The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cahit

Pages: 1 2 3 4 5 6
16
Goals & Achievements / Re: Help me out.
« on: April 15, 2019, 09:59:24 pm »
Would be fantastic to see how you progress throughout this: https://emps-world.net/forum/events/emps-competitive-season-1/?~21815
The following users liked this post: Namnori

17
Videos / Juggernaut Event Video
« on: April 13, 2019, 08:10:29 pm »
Hope you guys enjoyed todays Juggernaut event. In case some of you might have missed it, here is a clip of how it went!


Psst: Watch it on youtube for better quality.
The following users liked this post: Thomy, Drugs, Sam, Ddstaker34, Jhonson, Namnori, Rotanas, Darker Manz

18
Events / Re: Nex Mass Event!
« on: April 10, 2019, 06:47:18 pm »
What for players who dont have squads?
1.Nante

do they get random squad ?:D
If there are enough left out players to form a group they will be placed together as a group of left out players, yes. Although, I'd recommend you to find a team as soon as possible, try looking for players or form your own team  ;)
The following users liked this post: Lil Peep

19
Events / Nex Mass Event!
« on: April 10, 2019, 04:54:12 pm »
On Friday the 12th of April there will be a PvM event hosted that involves killing NEX
Here is how it is going to work. Basically, there will be 5 groups which means a total of 20 players can participate.
Each group/instance has to be ready with the players inside before the event can be initiated.
Keep in mind that you need a level of 70 agility to be able to enter the Frozen door that leads to the Nex encampment.
All of the groups will start at the same time. You will be notified in the "EVENT" clan chat when to begin!
The verified groups with the participants names will be listed in the topic itself below.
Therefore, make sure to fill in the format down below in order to participate.
To be eligible to win the prize you must receive an armour piece drop! (Nex Pet is excluded)
We hope to see you there!
-->Live Countdown <--

Rewards:
Each participant is eligible to win 15.000.000GP stack along with a Mystery Box if you receive an armour piece drop!
Ironman? no worries, we have something for you as well!
There can be multiple winners & May the luck be on your side ;)

Code: [Select]
My squad:
1.
2.
3.
4.

Verified squads

Squad 1
1. Lil Peep
2. Darker Manz
3. Cahit
4. Boejuh2

Squad 2
1. Nature Iron
2. Perfection
3. Est  Mauler
4. Iron 69

Squad 3
1. Lavonas123
2. Nante
3. (available spot)
4. (available spot)

Squad 4
1. Saiakas66
2. Fizzzu
3. Sass12345
4. Justobby

Squad 5
1. Namnori
2. (available spot)
3. (available spot)
4. (available spot)

Thanks for everyone who participated! It's been fun and we will make sure to improve the events in the future based on your feedback  ;)
Congratulations to our winners for the Nex Mass Event:
- Perfection -  Rare drop: (Torva Full Helm) Reward: 15.000.000 + Mystery Box
- Est  Mauler - Rare drop: (Torva Platebody) Reward: 15.000.000 + Mystery Box

The rest that didn't receive any rare drops will be rewared with 2 Event tickets for partaking in the event!

The following users liked this post: Lil Peep, Khoris

20
Feedback / Re: K'ril Tsutsaroth & Zammy Wines
« on: April 09, 2019, 08:26:46 am »
To be honest, K'ril Tsutsaroths droptable compared to the other GWD bosses is a bit weak and could do with a few improvements. Now keep in mind that he's currently the easiest GWD boss to eliminate in comparison with his other counterparts. Meaning that if you want to buff his droptable you would need to make him slightly stronger to cope up.
I agree that he should drop 4 sipped brews like the others. However, I don't think his super attack potion drops should be replaced with super restores. I think that's what General graardor is for. While Zilyana drops s magic pots and Kree'Arra s ranging. It makes the overload process more conveinent for some players. Although s strength and s defence pots are left out I think limpwrut seeds drop should be added to Graardor should. I feel like there should be another way around of obtaining them other than just killing hill giants, no?
The following users liked this post: Hi Im Ethan

21
Suggestions & Ideas / Full slayer helmet - New tier upgrades & Perks
« on: April 02, 2019, 07:02:27 pm »
Heya lads!
Recently I have been thinking and thinking until I realized why not get some inspiration and suggest something that could be unique for us.
With this idea I'd like to highlight the full slayer helmet. It's been a long time since it got any touches and I think it's about time for this beautiful thing to get some attention. Hopefully, when the new upcoming skill "Invention" make its way to the game there will be a lot of positive changes. With this idea I thought we could utilize this new skill by giving the full slayer helmet different upgradeable tiers with some unique perks and perhaps new looks (if possible).

