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Messages - Triangle Dot

Pages: 1 2 3 4 5 6 7 ... 18
16
Suggestions & Ideas / Re: PvP store
« on: May 22, 2016, 10:28:54 am »
Disagree.
There is already plenty of ways to obtain skilling items. Not so sure about other items, cause they are not specified. Unless, PvP store should be something, like Capes with Tiers. More Pk Points you have, higher tier cape you can recieve, for coins or other payment method, like untradeable pentagon, which will work same as mysterious emblems from osrs, just obtained from PvP.

17
Goals & Achievements / Re: Congratulations to our newest moderator
« on: May 22, 2016, 10:09:57 am »
now it's possible to change in forum name? oh wow. cool addition

18
Suggestions & Ideas / Re: Double xp
« on: May 15, 2016, 09:19:35 pm »
Ples Thome add doubl exp, pls :(((

No but really, what the hell are you whining about? Game is easy as hell. Double XP ruined the game.

Did you even read what I said? I said it was a good thing that 48 hours of double xp got removed. However, I think the step from 48 hours to 0 hours for most of us might be too big. Especially for obtaining tickets, that is terrible to do atm.
Items obtained from minigames SHOULD be earned, not farmed. I completely agree with double ticket removal as well as double experience. It was non-sense all along.

19
Help me! / Re: Elemental staff with crystal vs zuriel staff/rod
« on: May 13, 2016, 06:21:35 pm »
Aren't barrows gloves giving best magic offense bonus? Or is it just great overall gloves?

20
Introductions & Farewells / Re: Good News!
« on: May 12, 2016, 10:27:18 am »
Gl in real life old friend! Honestly gonna miss you!
thanks m8, miss you too buddy. ;)

21
Introductions & Farewells / Re: Good News!
« on: May 09, 2016, 06:08:54 am »
Never seemed like you liked me that much. ???
Regardless, best of luck to you out there.
Sorry, if it looked that way. :) Thanks man. :)

22
Screenshots / Re: K'rill Tsutsaroth
« on: May 06, 2016, 07:19:37 pm »
Nice, just learn new record, for cropping skills... :)

23
Introductions & Farewells / Re: Good News!
« on: May 06, 2016, 07:01:44 pm »
Your account should be totally fine, just keep your e-mail registered and remember its password. Inactive accounts are definitely not on hackers' radars. We do not ban on request :)
Thanks a lot. :)

24
Introductions & Farewells / Good News!
« on: May 06, 2016, 06:52:01 pm »
Hey there.
I've seen mostly everything here, done as much as I could, even tho I haven't maxed, couldn't live up to some things, some where meant to be done, but just I couldn't done them in time, because of personal reasons, don't ask them, unless in pm. For community, it's getting too wild here to be, I don't know who is good, trustworthy or who is just scumbag, waiting to insult you. Oh well. I can't blame community for the way I am, tho it was fun. I no longer think, I belong to this community, even though there are some players, worthy spending time on conversations. Much love for them. They will know, how much I respect them. Last time I posted I quit topic and didn't quit. Sorry for that, I apologize, sincerely, for obvious fault, creating many useless topics, which aren't that amusing to arise curious player to read it. That being said, I, once again quit, decline any offer to comeback. For any higher-ups there, mind telling me, if I can safe keep my accounts and ban/delete them? I want it to stay untouched. Seeing as hackers are everywhere... :)

25
Suggestions & Ideas / Re: Balancing droptables
« on: May 05, 2016, 01:12:50 pm »
Finally, somebody brought this up. Yes, indeed chromatic dragons droptables deserve a nerf, right now, you can afk there at blue dragons, and getting 5 - 10M just from alchs isn't hard. About their value, well, it is losing already, seeing d scimitar is like 60 - 70k from 100k now.
P.S. if drop tables were touched, mind telling me why on earth Abbysal Demons drop obsidian items and not Tzhaar creatures?

26
Suggestions & Ideas / Re: Nerf
« on: May 05, 2016, 01:01:58 pm »
Emps is not Runescape, we don't have to have the same exact mechanics.
You have not mentioned a single valid reason to nerf the amulet.

Most people at both spectrals and revenants do not use (Full) Slayer Helmets, since they do no bother doing slayer.
Both of these monsters were never meant to be hard to kill.
Also if you were to remove the stacking ability, it would affect every undead slayer monster, not only spectrals and revenants.

