Heya lads!
Recently I have been thinking and thinking until I realized why not get some inspiration and suggest something that could be unique for us.
With this idea I'd like to highlight the
full slayer helmet. It's been a long time since it got any touches and I think it's about time for this beautiful thing to get some attention. Hopefully, when the new upcoming skill "
Invention" make its way to the game there will be a lot of positive changes. With this idea I thought we could utilize this new skill by giving the full slayer helmet different upgradeable
tiers with some unique
perks and perhaps new looks (if possible).
Players would be able to upgrade their full slayer helmets through this skill and different tiers would require a cetrain "Invention" and a crafting level in order to make the upgrades. In addition, we could add item requirements for these upgrades such as the
hydrix/zenyte gem that was suggested by
JP a couple of days ago. This new gem could be used as one of the requirements to upgrade the helmet from
tier 4 to
tier 5 which is the last available tier in this suggestion. There will be a description with more details about each tier below.
Currently existing slayer helmets that we have in-game -
Basic slayer helmetThe basic slayer helmet you get when purchasing from the slayer shop for
7,500 SP. Grants the wearer
10% bonus damage and accuracy during slayer tasks as well as
10% more slayer xp.
-
Full slayer helmetThe full slayer helmet you make with
55 crafting -
black mask,
hexcrest &
focus sight. Grants the wearer
15% bonus damage and accuracy during slayer tasks as well as
15% more slayer xp.
Suggested upgrades / tiers- - Tier 3
Tier 3: The first tier upgrade. Giving very slightly improved accuracy and damage and a higher requirement to wear.
You need to have a full slayer helmet before upgrading.
To upgrade you need level
70 crafting and level
"x" Invention. Could also require a specific amount of slayer points to upgrade.
This helmet requires
65 Attack,
65 Strength,
65 Defence to equip.
- - Tier 4
Tier 4: The second best tier upgrade. Giving slightly improved accuracy and damage and a higher requirement to wear.
To upgrade you need level
80 crafting and level
"x" Invention. You need to have tier 3 before upgrading.
Could also require a specific amount of slayer points to upgrade.
This helmet requires
75 Attack,
75 Strength,
75 Defence to equip.
With this upgrade you can learn how to fuse rings into the helmet that way you don't need to carry a ferocious ring in your invetnory if you
want to teleport to various slayer locations. Another perk could be the ability to extend tasks even more?
Additional features/perks can be added as well. Feel free to discuss.
- - Tier 5
Tier 5: The last and the best available tier upgrade. Requires a
hydrix gem, level
90 crafting and level
"x" Invention to upgrade. You need to have tier 4 before upgrading.
Could also require a specific amount of slayer points to upgrade.
This helmet requires
85 Attack,
85 Strength,
85 Defence to equip.
One of the useful
perks this tier could grant are improved damage bonuses and accuracy while doing
wilderness slayer tasks.
Secondly, it could make obtaining wilderness emblems more common while using during a slayer task. (if emblems are considered)
This could be really handy if new wilderness bosses ever get released with a wilderness slayer master. Should it Include tier 4 perks?