reply #4 on: March 29, 2015, 06:00:46 pm »
Or just lower the duration of Teleport Block? Like seriously, healer is 3 seconds away of wilderness, this will just make that spell useless.
How exactly will TB be useful outside of wildy? Anyone with a brain won't go to wild if they're tbed.
;

Offline Poms

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Re: Healer
« Reply #5 on: March 29, 2015, 06:28:17 pm »
Agreed
Or just lower the duration of Teleport Block? Like seriously, healer is 3 seconds away of wilderness, this will just make that spell useless.
How exactly will TB be useful outside of wildy? Anyone with a brain won't go to wild if they're tbed.
+1

Offline Yaz

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Re: Healer
« Reply #6 on: March 29, 2015, 06:28:56 pm »
Or just lower the duration of Teleport Block? Like seriously, healer is 3 seconds away of wilderness, this will just make that spell useless.
How exactly will TB be useful outside of wildy? Anyone with a brain won't go to wild if they're tbed.
It just prevents you from teleporting? That's the use of it lmao.




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Offline Icecloud

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Re: Healer
« Reply #7 on: March 29, 2015, 06:30:17 pm »
Or just lower the duration of Teleport Block? Like seriously, healer is 3 seconds away of wilderness, this will just make that spell useless.
This suggestion would make it so that once you get out of the wild you could walk to edgeville and remove the TB so you can teleport because there is really no reason for TB outside of the wild.
Style

Offline Pure Ranged1

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Re: Healer
« Reply #8 on: March 30, 2015, 11:48:43 am »
Or just lower the duration of Teleport Block?
3 minutes would be good imo.
Emps-World Moderator since February 02, 2015
Resigned May 21, 2015

Offline Edwin

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Re: Healer
« Reply #9 on: March 30, 2015, 12:10:46 pm »
Wouldn't mind it. Healer could also remove any sort of debuffs and poison, acting like a super restore and an antipoison.

Agreed.

Wouldn't those affect prices of antipoisons and super restore pots, thus making them useless?

Offline Karil

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Re: Healer
« Reply #10 on: March 30, 2015, 12:47:24 pm »
Let TB effect wear off as soon as you hop the wildy wall imo



Wouldn't mind it. Healer could also remove any sort of debuffs and poison, acting like a super restore and an antipoison.

Agreed.

Wouldn't those affect prices of antipoisons and super restore pots, thus making them useless?
They're barely used anyway, and there's no market for it except for the occassional random player screaming 'I NEED ANTIPOISON RIGHT NOW 100K'
I think that would be nice, healer already restores running energy or not?.

Offline Someone12116

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Re: Healer
« Reply #11 on: March 30, 2015, 12:59:40 pm »
Only place TB is used is Wilderness. Outside of Wilderness it's a pain in the ass, because you are forced to either sit in Edgeville for how long it ever takes to wear off or walk wherever you want to go.

Offline Joshiee

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Re: Healer
« Reply #12 on: March 30, 2015, 10:34:46 pm »
Wouldn't mind it. Healer could also remove any sort of debuffs and poison, acting like a super restore and an antipoison.

Agreed.

I don't think it should remove poison. This would make anti pots useless in some cases.

I do not disagree with this suggestion however, it would be nice to make healers shorten the length of your teleblock.

Offline 7ankish

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Re: Healer
« Reply #13 on: April 01, 2015, 08:05:24 am »
Agreed with the teleblock removal, has no purpose outside of wilderness.

Disagreed with the poison removal, making anti pots is not that hard. > We could have Sanef Serums (or w/e) in game, a combination of a Super Restore and Super Antipoison.

Offline Mtn Alin0

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Re: Healer
« Reply #14 on: April 01, 2015, 06:45:16 pm »
i dont agree it to remove tb, but i agree it to take the poison away!
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