The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Pages: 1 2 3
0 Members and 1 Guest are viewing this topic.

Offline Joshiee

  • *
  • 4574
  • Liked: 701 times
  • +0/-0
  • Hhhhhhhhhhhhhhhhhhhh
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #30 on: April 28, 2015, 02:10:19 am »
Congratulations, Karel & Kane! :D

Offline Tyler

  • *
  • 166
  • Liked: 62 times
  • +0/-0
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #31 on: April 28, 2015, 05:18:13 am »
k :(
"You know nothing, Jon Snow."

Offline Fate

  • *
  • 1095
  • Liked: 859 times
  • +0/-0
  • You're the author, not the protagonist.
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #32 on: April 28, 2015, 05:42:42 am »
k :(

We really loved your background.

Offline Kluke

  • *
  • 98
  • Liked: 35 times
  • +0/-0
  • Darling I'm a nightmare dressed like a daydream.
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #33 on: April 28, 2015, 10:19:22 am »
k :(

ikr? haha
Anyways, congrats guys! I don't think I'll be participating in this again, kinda waste of time. But good luck anyways :) !!

Offline M3an123

  • *
  • 195
  • Liked: 119 times
  • +0/-0
  • AdiĆ³s mis amigos
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #34 on: April 28, 2015, 10:34:35 am »
k :(

ikr? haha
Anyways, congrats guys! I don't think I'll be participating in this again, kinda waste of time. But good luck anyways :) !!
I'd definitely go for yours if I was a judge, but oh well, people's opinions differ ;)

Congratulations Arabel and Kane ^-^

Offline Drugs

  • *
  • 2539
  • Liked: 3660 times
  • +0/-0
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #35 on: April 28, 2015, 10:56:25 am »
Tyty, is there still a reward cause I've won 2 and no reward. I need to buy pots ._.
if not then tell me

Offline Fate

  • *
  • 1095
  • Liked: 859 times
  • +0/-0
  • You're the author, not the protagonist.
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #36 on: April 28, 2015, 11:17:14 am »
If anyone is ever displeased with the outcome or is simply curious, I would be happy to give you an explanation behind your score or lack thereof.

@Karel, yes there is.  Contact Josh or Chazz :)

Offline Kluke

  • *
  • 98
  • Liked: 35 times
  • +0/-0
  • Darling I'm a nightmare dressed like a daydream.
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #37 on: April 28, 2015, 11:26:13 am »
If anyone is ever displeased with the outcome or is simply curious, I would be happy to give you an explanation behind your score or lack thereof.

Not displease :) just that.. well theres not a really nice and polite way to explain myself haha so its aight, just withdrawing from the upcoming SOTWs :)

Offline Matrix2

  • *
  • 180
  • Liked: 55 times
  • +0/-0
  • I'm an angel with a shotgun
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #38 on: April 28, 2015, 11:27:59 am »
I was evaluating every entry by specific criteria. Depth, lighting, flow and overall concept are the main things in signatures. Overall concept includes: Text/Render blending/effects/color scheme etc.

Kluke:
Lighting - Whole piece is way too bright, would love to see more contrasted version, to improve lighting on your designs, trying working more on reflections, light sources/effects, try to imagine how the light coming from a light source would be hitting the render.

Flow - All of the C4D's just seem to be thrown in there randomly without any effort on arranging them to work with focal. (please correct me if I'm wrong)

Depth - I can see some blurred BG parts, which is good in terms of depth, it helps to imagine what parts should be closer to an eye, which should be further.

Overall - Can't really see much of render blending, since those are just C4D effects on top of the focal, color scheme is also a bummer here, I mean the main focal (render) is blue and you used brown-ish effects and BG, however, I do like your idea to draw out Sonic's claws with C4D effects.

Sorry if I seem too harsh :/

If anyone else wants some feedback as provided ^ above, please let me know :)

Offline Kluke

  • *
  • 98
  • Liked: 35 times
  • +0/-0
  • Darling I'm a nightmare dressed like a daydream.
    • View Profile
Re: SOTW #16 - Sonic X!
« Reply #39 on: April 28, 2015, 11:37:08 am »
I was evaluating every entry by specific criteria. Depth, lighting, flow and overall concept are the main things in signatures. Overall concept includes: Text/Render blending/effects/color scheme etc.

Kluke:
Lighting - Whole piece is way too bright, would love to see more contrasted version, to improve lighting on your designs, trying working more on reflections, light sources/effects, try to imagine how the light coming from a light source would be hitting the render.

Flow - All of the C4D's just seem to be thrown in there randomly without any effort on arranging them to work with focal. (please correct me if I'm wrong)

Depth - I can see some blurred BG parts, which is good in terms of depth, it helps to imagine what parts should be closer to an eye, which should be further.

Overall - Can't really see much of render blending, since those are just C4D effects on top of the focal, color scheme is also a bummer here, I mean the main focal (render) is blue and you used brown-ish effects and BG, however, I do like your idea to draw out Sonic's claws with C4D effects.

Sorry if I seem too harsh :/

If anyone else wants some feedback as provided ^ above, please let me know :)

Actually that wasn't harsh at all, thats how I like to be criticized, without sugar talking ;)
but I mean thats the thing, for you they may be not good as in the lighting or the C4D which btw isn't thrown randomly, also the color match between the C4D and the render itself was done on purpose, cuz its too easy to change it to a matching color but I did like it a bit different, cuz to me its too cliche to always match between the background and the render's colors ;)
but as people say, everyone got his own opinion :P and thanks again for the feedback, much appreciated!
The following users liked this post: Matrix2
Pages: 1 2 3