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Messages - Ameer

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61
Introductions & Farewells / Re: Why I no longer play
« on: June 12, 2018, 07:45:23 am »
I heard my name. Why gotta do me bad charr

Forum banning the few regulars now leaves you with a dead forum.

How will I ever live without drugs in my life :kappa:
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62
Computers and Technology / Re: New PC soon™
« on: June 11, 2018, 08:40:40 pm »
All of that for HD water?
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63
Introductions & Farewells / Re: Why I no longer play
« on: June 11, 2018, 08:35:30 pm »
@Eddie, your statement about rules being enforced at people giving critizism is false because literally no rules are being enforced. Only exception is if you have a negative opinion on Martin; that gets you demoted.
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64
Introductions & Farewells / Re: Why I no longer play
« on: June 11, 2018, 06:59:20 pm »
The economy is in shambles due to the low amount of new players, the lack of attempts to help it with updates and due to the effects of stakers on the market.

The economy was in a bad state at the time you joined the staff team. Thomy missed his chance to clean up a huge mess by using couple bills of spawned cash and my entire bank (30-40b) to buy many items and remove all of them (including my bank) from the game. At this time items were changing their owners left and right because stakers cared only about money or oldschools. Thomy made me clear that it was his server and that my method was unacceptable. As a result of that I quit the game and my bank was rs-es traded, which had the same effect to the economy as spawning items into the game. Kinda funny that Thomy refused to use spawned cash to clean up a mess, which was caused by him in the first place (raised drop rates and then vanished for couple months because of his irl problems) but agreed to use the same method to pay for a trailer.

The sheer amount of money and items that gets rwted by stakers not only takes away huge amounts of donations but also means those players don't participate in the market regularly. Ironman mode doesn't have this issue, but they don't exactly participate in group content the same way regular players do.

I agree that RWT and RS-ES trading was out of control all the time. The funny part is that Thomy knew about them for a long time and he straight up ignored the problem.
Basically any problem related to his server was answered with 'I don't care' back then and if you told him that he was doing a bad job as an owner, you were told that it was his server.
There is a reason why the entire banks of rich stakers do not change the owners as often as they used to. Emps currency is worth nothing anymore (ES-RS: ~100:1 now compared to 10:1 in Emps-Scape). However I also know that there are people waiting for emps money being worth more just to sell their banks again.

It's becoming more and more of an impossible task to fix these issues in a realistic manner with the current conditions. If there is no major change in game direction it will be what kills emps.

You know what I knew ages ago. This game is dead meat. There will be no major changes because as long as there are white knights (the staff team basically) who agree with whatever Thomy is saying and praising him for whatever he is doing, he has no reason to turn back. If one of them does not like Thomy's ideals, he gets ignored and taken care of sooner or later. I do not know how much he spent on advertising recently (or maybe I do), but it was a stupid move to spend any money into promoting a dead server in the first place.

The forums continue to drop in post and topic activity, not only that but the counting to 10k thread makes up for a significant fraction of the posts nowadays. To top that off, the important sections of the forum (guides, suggestions & feedback) are dying rapidly in activity. This makes it a lot more difficult for a developer to connect with his playerbase. I don't know why nobody is doing anything about it. There seems to be very little motivation from players to improve the state of the game.

Nothing is done about it because as long as Thomy has his supporting staff team (which is a reflection of himself), there is no need for other opinions. It is natural that players get demotivated when their efforts improving the server get ignored all the time. Even all the community topics regarding emps updates were rigged in the first place. Thomy presented some of his ideas beforehand and players discussed which of them would get added first. Yes, there were some ideas that got added that were not suggested by Thomy, but I doubt that more cosmetics, pets or untradable items would solve any of the thousand problems this server has. They make it only worse. The only good update this game had was ironman mode, which is also the only reason why this game has more than 50 players sometimes.


Rules continue to be enforced very little if at all, and you can see it's effects on the community. The topics for rules aren't kept up to date. The issue of the report abuse button not doing anything is still unresolved. Real world trading is more rampant than ever, people really seem to want to liquidate their banks, I wonder why? A botting issue was "solved" by just cutting everyone's supply, just making the bot a bit less profitable. I wonder how easy it would be to become the richest player in the game by creating a few scripts, it's not like staff members can do anything if you just get your bot to reply to them.

