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Messages - Skill0wzer

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16
Showcase / Re: astrophotography
« on: May 26, 2017, 02:44:30 pm »
here is new pic is NGC7000



WOW, just amazing picture, keep posting ::)
The following users liked this post: Jonneh

17
Videos / Re: Youtube-Ironman Progress video Ep2
« on: May 24, 2017, 04:17:58 pm »
I don't know what it is, I just love these videos  ::)
The following users liked this post: Pvpfight Hc

18
Introductions & Farewells / Re: Hello, Emps-Scapers!
« on: May 24, 2017, 02:06:01 pm »
Welcome, hope you stick around!
The following users liked this post: Beartooth

19
General Discussion / Re: Skillcape Perks
« on: May 24, 2017, 08:12:47 am »
I like the idea. And since this is open for discussion, i'll give you guys some ideas; Combination capes won't apply to any of these perks, they can remain untouched, and the 200m capes could have the same effect to their respective skill. Here are some perks ;D
  • Herblore cape - When worn give the user a 5% chance to make a 4 dose potion instead of 3
  • Crafting cape - Unlimited teleports to the Crafting Guild
  • Runecrafting cape - Unlimited teleports to the Abyss
  • Construction cape - Unlimited house teleports
  • Fishing cape - An operation effect(only when worn) that works as a fishing potion(can only be used once every hour or so)
  • Defence cape - Has the 'Ring of Life' effect when the users health drops below 10%(when worn), option can be toggled on/off
  • Range cape - Ava's accumulator effect
  • Farming cape - Unlimited teleports to the Catherby and Falador tree/herb patches
  • Thieving cape - 10% chance for double pick pocketed/stall loot
  • Slayer cape - Unlimited teleports to the slayer masters directly(or unlimited teleports to the slayer tower?)
  • Magic cape - One spell book swap(Permanent) every 24 hours
  • Hitpoints cape - 2x restore rate for hitpoints(Can be stacked with 'Rapid Heal' for 4x hit points restore rate)
  • Strength cape - Unlimited teleports to the Warriors Guild
  • Prayer cape - Restores your prayer points to full with +9 more(like an altar)once per day
  • Mining cape - 5% chance to get double ores(when worn)
  • Agility cape - 10-15% chance? Of obtaining double brimhaven agility tokens(You literally never fail in agility @ 99)
  • Smithing cape - Acts as Goldsmith gauntlets
  • Woodcutting cape - +1 Woodcutting level boost when worn
I'm almost certain most of these perks won't be added, since adding them all can be very tedious. I'd also like some feedback this list took a while to make :D

  • Hunter cape - 5-10% chance to obtain double catches, not including chinchompas but salamanders and butterflies, kebbits etc.
I added one as well, i agree with your suggestions, would be amazing to see these features.
The following users liked this post: Danielshapz

20
Suggestions & Ideas / Re: Dungeons [Slayer Monster Spawn Expansion]
« on: May 22, 2017, 06:55:08 am »
I can see you have put a lot of effort to this, but it's unnecessary. Slayer just had quite a big expansion including the addition Shenven and her tasks as you stated. Frosts in neitznot island are crowded, but there are a lot of frosts in wildy as well, so moving them somewhere else would lower the price of frost dragon bone and therefore not making it viable income anymore.

What are you suggesting, would take months to code, I really don't see the point, so I have to disagree. Appreciated the effort though, have a nice day!
The following users liked this post: S Clegane

21
Showcase / Re: IRL pictures thread
« on: May 21, 2017, 07:08:03 pm »
Find skill0wzer on the picture :O

The following users liked this post: Il Skill L, Drugs

22
Games / Re: finally
« on: May 20, 2017, 01:27:19 pm »
someone explain pls

Throwing smoke in the face deals 1 dmg, when enemy has 1 hp left and you throw smoke to his face it will deal 1 dmg, so he dies from it and it's shown on the picture.
The following users liked this post: Just Humen

23
General Discussion / Re: Regarding The Stake Limit
« on: May 18, 2017, 04:29:07 pm »
Stake limit didn't really have an affect, people still found a way around it, using a middleman for example. I think that removing all restriction would be actually good. As we have seen, scamming and crying over losses haven't stopped, without restriction, we would at least remove the ability to scam with the middleman. But this doesn't really affect me as I do not stake and do not really know the specifics of it. But I'm in favor removing all restrictions.
The following users liked this post: Thomy

24
Events / Re: Duel Arena Brawl!
« on: May 15, 2017, 01:29:11 am »
Duel Arena Brawl!

Event Decription
Inviting all players to test their skills against each other and prove that they're the very best! It will be intense one on one combat with players from all over the world, will you be able to survive the onslaught and claim the mighty throne? We shall await your arrival mighty warrior!

