The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Charr

Pages: 1 2 3 4 5 6 7 8 9 10 ... 76
61
Suggestions & Ideas / Re: Double Exp and GA Ticket
« on: October 03, 2017, 07:18:45 pm »
Yes, tradeing double exp would be unfair, but them should will be avabile for ironmans from GE.
I'll just repeat what I said since you ignored it.

Didn't you claim that ironman mode was more difficult in some way? Let's say it is, wouldn't this kind of ruin that? GA would let ironmen do relatively safe things for cash to get GA and then remove the consequence of death in PvM situations. Dxp would save a ton of resources, which is kind of a weird thing for a gamemode all about getting your own resources.
The following users liked this post: S Clegane

62
Suggestions & Ideas / Re: Pickpocketing limpwurt seeds
« on: October 03, 2017, 08:59:34 am »
I wouldn't mind this, but they should be quite rare. Devaluing the loot from hill giants might hurt new players.
The following users liked this post: Themarfish, Danielshapz

63
Suggestions & Ideas / Re: Giving Wiki Contributors an in-game rank
« on: October 01, 2017, 11:43:53 am »
I'd think it's helpful when wiki members can spawn and test whatever they want with no consequences to their account or any other players.
Wiki contributors already get access to w3 if they need it.
The following users liked this post: Hi Im Ethan

65
Suggestions & Ideas / Re: Giving Wiki Contributors an in-game rank
« on: September 28, 2017, 05:41:12 pm »
I would rather see this done with tutorials than ranks. Tutorials on how to report things are long overdue. Get official ones out for the helpdesk and mistakes on the wiki. Put links to them in the quest tab, maybe incorporate them in the tutorial. Broadcasts with basic information every few minutes might also help.

I think that we should encourage forum use more in general.
The following users liked this post: Hi Im Ethan

66
Screenshots / Thanks Mary
« on: September 27, 2017, 06:46:17 pm »
The following users liked this post: S Clegane

67
Feedback / Re: Emps-Wiki: feedback
« on: September 25, 2017, 07:33:26 pm »
https://emps-world.net/wiki/Edgeville_teleport

Edgeville teleport is not updated on the wiki, Edgeville teleport can no more be obtained by killing Wizards.
fixed
The following users liked this post: Saif Nawaf

68
Suggestions & Ideas / Re: Some 'Good' ideas
« on: September 25, 2017, 11:49:13 am »
  • Give the regen bracelet an extra invisible 4x hitpoints regeneration, which can stack with Rapid Heal.
Pointless, you'll barely feel the impact of this.

  • Ability to poison corrupt dragon weapons?(Spear, dagger)
No thanks, corrupt dds already outperforms ags a spec weapon and is honestly an abomination. Corrupt dragon equipment as a whole takes away from a multitude of weapons,

  • Give the Pest-token Exchange shop an option to upgrade your existing elite void top and bottom(black, grey, white) and give it +4 prayer bonus(all other stats untouched), this can cost upwards to 750 - 1000 tokens. This can be done on regular void depending on feedback.
Or alternatively, save having to make 6 custom items by buffing elite's prayer bonus directly. This isn't necessary though, void is fine as is.

  • Add Soft clay and Flax to some drop tables, as well as rune essence.
Should remain scarce.

  • Fury Shark fishing? 95 fishing reqirement.
It has no raw variant. I wouldn't mind it otherwise.

  • Add the dye bottle(third-age, blood, barrow, etc) and it's entirety to the hard/elite clue scroll drop table? Or just increase the amount of shards per clue completed.
No thanks. They're meant to be rare.

  • Bonfires!(Been suggested, I know ;D)
Yes.

  • Skill cape perks?(Big update potential, would req. A lot of time to make)
This is something you don't use a single sentence on, this is something you should write out fully. Regardless, while I wouldn't mind them I don't think placing perks onto skillcapes would be the right thing to do.

  • An Agility shortcut to the Kalphite Queens lair, which will cut the long walk. 80 Agility req.
Would like this, but would have to be custom.

  • Add Herb/Ore/Seed boxes to the karmja agility course rewards shop, costs 10-15 each and offers a variety of resources scaled on skill level. (random idea lol)
Easymanmode would love this, so I'm gonna say no.

The following users liked this post: Danielshapz

69
Suggestions & Ideas / Re: Some ideas
« on: September 24, 2017, 08:38:33 pm »
sara brews drops other stats like zammy, in each dose, so why not to do same with antipoison with each drink you extend anti poison time, antifire same extend time
The stat drops from brews are a negative. Negative effects are to prevent you from overusing something. This is why people bring restores with brews.