You missed my point from the last post. I did not say it is hard and slow, however compared to other skills it is certainly the most time-consuming and requires the most effort put it.
If you really think the combo is too OP for you, why not handicap yourself then? Just don't use one of the items or use lower-tier gear.
Such wisdom... I bow before you, God Saoledpede1. You're truly finding yourself big time here and there in suggestion section. Here is a valid reason, Emps-World, may have it's own content with the additional items brought in game that are its own, but at the end of the day, agree or disagree, if there was no Runescape, there would be no Emps-Scape or Emps-World. Am I wrong?
Now, for your information, I don't intend to copy-paste Oldschool Runescape has and we don't, just to make it more entertaining for myself, suggesting isn't making copy-paste, it's taken into consideration list and then decided if it's meant to be implemented.
I'm write this all for a reason of it being a bit overpowered. If you think, killing revenant in nearly half a minute is fun for you, or should I say "fair enough", then I don't have much to say to you, especially, when I read some topics and you write something like this about players getting multiple rare drops or camping monsters for quite the time: "yeah, they are way too easy to kill or to obtain". Just don't blame me, for invoking items that should maintain their purpose in game and should be reasonable fair for their use, not being something cheap and op, just as dragon darts, having massive dps both pvp and pvm wise dragon daggers, for these, they were always good in both strength and accuracy, or dragon scimitars, which, supposedly have a great chance of turning off prayers, not 100% of doing it. These are few examples of what shouldn't be so good about cheap weaponry or armour, with amulets.
Plus, those most of people, whom you say, don't use full slayer helms with salve, it seems, lately, you haven't been visiting spectrals and revenants too much. They do use both combination to make higher hits - faster kills a trip - maximize exp and profit per trip(recalling, if only task), if not, then they tend to choose salve amulet, because of it being untradeable and not risked, if there were pkers to rush you.
I do understand it will effect most of undead creatures, but seeing hits like ~75 on Spectrals(342 hitpoints or so), makes me wonder, players complain about it being easy, yet they still keep op items to let it be as it is.
10 - 15 % boost would be fine, considering enchantment for more boost could be implemented in Slayer reward shop as well, for fair amount of slayer points. This way, it won't be so overpowered.

27
Suggestions & Ideas / Re: Nerf
« on: May 05, 2016, 06:15:21 am »
To this day, I've seen multiple screenshots from players killing at Undead Creatures, and thing is, not only Salve amulet aids you in both accuracy and damage strength but also stacks with slayer full helm(ONLY USED IF TASK), which makes it killing Undead creatures, Camping place. If they drop food and/or pots it makes place even more comfortable to camp for long period of times to obtain rare armour, rare weaponry or rare cosmetic item, to which I conclude, that prices isn't paying off, seeing how easy spectrals can be killed with 77 level pure, or revenant dark beast killed in approximately 20 - 30 seconds, which is savage, for a chance to obtain Third-Age Armour or Ancient Armour/Weaponry respectively. My whole idea is probably looking too complicated to understand, but to put in short, Salve amulets shouldn't provide such bonuses, if worn with full slayer helm, or at least nerf amulet accuracy and damage strength, just so you could upgrade it, with further Slayer points. Makes more sense, by now, you can do, 1 - 4 tasks in a row, and if you're lucky with boss tasks, you get like 3k SPS in no time. Make it Harder to obtain equipment required to kill certain monsters, just like obtaining Black mask, Hexcrest or Focus Sight is right now. It could be booked in Slayer Reward Shop.
P.S. This topic about amulet nerfs mostly touches Spectrals and Revenants taks being to easy to kill, if Pkers were to be put aside.
It seems to me that you're not thinking about suggestions before posting them.

So according to you, someone that isn't limited to an amount of kills per trip by a slayer task should recieve salve amulet's bonus while someone that IS on a slayer task shoudn't. Basically, you're saying that salve (which is an item bought from the slayer shop that is supposed to aid people in killing undead monsters) should not work when on a slayer task because slayer helm is a thing that exists. Sorry, but that's a horrible idea. We don't have many useful things in the slayer shop and making things less useful will only make membership a less attractive thing.

Spectrals and revenants being easy to kill has nothing to do with salve amulet, it has to do with spectrals and revenants. They aren't supposed to be too difficult, considering they are in the wilderness and it's already a risk to be there if you aren't even fighting anything at all. If you want these to be more difficult, talk about them instead of salve amulet.