Rules are only being enforced on those who criticize the server. Wait no, you straight up get punished for critcizing the server because they feel offended even without any rules being broken. This is also the reason why I have to use this account to post this reply xD. Common rulebreakers who say whatever they want do not get punished as long as they do not target staff members. But banning them would also result in the game/shoutbox being even less active. So enduring them is the way to go.


For any of the staff members reading this, just tell Thomy to delete all of accounts please. It will be better for me (so I dont have to deal with this stupid community and owner anymore) and for you (so you can keep spreading your lies to innocent players about how great this server is without any idiot interfering).


Tl;dr:
Bye Charr.

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65
Introductions & Farewells / Why I no longer play
« on: June 10, 2018, 11:57:25 pm »
Some of you are probably curious about why I left given that I've played emps the way I did for years, I'm going to clarify in this thread. A lot of you probably know already, but that's not going to keep me from making a final statement. Tl;dr at the end for people that suck at reading.

If you do not know who I am because you joined the game after I quit, I spent a bit over two years in the staff team and wrote wiki pages, guides, suggestions and feedback.

Direction
Emps has had a couple of big problems since it came back, and while the problem of endgame content got solved with the addition of new bosses there are plenty of problems left. The economy is in shambles due to the low amount of new players, the lack of attempts to help it with updates and due to the effects of stakers on the market. The amount of trading that goes on would almost force people into ironman mode if it weren't for the grand exchange. The sheer amount of money and items that gets rwted by stakers not only takes away huge amounts of donations but also means those players don't participate in the market regularly. Ironman mode doesn't have this issue, but they don't exactly participate in group content the same way regular players do.

New boss drops are done in a way that creates more powercreep, powercreep harms pvp, pvp shapes a lot of demand for gear and supplies and this is why nothing is worth jack shit anymore. The lack of balance in exp rates is making rs3 an actually bearable alternative for emps. It's becoming more and more of an impossible task to fix these issues in a realistic manner with the current conditions. If there is no major change in game direction it will be what kills emps.

Community
Let's analyze two important aspects of the community. The forums and the staff team.

The forums continue to drop in post and topic activity, not only that but the counting to 10k thread makes up for a significant fraction of the posts nowadays. To top that off, the important sections of the forum (guides, suggestions & feedback) are dying rapidly in activity. This makes it a lot more difficult for a developer to connect with his playerbase. I don't know why nobody is doing anything about it. There seems to be very little motivation from players to improve the state of the game.

The staff team, oh boy where do I start. The way the staff team is set up in terms of recruiting and policy is what has caused the team to be in it's current state. In the past recruiting anyone that stood out in terms of quality worked because we had the playerbase for it, however this is no longer the case. We've had seemingly more random promotions and a lot of staff members that were in the team shorter than I was game admin. And rather than putting effort into creating a new system the standards for new staff members continue to reach new lows. And here I thought promoting Mario all the way to admin just to keep him from breaking the rules was a bit of a weird way to do things. The lack of transparency is also something that makes things very difficult for the staff team. There's a huge barrier of entry to it due to the sheer lack of information on what being a staff member actually entails.

Rules continue to be enforced very little if at all, and you can see it's effects on the community. The topics for rules aren't kept up to date. The issue of the report abuse button not doing anything is still unresolved. Real world trading is more rampant than ever, people really seem to want to liquidate their banks, I wonder why? A botting issue was "solved" by just cutting everyone's supply, just making the bot a bit less profitable. I wonder how easy it would be to become the richest player in the game by creating a few scripts, it's not like staff members can do anything if you just get your bot to reply to them.

The current way the staff team is set up continues to make conditions worse for them. If nothing is done about that there won't be a functional staff team left. You can host events all you want but it's not going to make up for the absense of proper rule enforcement. I won't take shots at any staff members, Martin is ultimately responsible for the team and should be held accountable. Not that I expect that to happen, criticism is met with censorship, demotion or punishment. The only time Thomy interfered was when he was told Martin was checking through staff members personal skype accounts using teamviewer and that this was mandatory else they'd be demoted, this was in 2015 for those of you that joined the staff team more recently.

Tl;dr:
It's not a single decision or event that made me quit, rather it's certain things that kept happening. The direction that updates are headed in makes the economy suffer, the forums are rapidly dying and the staff team is set up in a way that makes it hard for them to positively affect the community.

