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Messages - Ameer

Pages: 1 2 3 4 5 6 7 8 ... 15
31
Feedback / Re: Voting shop.
« on: August 10, 2018, 11:41:06 am »
I don't really know if voting did help or not however I've been trying to convince people daily that voting could help the server grow up.
the only responses I've had during this time are " rewards are so bad " , " its not worth it "

This here perfectly encapsulates the absolute and limitless idiocy of the majority of the remaining players we have. People do not have 2 minutes of time to vote and but they have that time tenfold to spend complaining why the game isn't growing. Voting was never about reaching great positions on rsps lists, it was all about getting free stuff for no fucking effort. Nobody checks rsps lists in 2018 anymore. People haven't done that in god knows how many years. If anything, the rewards should be completely scrapped.

Its not about what we believe is right or wrong, its more like what the majority wants.
we've done way 2 many mistakes in the past when it came to what the majority wants and what is right for the sake of the game. ( mostly the second option was picked )

if they don't have 2 mins to vote if there is nothing in return for it, then they better get something in return otherwise we won't even achieve anything.

I believe that getting into top 10 will help the server be a bit more ' popular ' might be mistaken tho.
The following users liked this post: Namnori

32
Feedback / Voting shop.
« on: August 09, 2018, 09:58:33 pm »
Imho, this shop is currently so bad.
I believe some serious changes should be done about this shop.

I don't really know if voting did help or not however I've been trying to convince people daily that voting could help the server grow up.
the only responses I've had during this time are " rewards are so bad " , " its not worth it "

I do believe that people should do it just for the sake of the server, however the majority believe that if they want to help a sinking ship, it must be worth it eventho this might be the easiest way to earn some cash.

taking a look at the items you can get atm, its just - can't describe how bad it is -

I liked the idea of having an ' Item ' that worth a lot of for example blood money however can still be obtainable from the boxes with a really low chance
if we can have something like this in voting shop it would be great.


we would appreciate it if you could have some improvements on the current table.
The following users liked this post: Drugs, Namnori, Loop

33
Suggestions & Ideas / Re: PvP
« on: August 06, 2018, 03:41:03 pm »
I am not a pker my self, however
I don't mind having xp lock ing as its been asked by a lot of players ( and it won't hurt whoever don't want to use it ) however at the same time it might kill or reduce the use of lamps.

no idea about pvp mode / settings as it might give advantage to people who has their account made this way over people who already playing
unless its a settings you can turn it off/on then its a no from.
the rest i have nothing to say about, if people who pk wants it I don't see a reason why it shouldn't be ing.


I DO BELIEVE that something should be done about Economy, I've said it before around a million times and I'll keep saying it.
a lot of people left because their hours spent pvming worth NOTHING to them.
that's how their brain is working and we are talking here about number of people who left because of this that is around 5 times bigger than the current online players.
Something should be done about this.
The following users liked this post: S Clegane

34
Screenshots / Re: Emps-World Meme Center
« on: August 04, 2018, 06:17:40 pm »

35
Feedback / Re: Glacors.
« on: July 31, 2018, 03:37:31 pm »
To be fair, I don't think the Glacors need a combat nerf. They're fine late game content monsters. Although, it isn't rewarding enough to kill them.

Glacors could be given a weakness against fire and blood spells? Small accuracy/strength boost when hitting them with fire/blood spells.
This is a great idea. Will this boost also include elemental fire damage? I personally think it should since it's mostly killed by rangers.

Drop table really is trash, its waste of time and supplies to kill them for money-making.

Also killing minions instead leaving them alive is still faster since they have lower defence than glacor itself.
The droptable could be updated with some more useful skilling supplies (maybe instead of the herbs).

It is indeed easier to kill the minions first. It also lowers damage taken, because it makes switching easier imo.

I fully agree with Mitch on this,
Instead of nerfing it, why not updating its drop table with something useful.
The following users liked this post: S Clegane

36
Suggestions & Ideas / Re: new type of bottles.
« on: July 28, 2018, 06:46:42 pm »
Uh i don't really think we need such thing in game
Bosses are already so damn easy
People are complaining about prices crashing & not worth pvming anymore.

