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Messages - Ameer

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61
Feedback / Re: Voting shop.
« on: August 10, 2018, 12:32:38 pm »
//

You have a point here, however lets not forget about where our ' Risky ' decisions has lead us to i'll throw it here as a reminder and won't mention it again



I am not trying to turn this topic into complaining about things that has been done before
however I am trying to show them as some examples where each one lead to people leaving because we didn't listen to them.

every vote counts,
I don't see people around abusing vpn just to vote more since it doesn't worth their time.
what i am trying to achieve is more people using vpn to vote which could get us a decent amount of votes.
such thing is impossible to achieve without Thomy listening to what his community likes.

we could possibly end with a worse economy than we have these days, which is something might be a bit risky however we can't lose more than what we have already did.

62
Feedback / Re: Voting shop.
« on: August 10, 2018, 11:41:06 am »
I don't really know if voting did help or not however I've been trying to convince people daily that voting could help the server grow up.
the only responses I've had during this time are " rewards are so bad " , " its not worth it "

This here perfectly encapsulates the absolute and limitless idiocy of the majority of the remaining players we have. People do not have 2 minutes of time to vote and but they have that time tenfold to spend complaining why the game isn't growing. Voting was never about reaching great positions on rsps lists, it was all about getting free stuff for no fucking effort. Nobody checks rsps lists in 2018 anymore. People haven't done that in god knows how many years. If anything, the rewards should be completely scrapped.

Its not about what we believe is right or wrong, its more like what the majority wants.
we've done way 2 many mistakes in the past when it came to what the majority wants and what is right for the sake of the game. ( mostly the second option was picked )

if they don't have 2 mins to vote if there is nothing in return for it, then they better get something in return otherwise we won't even achieve anything.

I believe that getting into top 10 will help the server be a bit more ' popular ' might be mistaken tho.

63
Feedback / Re: Voting shop.
« on: August 10, 2018, 09:39:32 am »
Few ideas:

These items would be added as their own thing because if these were obtainable through voting boxes they wouldn't fit that good imho. All the current rare gilded items would be obtainable from these as a very rare reward.
  • Double XP scrolls for specific skill - You would get a random scroll assigned to a certain skill (i.e Thieving XP scroll) and this would last for 1 hour.
  • Double Minigame Token - This token would be a consumable item. You carry these with you and consume one whenever you win or lose a round of PC/Emps-Wars granting you double tokens.
  • Permanent auras - These would have to be very expensive. These auras would be called superior. (i.e Superior vampyrism)
  • Skilling & combat packs - These would contain items what their names suggest. Also a rare chance to obtain XP lamp.
  • Teleport packs - Also what the name suggest, would contain random teleport tabs.
  • Blood money modifier - Not so sure about this but possibly some consumable item that grants you 1.5x or 2x blood money on next kill/next X kills.

This is actually much better than the ideas I had in mind for the improvements
it covers most of the game, from skilling to pvm and pvp


64
Feedback / Voting shop.
« on: August 09, 2018, 09:58:33 pm »
Imho, this shop is currently so bad.
I believe some serious changes should be done about this shop.

I don't really know if voting did help or not however I've been trying to convince people daily that voting could help the server grow up.
the only responses I've had during this time are " rewards are so bad " , " its not worth it "

I do believe that people should do it just for the sake of the server, however the majority believe that if they want to help a sinking ship, it must be worth it eventho this might be the easiest way to earn some cash.

taking a look at the items you can get atm, its just - can't describe how bad it is -

I liked the idea of having an ' Item ' that worth a lot of for example blood money however can still be obtainable from the boxes with a really low chance
if we can have something like this in voting shop it would be great.


we would appreciate it if you could have some improvements on the current table.

65
Feedback / Re: overloads
« on: August 08, 2018, 09:33:57 am »
This is not a bug, its a feedback about something you feel like is unfair and trying to show it in a the worst possible way.

66
Suggestions & Ideas / Re: PvP
« on: August 06, 2018, 03:41:03 pm »
I am not a pker my self, however
I don't mind having xp lock ing as its been asked by a lot of players ( and it won't hurt whoever don't want to use it ) however at the same time it might kill or reduce the use of lamps.

no idea about pvp mode / settings as it might give advantage to people who has their account made this way over people who already playing
unless its a settings you can turn it off/on then its a no from.
the rest i have nothing to say about, if people who pk wants it I don't see a reason why it shouldn't be ing.


