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Offline Im Plsnorush

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Firemaking.
« on: May 12, 2018, 01:12:38 pm »
Soo... Lets get this done with.

Firemaking is a skill, that has no benefits other than being a part of the max cape requierment. The xp per hour is slower than a bicycle.
How about we could have some updates around the skill firemaking, like: pyromancer set, bonfire.
These are my ideas, i'd like to hear some of your ideas and opinions aswell on this topic.

peace.
no homo
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Offline Someone12116

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Re: Firemaking.
« Reply #1 on: May 12, 2018, 01:32:58 pm »
Buy a couple of dxp tickets and get it done in a few hours. It is fast as fuck. Also I have no idea how pyromancer set and bonfire would add any content to firemaking, they would just make the skill slightly quicker and it would still be nothing but a max cape requirement ???
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Offline Im Plsnorush

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Re: Firemaking.
« Reply #2 on: May 13, 2018, 06:59:01 am »
Bonfire would be a good thing for the next upcoming skills aswell (summoning). Maybe we could get some charms when the fire ball appears after adding some logs to the fire.
Pyromancer set would be something skillers and other people will use for fashion-scape. It's a good thing to add, while we're at it.
no homo

Offline Slimshadyy

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Re: Firemaking.
« Reply #3 on: May 13, 2018, 04:33:18 pm »
Have to vote a very big no to this suggestion.

To correct you, the only requirement from the firemaking skill is level 50 : Entering the Abyss circle.
Other than that, It's a very easy skill with almost zero effort.
Like Someone12116 said, Buy some double exp tickets and you're done before you know it! ;)

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Offline S Clegane

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Re: Firemaking.
« Reply #4 on: May 13, 2018, 06:08:04 pm »
I say yes!

Thanks for suggesting :)
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Offline Thomy

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Re: Firemaking.
« Reply #5 on: May 14, 2018, 09:27:16 am »
Bonfires sound nice - basically just adding logs to your current fire to increase its duration. In RS lighting a fire also gives you a temporary hitpoints boost depending on the fire you light. I can definitely see the same system working out here. :)
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