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Messages - Ekke

Pages: 1 2 3
16
Off-Topic / Re: Favorite Quotes
« on: May 30, 2015, 09:53:19 pm »
Hard work beats talent when talent fails to work hard
The following users liked this post: Il Skill L

17
Debates / Re: Emps VS Emps [Waiting for all of you, let's vote!]
« on: March 18, 2015, 04:07:08 pm »
World would be just as fun if I was a new player.
The following users liked this post: Kaner, Freestuffyay, Big Chris

18
Feedback / Re: Saradomin brew hitpoints boost
« on: March 18, 2015, 11:16:55 am »
So by looking at the health bar you opponent eats at 40, but in reality it can be 56?
The following users liked this post: Yaz

19
Introductions & Farewells / Re: Yo!
« on: March 14, 2015, 12:44:31 pm »
Not Keaskybr? :(
The following users liked this post: Joshiee, Range 4 Meee, Il Skill L, 66destroyer3

20
Feedback / Re: mage vs melee
« on: March 11, 2015, 03:54:11 pm »
Problem with mage vs melee is the whole freezing thing.
As some people want it to be, mage should perma freeze anything in melee armour, and it should just die, not matter what.
I think mage is fine as it is, freezing is already too good against melee.
He never mentioned freezing
The following users liked this post: Range 4 Meee

21
Events / Re: Lottery
« on: March 08, 2015, 06:43:28 pm »
How many of you would enter it again?

Thank this post if you would.

EDIT: Lottery is on once again! Rules are the same, good luck.

22
Goals & Achievements / Re: [NEW] Welcome to the Team!
« on: March 07, 2015, 09:01:50 am »
Good luck
The following users liked this post: 1egend, Dommyofepic

23
Good job, boys!

Hi, Marek :)

The following users liked this post: Icedrags, Simonyoda3

24
Wine of zamorak and potato cactus are getting a buff in our next update; monks of zamorak and banshees will be dropping them only in noted form.

Locked.
The following users liked this post: Freestuffyay, Simonyoda3

25
Feedback / Re: Drop rates feedback.
« on: March 06, 2015, 06:24:13 pm »
Wine of zamorak and potato cactus are getting a buff in our next update; monks of zamorak and banshees will be dropping them only in noted form.
The following users liked this post: Ledomy10

26
Resolved Bug Reports / Friends list
« on: March 02, 2015, 07:33:40 pm »
Sometimes not loading upon logging in

Gets stuck on:
"Connecting to friendserver
Please wait"
The following users liked this post: Eliminator

27
Screenshots / Re: Having fun in castle wars ^^
« on: March 02, 2015, 03:12:22 pm »
Places 24 barriers
Is reachable by killing 2 barriers

Nice
The following users liked this post: Appelsientje, Yaz

28
Suggestions & Ideas / Re: Ww drop changes
« on: February 28, 2015, 06:55:52 pm »
I am not going to add more skilling supplies to NPCs just to prevent ruining skilling for profit. If i do that, PvM will be the way to go to play Emps in the most efficient way.

If you have other suggestions, be my guest!
So how can you obtain potato cactus and wine of zamorak with skilling
The following users liked this post: Someone12116

29
Suggestions & Ideas / Re: About fireblast's "suggestion"
« on: February 28, 2015, 10:47:19 am »
Why don't you guys learn to fight real PK'ers instead of PvM'ers in full dragon or black d'hide? Your runes will cost more than the loot that you get from those guys, so it's not even worth killing them.

why not make spectrals multyzone then?
Agree. I mean, the pvmers risk like nothing and usually they die anyways.

This would make team pking a lot more alive

''PKing''

So you can't deal with one guy killing Spectrals alone?
When I said team pking I meant team pking.
The following users liked this post: Big Chris

30
Suggestions & Ideas / Re: Herbs/Potions/Ingredients.
« on: February 26, 2015, 09:30:23 pm »
I consulted with Deandam7 about this in game, but it's still a very rough idea:
  • Add large (noted) ingredient drops to bosses.  For example, add a rare/uncommon drop of 50-100 wines of Zamorak to K'ril Tsutsaroth's drop table.

If we were to run with this, we would first have to establish which ingredients are lacking and how much potions should roughly be worth (do we want ranging potions to be 30k or 100k?), and we would need to balance the estimated volume that would be added to the game with the current volume of other ingredients in order to avoid any price crashes. 

This is a rough idea of things that we'd need to consider; balancing drop tables takes some extensive planning.
I think in that way the people who get the drop would just make them into pots because they need them to boss. This would still leave other people who don't kill the bosses without ingredients. I remember gathering herb ingredients being a job for low-level players.

My idea would be to add ingredients to free-to-kill monsters, which are killed loads by normal players. This would ofcourse need a very balanced drop rate, but I think in this way the ingredients would circle a lot more? Just like Banshees used to be before?

Let's face the fact, barely any rich person wants to go to kill Banshees in order to get himself pots, low-level people are for that.
If we'd buff Banshees' drop rate, I see members massively farming them.
The following users liked this post: Simonyoda3

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