I DO BELIEVE that something should be done about Economy, I've said it before around a million times and I'll keep saying it.
a lot of people left because their hours spent pvming worth NOTHING to them.
that's how their brain is working and we are talking here about number of people who left because of this that is around 5 times bigger than the current online players.
Something should be done about this.

67
Screenshots / Re: Emps-World Meme Center
« on: August 04, 2018, 06:17:40 pm »

68
Suggestions & Ideas / Re: Future icon ideas
« on: August 04, 2018, 12:43:28 pm »
What I want to see is something similar to Fortnite skins, each season they add some and whoever gets them gets to keep it however once the season is over you can't get them anymore.

so i'd like to see something for example
kill 100 bandos boss in a month --> gets an unique icon that you can keep after the month is over, however who didn't reach the 100 kill during the month won't be able to get the icon.

69
Suggestions & Ideas / Re: Voting REWARDS
« on: August 01, 2018, 08:30:43 pm »
Ye I like the idea, Except the part where we have to take a pic to prove the amount of points we have as it can be edited easily.
however keep in mind that people can still change from #1000000 to #1 within 1 hour
as voting is about your ip, therefore with a VPN you can still vote 1000s of time in less than a day.


if everyone ok with such thing and the main idea is to help the server grow then sure. however i believe people that actually vote every day might get upset because they don't know how to use a vpn .

70
Feedback / Re: Glacors.
« on: July 31, 2018, 03:37:31 pm »
To be fair, I don't think the Glacors need a combat nerf. They're fine late game content monsters. Although, it isn't rewarding enough to kill them.

Glacors could be given a weakness against fire and blood spells? Small accuracy/strength boost when hitting them with fire/blood spells.
This is a great idea. Will this boost also include elemental fire damage? I personally think it should since it's mostly killed by rangers.

Drop table really is trash, its waste of time and supplies to kill them for money-making.

Also killing minions instead leaving them alive is still faster since they have lower defence than glacor itself.
The droptable could be updated with some more useful skilling supplies (maybe instead of the herbs).

It is indeed easier to kill the minions first. It also lowers damage taken, because it makes switching easier imo.

I fully agree with Mitch on this,
Instead of nerfing it, why not updating its drop table with something useful.

71
Feedback / Re: Glacors.
« on: July 29, 2018, 06:23:30 pm »
I do believe that they're stronger than most of the bosses we have ing, however they also drop something more valuable than most of the bosses we have.
For me, keeping it this way is much better for the economy than making it any easier.
A possible solution
Why not call it as a boss as well ? then everyone will be happy and it will become the ' Hardest ' boss to kill.

72
Suggestions & Ideas / Re: solo mode, group bosses.
« on: July 29, 2018, 05:21:50 am »
I don't see a reason why people would do ' Group bosses ' as a group anymore if they can solo it and get 4 drops/xp at once.
Since every boss ing can be " EASILY " killed by one person, this just kills the fun of having a group.

73
Suggestions & Ideas / Re: new type of bottles.
« on: July 28, 2018, 06:46:42 pm »
Uh i don't really think we need such thing in game
Bosses are already so damn easy
People are complaining about prices crashing & not worth pvming anymore.

Changing it from 4 dose to 6 means a person with 25 s brews in his inv can heal 1.5 the amount atm --> more kills per trip --> less resources been used --> more drops into the game --> prices becomes unstable & worse than it is now --> people cry --> people blame thomy --> thomy says its all fine since its stable --> people leave --> people complain that its ded game.


74
Suggestions & Ideas / Re: Coal Bag.
« on: July 25, 2018, 08:29:21 am »
Just took a look at it atm, 1k charges for 25k Tokkul is so damn bad.

However I am also against changing it the way you suggested
increasing it from 500 coals to 13.5k coals is 2much.

What if, we keep the same system it has now ( 1 charge per in/out ) however instead of 1k charges we change it to 10k charges
therefore you'll be able to use it to carry overall 5k coals.

75
General Discussion / Re: Player count
« on: July 24, 2018, 02:52:46 pm »
I also have more sophisticated statistics for in-game tracking:
https://emps-world.net/munin/emps-world-day.html

User: munin
Pass: emps-world12345

As you can see by looking at the password... these credentials are no big secret btw.

Hopefully your ing password is a bit harder than this.

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