Just like Jp I've found a better alternative to emps in RS3. I don't like that emps is like this, but I'm not adamant about changing that anymore. I've come to terms with it, and in time so will everyone else.

That's all. If this thread gets censored I'll put up the original somewhere so everyone can read it.
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66
Suggestions & Ideas / Re: [NEWS] In-game. // Voting
« on: June 04, 2018, 09:09:48 am »
There could actually be 2 messages that show in the chat box once every time you login.

Second message would be called "motd" (message of the day) which an admin is able to change by using a command. Ex. ::motd blablabla
Motd message could be used to promote literally anything whether that be a player made video, a new guide, new update, discussion threads, update discussion threads, events etc... etc...
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67
Suggestions & Ideas / Re: ::GE ing
« on: June 03, 2018, 05:32:35 pm »
also, this: https://emps-world.net/forum/suggestions-ideas/(news)-in-game/?~20996
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68
Events / Re: Emps-World Trailer Contest
« on: May 25, 2018, 01:40:42 am »
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69
Suggestions & Ideas / Re: Reset the servers?
« on: May 15, 2018, 11:22:21 am »
lol @ ameer, refund what? Only thing spent on that total level is time and how do you imagine one refunding time spent on emps?

https://imgur.com/pGbofml.png

That's the point my friend,
Why would you bring up refunds then? To make his suggestion look ridiculous without actually giving any constructive criticism?

His point is that since time is impossible to ''refund'', resetting all progress to end up in the same exact situation 2 months later will do absolutely nothing but waste a massive amount of time of bunch people.

''ermahgerd let's reset only the items and cash on every account hurrdurr''
To that I say we would be in the same situation in less than a week since high level supplies would be entering the game on day 1.
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70
Screenshots / Re: Emps-World Meme Center
« on: May 06, 2018, 05:09:17 pm »
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71
Events / The Last Man Standing Event
« on: April 25, 2018, 05:09:08 pm »
Welcome!

I'm extremely happy to introduce the best event to Emps-World.
FightPits!
It will take place for the first time this month in Emps-World and that is why I'm
looking forward to seeing as many of you participating in the event.

In this event, everyone will be fighting against each other.
There are no special requirements for armour or weapons,
pick the ones you like the most (you must keep in mind that you will need to use
that equipment for each and every round).
The last man standing will earn some EP(event points).

The event will be hosted on Friday (April 27th) at 5:00PM UTC +3

Countdown To The Last Man Standing!

There will be 3 rounds, 1 for each combat style.
  • 1 round of melee.
  • 1 round of magic.
  • 1 round of ranged.

Rules.
  • The event will be monitored by the staff team.
  • Hiding is highly prohibited.
  • You can only use one combat style determined by the round.
(For example: It's forbidden to use magic or ranged the first round).
If it's melee only round you can only use melee armour and weapons, same with the other rounds.
Offending this rule in any way will lead to an instant kick and you won't be able to partake in the next rounds.


Champions:

Melee Gear:
  • Nature Iron

Magic Gear:
  • U Fail Gf

Range Gear:
  • Nature Iron
Thanks everyone who participated !













Best wishes,
Rami.


Special thanks to Kaute (skillz purez) for helping.
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72
Suggestions & Ideas / Re: Increasing Loot Chance
« on: April 19, 2018, 02:54:15 pm »
Many thanks for the probability illustration and explanations. I think it shows really well why the system shouldn't be changed and how it works. Increasing drop rates will just shift the curve towards drops being more common.
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73
Screenshots / Re: Emps-World Meme Center
« on: April 17, 2018, 09:25:19 am »
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74
Computers and Technology / Re: Flashy RGB Gaming Pc [In progress]
« on: April 14, 2018, 08:51:10 am »
When thomy makes hd water
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75
Suggestions & Ideas / Re: Increasing Loot Chance
« on: April 10, 2018, 05:14:48 pm »
The thing is there's nothing left to fight for anymore at this game. It's too easy and players get bored way faster.
newcomers receive loots much earlier than actual drop rate suggests while grinders reach x4 the kill counts of actual drop rate and still don't receive anything.
beginners should have a little bit more struggle and the big boys should be more rewarded.

I've seen this before: Guy plays 1-2 months, starts nexing, 2 weeks later he has pretty much everything he wants, but guess what... he quits because game is now boring..

You do understand that making the item more common only makes the situation even worse? If something is already ''too easy'' making it even easier will not fix shit.
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