Eventho what you've said here is 100% correct, i doubt it will change anything so its more like a good 15 mins has been wasted writing it.
Its been like this for ages, the connection between the ' Boss ' and the rest is nowhere to be found,
People has been asking for things for like 3 years already since the start of this game, yet all we did was ' Enjoy what you have or search for something else that suits you " So they did what we actually asked them to do and left, now 3 years later we are asking them to come back eventho none of what they asked for has been done.
You know that I didn't like the way you've done your job, but I believe its time to start bringing
some of itit doesn't mean all of it back to life ( For who don't know what I didn't like is that he was so damn strict that I believed its good but not for a game ).
There is still enough time to fix the economy with the help of Thomy ofc, however he refused to do that before I don't know why would he change it now.
The staff team, oh boy where do I start. The way the staff team is set up in terms of recruiting and policy is what has caused the team to be in it's current state. In the past recruiting anyone that stood out in terms of quality worked because we had the playerbase for it, however this is no longer the case. We've had seemingly more random promotions and a lot of staff members that were in the team shorter than I was game admin. And rather than putting effort into creating a new system the standards for new staff members continue to reach new lows. And here I thought promoting Mario all the way to admin just to keep him from breaking the rules was a bit of a weird way to do things. The lack of transparency is also something that makes things very difficult for the staff team. There's a huge barrier of entry to it due to the sheer lack of information on what being a staff member actually entails.
That's what happens when your boss goes missing for like 15 moths.
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