Players would be able to upgrade their full slayer helmets through this skill and different tiers would require a cetrain "Invention" and a crafting level in order to make the upgrades. In addition, we could add item requirements for these upgrades such as the hydrix/zenyte gem that was suggested by JP a couple of days ago. This new gem could be used as one of the requirements to upgrade the helmet from tier 4 to tier 5 which is the last available tier in this suggestion. There will be a description with more details about each tier below.

Currently existing slayer helmets that we have in-game

- Basic slayer helmet
The basic slayer helmet you get when purchasing from the slayer shop for 7,500 SP. Grants the wearer 10% bonus damage and accuracy during slayer tasks as well as 10% more slayer xp.
- Full slayer helmet
The full slayer helmet you make with 55 crafting - black mask, hexcrest & focus sight. Grants the wearer 15% bonus damage and accuracy during slayer tasks as well as 15% more slayer xp.

Suggested upgrades / tiers

  • - Tier 3
Tier 3: The first tier upgrade. Giving very slightly improved accuracy and damage and a higher requirement to wear.
            You need to have a full slayer helmet before upgrading.
            To upgrade you need level 70 crafting and level "x" Invention. Could also require a specific amount of slayer points to upgrade.
            This helmet requires 65 Attack, 65 Strength, 65 Defence to equip.

 
  • - Tier 4
Tier 4: The second best tier upgrade. Giving slightly improved accuracy and damage and a higher requirement to wear.
            To upgrade you need level 80 crafting and level "x" Invention. You need to have tier 3 before upgrading.
            Could also require a specific amount of slayer points to upgrade.
            This helmet requires 75 Attack, 75 Strength, 75 Defence to equip.
            With this upgrade you can learn how to fuse rings into the helmet that way you don't need to carry a ferocious ring in your invetnory if you
            want to teleport to various slayer locations.

            Another perk could be the ability to extend tasks even more?
            Additional features/perks can be added as well. Feel free to discuss.

  • - Tier 5
Tier 5: The last and the best available tier upgrade. Requires a hydrix gem, level 90 crafting and level "x" Invention to upgrade. You need to have tier 4 before upgrading.
            Could also require a specific amount of slayer points to upgrade.
            This helmet requires 85 Attack, 85 Strength, 85 Defence to equip.
            One of the useful perks this tier could grant are improved damage bonuses and accuracy while doing wilderness slayer tasks.
            Secondly, it could make obtaining wilderness emblems more common while using during a slayer task. (if emblems are considered)
            This could be really handy if new wilderness bosses ever get released with a wilderness slayer master.
            Should it Include tier 4 perks?


Would love to hear what you say :)
The following users liked this post: Tgod Bro, Bluestorm, Emps Loover, Ikillunoob1, Namnori, Rotanas, Khoris, Kurd, Cortex Ace

22
Screenshots / Re: A Year Into The Ironman
« on: March 29, 2019, 04:33:56 pm »
Woah, what a nice bank! 8)
Yet no pernix cowl .... :'(
The following users liked this post: Rigondeaux

23
General Discussion / Re: All or nothing @Thomy
« on: March 28, 2019, 08:21:18 am »
We might not be able to bring the golden days back but we can do one thing better which is to work together and never give up the hope that we can become the best if not then definitely not like the rest  ;)
The following users liked this post: Nocturnal, Rotanas, The Return

24
Suggestions & Ideas / Wilderness Slayer Master & New Bosses
« on: March 27, 2019, 06:20:19 pm »
Hello everyone!
As the title suggests, I would like to share with you this idea of introducing a new slayer master that assigns wilderness tasks only together with a bunch of new bosses.
You might think that we don't have that many monsters/bosses in the wilderness aside from revenants, spectrals, gulegas, wildywyrm, chaos elemental and some other monsters such as dragons, zombies and skeletons.
However, with this new slayer master there will be newly added wilderness bosses and monsters to cope up with the slayer tasks the player will get. I feel like the wilderness map is so huge and almost feels empty that we could take advantage of that by adding new bosses and monsters in different locations around the wilderness.

Back to the main core of the topic. Why would the player choose to take tasks from this slayer master called The Reaper
Well, completing tasks in the wilderness should be rewarding and for that the player will gain extra slayer points. Secondly, we could add new slayer items to the shop that could benefit the player while slaying in the wilderness.
*Feel free to discuss what items* Maybe even introduce a new slayer tab with unlockables such as extending a task more than the limit. For example, some tasks can only be extended to 8 kills as maximum. With this new unlockable method you could learn to extend your tasks even more. Many more unlockables could be added of course, this is just an example.