Stat boosts, antipoison or antifire is a positive. For a positive effect it's not going to stack up. The only benefit of that would be that you wouldn't have to take those potions anywhere. If you want someone to use the potions it's kind of natural that they should take an inventory space.
The following users liked this post: Hi Im Ethan

70
Suggestions & Ideas / Steadfast/glaiven/ragefire gloves
« on: September 23, 2017, 09:41:00 pm »
The current best in slot gloves look rather shitty when worn with Nex sets. It's obvious they were designed around the gwd armour sets. I propose we release gloves that look like the boots dropped by ice strykewyrms and don't look out of place when worn with nex sets. They would make max gear look a whole lot better.


What gwd gloves look like with nex sets.

Now, we've had more than enough powercreep with the last update. I don't propose these gloves get higher stats than are already available to us in some way. For that, golden precision bracelets and the gwd gloves are what we'll be looking at.
  • Golden precision bracelets offer the highest accuracy bonus at +20 for each style.
  • Gwd gloves offer the highest str bonus at +7 for their corresponding style.
  • Gwd gloves offer the highest def bonus at 17 (own), 21 (resistance) and 7 (weakness).
  • The accuracy should be +16, higher than gwd gloves but lower than bracelets.
  • The defense bonus should be slightly lower than gwd gloves in order to not make gwd gloves completely irrelevant.
  • The strength bonus should be +7 to match gwd gloves.
Gwd gloves should be made to be relatively on par with their boots.

As far as obtaining the gloves goes, what monster they're from doesn't really matter all that much. They can be added to ice strykewyrms or glacors could be introduced, that doesn't matter much to me. So long as they're made by upgrading gwd gloves that should be okay. Whatever is going to be the source for these should drop a kind of scale that is used to upgrade gwd gloves and boots. This should put the demand for gwd gloves and boots on a somewhat equal level. The upgraded variants should remain tradable.

It might not be fun for the people that have the boots/gloves currently as their prices are likely to fluctuate. However, I personally don't think that's too much of a problem.
The following users liked this post: Iownu5xbetr, Earl, Tomtim1

71
Guides / How to make overloads
« on: September 22, 2017, 10:33:36 pm »
Since it's the first time something has kind of a long recipe I thought I'd write a short guide. I will show the quick way to make them and also talk about the benefits and drawbacks of using them.

96
Required herblore level to create them, they are untradable.

Recipe:
An overload (4) is created by using a torstol on a set of (3) dose extreme potions.
+ + + +   =

Extreme potions are created by adding an ingredient to (3) dose super potions.
= (Avantoe)
= (Dwarf weed)
= (Lantadyme)
=
=
  • Grenwall spikes are obtained from hunting grenwalls. They can be found west of ice mountain.
  • Ground mud runes are obtained by using a pestle and mortar on mud runes. 5 runes are used up for each ground rune.
Quick how to:
This way uses the least amount of mouse movement and clicks. It's recommended you do this at a one-click bank (bank booths, deposit boxes, bank chests) to save clicks. Zooming in to reduce the distance you have to move your mouse is a good idea as well.

Withdraw 4 of all the ingredients except magic, you withdraw 8 of those by clicking "withdraw 10" at the end. You save yourself having to withdraw them for the next 4 overloads. Make 4 overloads and withdraw torstol and the rest of your extremes again and make another 4, then deposit all and repeat.



This makes about 1920 overloads an hour if you're completely consistent with your clicks. However if you're not a robot you'll easily drop down a few hundred or more due to misclicks. This does assume you have your extremes prepared.

The benefits:
  • The stats boosted by overloads don't decay like other potions do. This is a really big increase to your damage output.
  • The stat boost refreshes every 5 seconds, you won't need to use restores if your stats get decreased.
  • 24 minutes of having an overload boost fits into a single inventory slot.
  • Using brews as food goes really well with overloads
The drawbacks:
  • Creating them is time consuming and may not be worth it for everyone.
  • They require a lot of ingredients to create.
  • Drinking them deals 20 damage to you, re-potting if your boost runs out might be too risky in certain dangerous situations.
In my opinion the benefits far outweigh the drawbacks, it's up to you if you decide to use them.
The following users liked this post: Iownu5xbetr, Hi Im Ethan, Blue Bird, Nunca Vai

72
Off-Topic / Re: Karel appreciation thread
« on: September 22, 2017, 04:14:16 pm »
Kar made this but didn't want to put it on memecenter so I'm posting it here.

The following users liked this post: Jp, Pk Range99, Fund Kakare, Hi Im Ethan

73
Screenshots / Re: Emps-World Meme Center
« on: September 21, 2017, 05:04:34 pm »
Thomy when he releases oldschool


74
Off-Topic / Re: Karel appreciation thread
« on: September 21, 2017, 04:56:05 pm »
The following users liked this post: Pk Range99, Fund Kakare, Hi Im Ethan, S Clegane, Ravioli

75
Screenshots / Re: Emps-World Meme Center
« on: September 21, 2017, 07:47:38 am »
The following users liked this post: Drugs, Pk Range99, Earl, Hi Im Ethan, Ironmandommy, S Clegane

Pages: 1 2 3 4 5 6 7 8 9 10 ... 76