Location
Duel Arena, Channel 1

Time/Date
1PM Forum time/Saturday, May 20th
(Check the chat box for time)

Rules
1. There will be no movement during the duels.
2. You will not start your fight until the host is there to spectate.
3. You will gear up exactly how you would for pking. (Weapons, Armor, Potions, Food, and prayer will also be used)
4. Give it your best!

Grand Prize
350M Coins

The following website will be used to create the bracket!

Small suggestion, you could add 'buy in' as well to increase the prize pool, but good luck with the event, I will be spectating this one :)
The following users liked this post: Jhonson

25
Suggestions & Ideas / Re: Bring back all old emps scapers.
« on: May 14, 2017, 07:27:22 pm »
The idea is to bring back most of the players that played when the Emps World got opened again.

I might know the reason and the only chance to bring them is in thomy-s and martin-s hands.

The point where i want to get is that the 60b what went missing after oldschool item owners got banned.You can split that to old players.With that money  ,old players have chance to make their money and start making bank again. This would probably bring back many players.

But the problem is that, do thomy and all high admins have that time and will make this happen.

Greetings.

So you want to give money to old players to get new players, there are no flaws in your logic at all.
The following users liked this post: Zudikas95187, S Clegane

26
Feedback / Re: New Player Experience - Discussion
« on: May 13, 2017, 09:12:21 pm »
As i've been skiller for 95% of my time here I'm going to speak about skilling and not so much about PVM or PVP.
Back when i joined(who the hell remembers when was that) the most appealing thing for me was that Emps was placed perfectly between the exp rates of runescape and other private servers. It seems to me that every update that has been made to improve skilling has made it easier and easier (For example bringing all rocks to barbarian). I understand that the idea behind it was to bring community closer together(for that i would suggest changing home to Yanille, might not have a massive effect but it would definitely be more attractive place than Barbarian) and there's nothing wrong with that but you're kind of losing the challenge of skilling that it used to be.
And some skills are just ridiculous. For example thieving. I understand that removing seed stalls from draynor made the skill much more difficult to autoclick but god how painful it is to train it(notice only 4 ironman accounts that have 99 thieving).

EDIT: Also the game has gone much more individual based imo which isn't a good idea. I've brought up many times the conversation about Jad minigame. I understand that you put much effort into coding that new style jad, but back when you had to group up with your friends in veracks to kill Jad(most damage won the f cape) it brought people together. New friendships and connections were made.


Old jad game was very fun and a lot of people were doing it as fun part of their nights.
I would like to see new beginning home Yanille instead of barbarian, would be better to organize stuff and skilling.
The following users liked this post: Il Skill L

27
Goals & Achievements / MAXED!
« on: May 11, 2017, 08:16:54 pm »
Finally long deserved max cape is here!

The following users liked this post: Jp, Drugs, Bluestorm, Jandar, Iron Corne

28
Suggestions & Ideas / Re: Book of law (Armadyl)
« on: May 05, 2017, 09:34:23 am »
My suggestion is to add in the Book of law it is simply an off-hand for range, much like the divine.

Obtaining the book would be simple, via the Crystal chest. Just like the other god books, it can be upgraded with Torn pages Which can be obtained by completing clue scrolls.

Now the stats :D
  • Book of law (Armadyl)
  • +6 Ranged offense +3 Prayer +6 Ranged strength
  • Book of law (upgraded)
  • +12 Ranged offense +6 Prayer + 12 Ranged strength
The upgraded book has doubled stats to the non-upgraded book simply cause it follows the same mechanic as the other upgraded god books. It also outclasses the divine only by the ranged strength bonus, being that the divine has +10 and the upgraded book will have +12.

Any thoughts or ideas? Let me know thx.

That would make divine completely utterly useless.
Fair enough.
The following users liked this post: Saif Nawaf

29
Off-Topic / Re: pranks!!
« on: May 03, 2017, 03:10:38 pm »
There was a prank we did to our Estonian language teacher before the exam. We bought a fake poop from toy store and placed it behind dustbin in the corner. After she walked in we said "What the hell is this smell" and she prepared to take it, but luckily realized it was fake. Maybe this helps to prank your teacher! 8)
The following users liked this post: Saif Nawaf

30
Goals & Achievements / Re: Kay
« on: May 01, 2017, 11:22:34 pm »
Well done Leo! 8)
The following users liked this post: Tgod Bro

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