- The Reaper (Wilderness slayer master)
Assigns wilderness tasks only


As for wilderness bosses and monsters. There are plenty of ideas and suggestions. Here are some that were suggested by the community in-game 

Zulrah
Can be harmed with Range and magic attacks. It is also reachable with a halberd/spear. Has 3 different phases/mechanics and inflicts poison damage that can stack up to 10+.
Drops could be scales (similar to vyrewatch blood) that can be used to recharge the new blowpipe/bow/staff/dagger or a new helmet. Drops can be further discussed/altered.
This is just a layout for this idea.
Could be introduced through a new quest or by having a specific required slayer level in order to be killed.


Callisto
A fierce bear found in the wilderness able to knock players out for 3 seconds and can deal high amount of damage. Barrows armour such as veracs and torags can be effective against him. Together with a group of friends or strangers you can take him down and get the chance to receive new rings/scrolls, maybe an amulet that boosts the barrow armour set effect? or a new pet. *Drops can be discussed*


Xallisto
(Emps version of Callisto)
I found a model that currently exists in-game which could be replaced instead of that old version.

Feel free to share your own opinions and thoughts.
Keep the discussion friendly  ;)
The following users liked this post: Thomy, Drugs, Tgod Bro, Syytu, Bluestorm, Emps Loover, Namnori, S Clegane, Rotanas, Khoris, Kurd, Nante

25
General Discussion / Re: All or nothing @Thomy
« on: March 24, 2019, 02:41:16 pm »
We learn from the past but we don't go back. Instead, we develop, improve and move forward into the future.
The following users liked this post: Tgod Bro, Rotanas, The Return

26
Videos / Re: It took some time, but here is my new Pk video!!!
« on: March 17, 2019, 05:15:20 pm »
Sick intro, kills and music!
Keep it up  ;)
The following users liked this post: Emps Loover

27
Suggestions & Ideas / Re: Primal armour and weapons
« on: March 13, 2019, 10:27:33 pm »
Overall sounds like a cool idea with a new tier of armour equipment and weapons but how would the player obtain them? Source of obtaining the items?
Through a new boss? If so which one? new minigame shop?

I think this could be a great opportunity to consider releasing raids? a new aspect of pvming/bossing. It's a game mode series that introduces different waves with unique bosses in each wave and a group of 4 players can participate at the same time. The key is to work together as a team where every member has a role. If someone dies during the raid he/she don't have the right to continue but can spectate others who are in the same lobby. This new tier armour could be added as a reward to this raid system perhaps? Aiming towards new high-end game content? If this happens to get introduced and shows up to be a success we could potentially add more new tiers of weaponary and equipment in the future as part of raid rewards. Thoughts?
The following users liked this post: Tgod Bro, Crusher123, Helmaos, Coldeagle

28
Suggestions & Ideas / Re: The new defender tier - Demon Defender
« on: March 12, 2019, 07:15:39 pm »
"Giving it a special effect would be similar to what we have to spirit shields. However, to give the special effect a unique twist"

No thanks, why give spirit shield effect to something that's suppose to have more str bonus than the shield?

It doesn't need to have a special effect but could have a passive effect when used in Pvming. For example a small damage reduction or vice versa, a slightly increased damage when used against demon bosses. That's just one example, I am sure there are other unique twists you can give it.
Defenders sacrifice defense bonuses for pure offensive bonuses, they shouldn’t really give any sort of defense IMO as that’s the point of using one over something like an Arcane.

You could base a special ability for it off of the orb perhaps. Something that boosts your strength bonus but maybe decreases your accuracy for a short time, or along those lines if you feel it really needs an ability.
That's possible as well. The main idea afterall is to introduce a new tier defender superior to the dragon defender and it should be somewhat interesting to acquire at the same time. Additionaly, the combining idea could potentially add a new tab to the slayer shop too which i mentioned it's purpose in the topic itself.
The following users liked this post: Hi Im Ethan

29
Suggestions & Ideas / Re: Bonfires
« on: February 28, 2019, 11:35:49 pm »
Or make use of the unlit beacons scattered around the map. Basically, every couple of hours they would become lit at random times and a message appears to everyone telling that you can use them as a bonfire. Additionaly, there is that wooden chest nearby the beacon. I am thinking maybe the player could use it as a storage unit for logs or something that can extend the fire duration?
We also have one in the frosty part of the wilderness, so if someone wants that extra xp he/she can ;)



The following users liked this post: Bluestorm, Nocturnal, Tulrak, Namnori, S Clegane, Wet Fart, Kurd

30
Goals & Achievements / Re: B0NK video
« on: February 23, 2019, 11:56:43 pm »
Music is from Cahit's stream, thanks.
Anytime  ;)
The following users liked this post: Namnori

Pages: 1 2 3 4 5 6