Changing it from 4 dose to 6 means a person with 25 s brews in his inv can heal 1.5 the amount atm --> more kills per trip --> less resources been used --> more drops into the game --> prices becomes unstable & worse than it is now --> people cry --> people blame thomy --> thomy says its all fine since its stable --> people leave --> people complain that its ded game.

The following users liked this post: S Clegane

37
Suggestions & Ideas / Re: Coal Bag.
« on: July 25, 2018, 08:29:21 am »
Just took a look at it atm, 1k charges for 25k Tokkul is so damn bad.

However I am also against changing it the way you suggested
increasing it from 500 coals to 13.5k coals is 2much.

What if, we keep the same system it has now ( 1 charge per in/out ) however instead of 1k charges we change it to 10k charges
therefore you'll be able to use it to carry overall 5k coals.
The following users liked this post: Antebellum

38
General Discussion / Re: Player count
« on: July 24, 2018, 02:52:46 pm »
I also have more sophisticated statistics for in-game tracking:
https://emps-world.net/munin/emps-world-day.html

User: munin
Pass: emps-world12345

As you can see by looking at the password... these credentials are no big secret btw.

Hopefully your ing password is a bit harder than this.
The following users liked this post: Nocturnal, S Clegane

39
Suggestions & Ideas / Re: i have some suggestions & ideas.
« on: July 11, 2018, 07:00:23 am »
You guys always miss the point that whenever he makes things ' Easier ' to reach 250mil xp it also makes things super easy to reach 99 ( which 99% of the players goal is )

so its like ruining everyone else game so few people can achieve 250mil.
950k ess might sound a lot , however the fact that only 3 or 4 people are going atm to 250mil runecrafting xp that means we will have a market for ess ( apart from Iron man ofc which is also something he decided to do/be )  however we if add another source that can get you 3/4k per hour that means there is almost no point on doing it the normal / old way.

Making att,str,def,range and magic a bit harder is something I am fine with since last year I trained my range to 80s in few hours using double xp ( maybe 90 idk ) .

However making things " Easier " just for the sake of achieving 250mil xp is a no from me.
The following users liked this post: Lv Persavoz, S Clegane

40
Screenshots / Re: Emps-World Meme Center
« on: June 28, 2018, 12:45:15 pm »
The following users liked this post: 66destroyer3, Namnori, S Clegane, Rotanas, Bluesunrunne

41
Screenshots / Re: Emps-World Meme Center
« on: June 21, 2018, 04:44:14 pm »

43
Introductions & Farewells / Re: Why I no longer play
« on: June 15, 2018, 10:46:04 am »
bla bla

That's it ?

So big boy was the one who faked his death ?
The following users liked this post: Tulrak

44
Introductions & Farewells / Re: Why I no longer play
« on: June 15, 2018, 06:47:13 am »
I dont know of anyone that has ever done that in this game, but it sounds fucked up.
You'll know who soon enough.

RWT has been happening for as long as you have played this game, even longer. i can tell you that rwt in 2008 was at a high level and that it was more relevant back then vs now.
Well yeah you're right. I still don't think that it's right that the majority of rich players are involved with rwt though.

If this topic is still going by tomorrow I'll list all the bad things I've done. It's a bit of a long list and I'd like to not miss sleep.

The following users liked this post: Namnori

45
Suggestions & Ideas / Re: clue scrolls
« on: June 14, 2018, 02:05:22 pm »
u could add for easy and medium dye shards aswell then noobs could make some money

Then shards will lose its value -> no one will make any money then.

Imo its well balanced atm, each elite casket can get you around 1mil-3.5mil ( shards value ) unless you want to sell it to someone then aroud 4-5 mil per casket.
the price of each casket depends on how hard it is to finish it / get it, you can't expect an item that can be finished within 4 mins to have the same value of another item that takes over 10mins to finish.

" shards is very used thing at gameso its will be a worth valuable and thanks.   "
If we make it more common then how its gonna worth more ? its like killing elite caskets and its value which will result on less people doing these caskets.
The following users liked this post: Nocturnal

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