Emps-World Forum

Emps-World => Bug Reports => Resolved Bug Reports => Topic started by: Charr on November 20, 2015, 12:20:52 pm

Title: Corp safespots
Post by: Charr on November 20, 2015, 12:20:52 pm
There are 4 places you can pretty much safespot corp's first phase from, it will not do any damage to you whatsoever.
(http://i.imgur.com/fWuI2Zg.png)
(http://i.imgur.com/gDay1Bk.png)
(http://i.imgur.com/V5J9wJv.png)
(http://i.imgur.com/VrnA36o.png)
I don't think corp should be safespotted, even if it's only the first phase.

Apologies for not inclueding coordinates, will get them for you if needed.
Title: Re: Corp safespots
Post by: Thomy on November 20, 2015, 05:22:40 pm
The first phase only uses melee and thus can easily be safespotted. There is no 'fix' for this issue, unless we use a new map or change the corporeal beast's combat mechanic.
Title: Re: Corp safespots
Post by: Charr on November 20, 2015, 05:40:27 pm
The first phase only uses melee and thus can easily be safespotted. There is no 'fix' for this issue, unless we use a new map or change the corporeal beast's combat mechanic.
The dark core would be excellent at preventing safespotting, it would make corp a ton harder to solo as well which is nice. First phase could be made to recoil equal damage from ranged/magic instead of protecting from it, that would quite literally nullify safespotting. Skeletons could be used to fill in the smaller safespots, a rockslide could cover the large one.

That's all up to you though, I just think this makes corp a lot easier than it should be.