Camping wilderness monsters is not much of an issue. In fact, only being able to kill a few of these monsters would discourage pkers from killing people there, since the potential chance someone is gonna be carrying loot would be really low.

Your whole argument of pures being able to utilize this goes completely down the drain because slayer helmets require a defence level to wear. It's completely irrelevant to salve amulet stacking with slayer helmet, which is what you claim the problem to be.

Making things harder to obtain does not justify a nerf. If you think it should be more expensive then suggest that instead of suggesting a flat out nerf and then bandaging the suggestion for any criticism you get on it. Black masks, focus sights and hexcrests are by no means difficult to obtain, that's a really really bad example.

Pkers aren't to be put aside for this, they are located in the wilderness and thus pkers are a factor in balancing them.

You should look high-scores sometimes. There are people flooded with 99 slayer. Some of them are pures. Hard and slow you say? How about training it on Double Exp weekends?
You should take a good hard look at them yourself. As of this post there are 309 accounts with 99 slayer, these are 309 accounts over the course of both emps scape and emps world. If we compare that to thieving, we see that there are 523 people with 99. Furthermore if we compare it to mining we see 835 people with 99. The amount of people with 99 slayer is by no means high.

Being a pure doesn't have anything to do with how hard it is 99 slayer, it just takes longer on the pure because you are handicapped in terms of gear.

Could you stop using so many kommas and properly build your sentences? I understand that english may not be your first language but the overuse of kommas makes your sentences annoying to read. You also seem to be throwing capital letters around for no apparent reason, these are only used at the first letter of every sentence, a name or "I".

No, I do read what I write, and if it's hard to understand, maybe I should put here wiki shortcut, for you to get the point I'm talking about a bit:

http://2007.runescape.wikia.com/wiki/Salve_amulet_(e)

And I qoute:

"The 20% strength and attack bonuses DO NOT stack with the black mask's 15% strength and attack bonuses but DOES stack with Void Knight equipment. If the black mask and salve amulet are worn at the same time, only the salve amulet's bonuses will be applied."


^ This is what I'm suggesting. If you misunderstood once or even twice my suggestion, I can always try to explain it more and more, eventually, till you Charr, exactly get what I meant by writing all this.

28
Videos / Re: First time.
« on: May 04, 2016, 08:17:04 pm »
that 59 hit from SDC tho  :o
Nice videos Man, keep it up. :)

29
Suggestions & Ideas / Re: Nerf
« on: May 04, 2016, 08:11:35 pm »
Hi everyone,

My suggestion would is either nerf Salve Amulet given damage bonuses, or not let it stack with full slayer helm. It's too OP for slayer, at least for me.
Slayer is one of the slowest skills in the game. Why make it even harder?
Obvious no from me.
You should look high-scores sometimes. There are people flooded with 99 slayer. Some of them are pures. Hard and slow you say? How about training it on Double Exp weekends? Also, games were never meant to be easy anyways. Why you want it easy all the time?

30
Suggestions & Ideas / Re: Nerf
« on: May 04, 2016, 08:10:15 pm »
I wouldn't be sad about it, since the damage something like a str t would provide isn't too far off what salve provides. But I simply don't see why this is necessary. Would you mind pointing that out?
To this day, I've seen multiple screenshots from players killing at Undead Creatures, and thing is, not only Salve amulet aids you in both accuracy and damage strength but also stacks with slayer full helm(ONLY USED IF TASK), which makes it killing Undead creatures, Camping place. If they drop food and/or pots it makes place even more comfortable to camp for long period of times to obtain rare armour, rare weaponry or rare cosmetic item, to which I conclude, that prices isn't paying off, seeing how easy spectrals can be killed with 77 level pure, or revenant dark beast killed in approximately 20 - 30 seconds, which is savage, for a chance to obtain Third-Age Armour or Ancient Armour/Weaponry respectively. My whole idea is probably looking too complicated to understand, but to put in short, Salve amulets shouldn't provide such bonuses, if worn with full slayer helm, or at least nerf amulet accuracy and damage strength, just so you could upgrade it, with further Slayer points. Makes more sense, by now, you can do, 1 - 4 tasks in a row, and if you're lucky with boss tasks, you get like 3k SPS in no time. Make it Harder to obtain equipment required to kill certain monsters, just like obtaining Black mask, Hexcrest or Focus Sight is right now. It could be booked in Slayer Reward Shop.
P.S. This topic about amulet nerfs mostly touches Spectrals and Revenants taks being to easy to kill, if Pkers were to be put aside.

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